Multiple bugfixes
Dieser Commit ist enthalten in:
Ursprung
18dc4754cf
Commit
7d25736236
@ -56,6 +56,14 @@ public class RPlayer extends REntity {
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connection.sendPacket(new PacketPlayOutEntityEquipment(entity.getId(), EnumItemSlot.FEET, ((EntityPlayer) entity).inventory.armor.get(3)));
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}
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@Override
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public void remove(){
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PacketPlayOutPlayerInfo packet = new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.REMOVE_PLAYER, (EntityPlayer) entity);
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for(Player player : Bukkit.getOnlinePlayers())
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((CraftPlayer)player).getHandle().playerConnection.sendPacket(packet);
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super.remove();
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}
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private static EntityPlayer createPlayer(UUID uuid, String name){
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MinecraftServer nmsServer = ((CraftServer) Bukkit.getServer()).getServer();
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GameProfile gameProfile = new GameProfile(uuid, name); // Change "playername" to the name the NPC should have, max 16 characters.
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@ -37,9 +37,10 @@ public class WorldLoader {
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private static final World world = Bukkit.getWorlds().get(0);
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public static void configureForceLoad(){
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for(int cX = Config.ArenaMinX / 16; cX <= Config.ArenaMaxX / 16; cX++){
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for(int cZ = Config.ArenaMinZ / 16; cZ <= Config.ArenaMaxZ / 16; cZ++){
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for(int cX = (int) Math.floor(Config.ArenaMinX / 16.0); cX <= (int) Math.floor(Config.ArenaMaxX / 16.0); cX++){
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for(int cZ = (int) Math.floor(Config.ArenaMinZ / 16.0); cZ <= (int) Math.floor(Config.ArenaMaxZ / 16.0); cZ++){
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world.setChunkForceLoaded(cX, cZ, true);
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world.loadChunk(cX, cZ, false);
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}
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}
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}
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@ -50,8 +51,8 @@ public class WorldLoader {
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World backupWorld = new WorldCreator(world.getName() + "-backup").createWorld();
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int delay = 0;
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for(int cX = Config.ArenaMinX / 16; cX <= Config.ArenaMaxX / 16; cX++){
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for(int cZ = Config.ArenaMinZ / 16; cZ <= Config.ArenaMaxZ / 16; cZ++){
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for(int cX = (int) Math.floor(Config.ArenaMinX / 16.0); cX <= (int) Math.floor(Config.ArenaMaxX / 16.0); cX++){
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for(int cZ = (int) Math.floor(Config.ArenaMinZ / 16.0); cZ <= (int) Math.floor(Config.ArenaMaxZ / 16.0); cZ++){
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int finalCX = cX;
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int finalCZ = cZ;
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Bukkit.getScheduler().runTaskLater(SpectateSystem.get(), () -> reloadChunk(backupWorld, finalCX, finalCZ), delay++);
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