12
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Make Set concurrent
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Dieser Commit ist enthalten in:
yoyosource 2023-02-24 20:43:09 +01:00
Ursprung c4a294b186
Commit 1eba896c95

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@ -33,6 +33,7 @@ import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerMoveEvent; import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import java.util.Collections;
import java.util.HashMap; import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
import java.util.Set; import java.util.Set;
@ -69,7 +70,7 @@ public class REntityServer implements Listener {
private final HashMap<Player, Integer> viewDistance = new HashMap<>(); private final HashMap<Player, Integer> viewDistance = new HashMap<>();
private EntityActionListener callback = null; private EntityActionListener callback = null;
private final Set<Player> playersThatClicked = new HashSet<>(); private final Set<Player> playersThatClicked = Collections.synchronizedSet(new HashSet<>());
private final BiFunction<Player, Object, Object> filter = (player, packet) -> { private final BiFunction<Player, Object, Object> filter = (player, packet) -> {
REntity entity = entityMap.get(useEntityTarget.get(packet)); REntity entity = entityMap.get(useEntityTarget.get(packet));