Remove TestCommand.java
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a33c8a3a1e
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@ -1,82 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.acommand;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeMapper;
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import org.bukkit.Material;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import java.util.Arrays;
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import java.util.List;
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import java.util.stream.Collectors;
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public class TestCommand extends SWCommand {
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public TestCommand() {
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// Register this command as 'test'
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super("test");
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}
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// One Help Command, the first Parameter should be some kind of CommandSender
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// The second argument can only be a varArgs string of what arguments were tried to map
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@Register(help = true)
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public void testHelp(Player player, String... args) {
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player.sendMessage("This is your help message");
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}
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// One Command, the first Parameter should be some kind of CommandSender
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@Register
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public void test(Player player) {
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}
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// Another Command, subCommands can be implemented with the Register Annotation,
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// you can use custom Mappers by putting a Mapper Annotation on a Parameter
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@Register({"two"})
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public void testTwo(Player player, int i, @Mapper("solidMaterial") Material material) {
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}
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// Add Custom Mapper when this command is registered, all Mapper of you class will be
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// created first and than the Commands. Do not use this mapper outside your class, as
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// it can only create failures. Use on your own risk. Definition order should be considered.
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@Mapper("solidMaterial")
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public TypeMapper<Material> materialTypeMapper() {
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List<String> tabCompletes = Arrays.stream(Material.values())
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.filter(Material::isSolid)
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.map(Material::name)
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.map(String::toLowerCase)
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.collect(Collectors.toList());
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return new TypeMapper<Material>() {
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@Override
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public Material map(String[] previous, String s) {
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return Material.valueOf(s.toUpperCase());
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}
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@Override
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public List<String> tabCompletes(CommandSender commandSender, String[] previous, String s) {
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return tabCompletes;
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}
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};
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}
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}
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