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Adding debug code for WorldReloading

Dieser Commit ist enthalten in:
Lixfel 2020-09-04 17:02:42 +02:00
Ursprung 17a1bda409
Commit 2b291afb73
5 geänderte Dateien mit 20 neuen und 4 gelöschten Zeilen

Datei anzeigen

@ -21,6 +21,8 @@ package de.steamwar.spectatesystem;
import com.sk89q.worldedit.EditSession;
import de.steamwar.spectatesystem.elements.*;
import de.steamwar.spectatesystem.util.ColorConverter;
import de.steamwar.spectatesystem.util.WorldLoader;
import de.steamwar.sql.NoClipboardException;
import de.steamwar.sql.Schematic;
import de.steamwar.sql.SteamwarUser;

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@ -20,8 +20,9 @@
package de.steamwar.spectatesystem.listener;
import de.steamwar.spectatesystem.Config;
import de.steamwar.spectatesystem.Region;
import de.steamwar.spectatesystem.util.Region;
import de.steamwar.spectatesystem.SpectateSystem;
import de.steamwar.spectatesystem.util.WorldLoader;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
@ -30,6 +31,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.BlockExplodeEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.player.AsyncPlayerChatEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
import org.bukkit.event.world.ChunkUnloadEvent;
@ -92,4 +94,9 @@ public class ArenaListener extends BasicListener {
public void onBlockExplosion(BlockExplodeEvent e){
e.setCancelled(true);
}
@EventHandler
public void onChat(AsyncPlayerChatEvent e){
WorldLoader.reloadWorld();
}
}

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@ -17,7 +17,7 @@
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.spectatesystem;
package de.steamwar.spectatesystem.util;
import de.steamwar.core.Core;
import org.bukkit.ChatColor;

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@ -17,7 +17,7 @@
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.spectatesystem;
package de.steamwar.spectatesystem.util;
import org.bukkit.Location;

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@ -17,11 +17,15 @@
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.spectatesystem;
package de.steamwar.spectatesystem.util;
import de.steamwar.spectatesystem.Config;
import de.steamwar.spectatesystem.SpectateSystem;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_15_R1.CraftChunk;
public class WorldLoader {
private WorldLoader(){}
@ -31,9 +35,12 @@ public class WorldLoader {
public static void reloadWorld(){
Bukkit.getScheduler().runTask(SpectateSystem.get(), () -> {
for(Chunk chunk: world.getLoadedChunks()){
System.out.println(((CraftChunk)chunk).getHandle().mustNotSave);
((CraftChunk)chunk).getHandle().mustNotSave = true;
world.unloadChunk(chunk.getX(), chunk.getZ(), false);
world.getChunkAt(chunk.getX(), chunk.getZ());
}
});
Bukkit.getScheduler().runTaskLater(SpectateSystem.get(), () -> world.getBlockAt(Config.SpecSpawn).setType(Material.STONE), 100);
}
}