Merge branch 'master' into NoGravityREntity
Einige Prüfungen sind fehlgeschlagen
SteamWarCI Build failed
Einige Prüfungen sind fehlgeschlagen
SteamWarCI Build failed
Dieser Commit ist enthalten in:
Commit
901fe54754
@ -59,6 +59,8 @@ public class RArmorStand extends REntity {
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@Override
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@Override
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void spawn(Consumer<Object> packetSink) {
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void spawn(Consumer<Object> packetSink) {
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super.spawn(packetSink);
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super.spawn(packetSink);
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if(size != null && size != Size.NORMAL)
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packetSink.accept(getDataWatcherPacket(sizeWatcher, size.value));
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packetSink.accept(getDataWatcherPacket(sizeWatcher, size.value));
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}
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}
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@ -30,7 +30,6 @@ import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.Set;
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@ -46,6 +45,7 @@ public class REntityServer implements Listener {
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private final HashMap<Long, HashSet<REntity>> entities = new HashMap<>();
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private final HashMap<Long, HashSet<REntity>> entities = new HashMap<>();
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private final HashMap<Long, Set<Player>> players = new HashMap<>();
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private final HashMap<Long, Set<Player>> players = new HashMap<>();
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private final HashMap<Player, Location> lastLocation = new HashMap<>();
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private final HashMap<Player, Location> lastLocation = new HashMap<>();
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private final HashMap<Player, Integer> viewDistance = new HashMap<>();
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public REntityServer() {
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public REntityServer() {
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Core.getInstance().getServer().getPluginManager().registerEvents(this, Core.getInstance());
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Core.getInstance().getServer().getPluginManager().registerEvents(this, Core.getInstance());
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@ -54,12 +54,13 @@ public class REntityServer implements Listener {
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public void addPlayer(Player player) {
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public void addPlayer(Player player) {
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Location location = player.getLocation();
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Location location = player.getLocation();
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lastLocation.put(player, location);
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lastLocation.put(player, location);
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viewDistance.put(player, viewRadius(player));
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forChunkInView(player, location, (x, z) -> addPlayerToChunk(player, x, z));
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forChunkInView(player, location, (x, z) -> addPlayerToChunk(player, x, z));
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}
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}
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public void removePlayer(Player player) {
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public void removePlayer(Player player) {
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Location location = lastLocation.remove(player);
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forChunkInView(player, lastLocation.remove(player), (x, z) -> removePlayerFromChunk(player, x, z));
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forChunkInView(player, location, (x, z) -> removePlayerFromChunk(player, x, z));
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viewDistance.remove(player);
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}
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}
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public void close() {
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public void close() {
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@ -117,8 +118,6 @@ public class REntityServer implements Listener {
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entities.remove(id);
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entities.remove(id);
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}
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}
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//TODO on settings, on respawn? on boatmove?
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@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
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@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
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public void onMove(PlayerMoveEvent e) {
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public void onMove(PlayerMoveEvent e) {
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Player player = e.getPlayer();
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Player player = e.getPlayer();
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@ -134,14 +133,18 @@ public class REntityServer implements Listener {
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if(fromX == toX && fromZ == toZ)
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if(fromX == toX && fromZ == toZ)
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return;
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return;
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int viewDistance = viewRadius(player);
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lastLocation.put(player, to);
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int toViewDistance = viewRadius(player);
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forChunkInView(player, from, (x, z) -> {
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forChunkInView(player, from, (x, z) -> {
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if(Math.abs(x - toX) > viewDistance || Math.abs(z - toX) > viewDistance) {
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if(Math.abs(x - toX) > toViewDistance || Math.abs(z - toZ) > toViewDistance) {
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removePlayerFromChunk(player, x, z);
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removePlayerFromChunk(player, x, z);
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}
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}
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});
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});
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int fromViewDistance = this.viewDistance.put(player, toViewDistance);
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forChunkInView(player, to, (x, z) -> {
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forChunkInView(player, to, (x, z) -> {
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if(Math.abs(x - fromX) > viewDistance || Math.abs(z - fromZ) > viewDistance) {
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if(Math.abs(x - fromX) > fromViewDistance || Math.abs(z - fromZ) > fromViewDistance) {
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addPlayerToChunk(player, x, z);
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addPlayerToChunk(player, x, z);
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}
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}
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});
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});
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@ -171,7 +174,7 @@ public class REntityServer implements Listener {
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private void forChunkInView(Player player, Location location, BiConsumer<Integer, Integer> func) {
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private void forChunkInView(Player player, Location location, BiConsumer<Integer, Integer> func) {
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int chunkX = posToChunk(location.getX());
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int chunkX = posToChunk(location.getX());
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int chunkZ = posToChunk(location.getZ());
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int chunkZ = posToChunk(location.getZ());
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int viewDistance = viewRadius(player);
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int viewDistance = this.viewDistance.get(player);
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for(int x = chunkX - viewDistance; x <= chunkX + viewDistance; x++) {
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for(int x = chunkX - viewDistance; x <= chunkX + viewDistance; x++) {
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for(int z = chunkZ - viewDistance; z <= chunkZ + viewDistance; z++) {
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for(int z = chunkZ - viewDistance; z <= chunkZ + viewDistance; z++) {
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@ -190,7 +193,7 @@ public class REntityServer implements Listener {
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private void removePlayerFromChunk(Player player, int x, int z) {
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private void removePlayerFromChunk(Player player, int x, int z) {
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long id = chunkToId(x, z);
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long id = chunkToId(x, z);
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players.getOrDefault(id, Collections.emptySet()).remove(player);
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players.get(id).remove(player);
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for(REntity entity : entities.getOrDefault(id, emptyEntities)) {
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for(REntity entity : entities.getOrDefault(id, emptyEntities)) {
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entity.despawn(packet -> TinyProtocol.instance.sendPacket(player, packet));
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entity.despawn(packet -> TinyProtocol.instance.sendPacket(player, packet));
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}
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}
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@ -221,7 +224,6 @@ public class REntityServer implements Listener {
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}
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}
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private long chunkToId(int x, int z) {
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private long chunkToId(int x, int z) {
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//TODO negative coord clash?
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return ((long) x << 32) + z;
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return (long) x << 32 + z;
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}
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}
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}
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}
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