Fixing player.playSound in 1.12
Dieser Commit ist enthalten in:
Ursprung
e0172f495d
Commit
05e8a83228
@ -26,7 +26,6 @@ import de.steamwar.comms.handlers.InventoryHandler;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Sound;
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import org.bukkit.Sound;
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import org.bukkit.SoundCategory;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.messaging.PluginMessageListener;
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import org.bukkit.plugin.messaging.PluginMessageListener;
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@ -47,7 +46,7 @@ public class BungeeReceiver implements PluginMessageListener {
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UUID uuid = SteamwarUser.get(byteArrayDataInput.readInt()).getUUID();
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UUID uuid = SteamwarUser.get(byteArrayDataInput.readInt()).getUUID();
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if(Bukkit.getPlayer(uuid).isOnline()) {
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if(Bukkit.getPlayer(uuid).isOnline()) {
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Player player = Bukkit.getPlayer(uuid);
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Player player = Bukkit.getPlayer(uuid);
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player.playSound(player.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, SoundCategory.MASTER, 1, 1);
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player.playSound(player.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, 1, 1);
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}
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}
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});
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});
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