Merge pull request 'fix(schematic_selector): Fix Player Head in 1.12' (#184) from schem_sel_fix2 into master
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Reviewed-on: #184 Reviewed-by: Lixfel <lixfel@steamwar.de>
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@ -293,7 +293,7 @@ public class SchematicSelector {
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openFilter();
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} else {
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SWAnvilInv swAnvilInv = new SWAnvilInv(player, Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_ENTER_OWNER", player));
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swAnvilInv.setItem(Material.PLAYER_HEAD);
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swAnvilInv.setItem(SWItem.getMaterial("SKULL_ITEM"), (byte) 3);
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swAnvilInv.setCallback(s -> {
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if(SteamwarUser.get(s) != null) {
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filter.setOwner(SteamwarUser.get(s).getId());
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@ -579,7 +579,7 @@ public class SQLProvider implements Provider {
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node.getParent(),
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node.getItem(),
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node.getType(),
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node.getRank(),
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node.getRankUnsafe(),
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node.replaceColor(),
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node.allowReplay(),
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node.getId()
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@ -316,6 +316,11 @@ public class SchematicNode {
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return rank;
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}
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@Deprecated
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public int getRankUnsafe() {
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return rank;
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}
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public void setRank(int rank) {
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if(isDir)
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throw new SecurityException("Node is Directory");
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