Schemnodes Schematic System #93
@ -24,11 +24,10 @@ import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWListInv;
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import de.steamwar.inventory.SWListInv;
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import de.steamwar.schematicsystem.SchematicSystem;
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import de.steamwar.schematicsystem.SchematicSystem;
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import de.steamwar.schematicsystem.util.SchematicSelector;
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import de.steamwar.schematicsystem.util.SchematicSelectorInjectable;
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import de.steamwar.schematicsystem.util.SchematicSelectorInjectableAdapter;
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import de.steamwar.schematicsystem.util.UtilGui;
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import de.steamwar.sql.*;
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import de.steamwar.sql.*;
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import de.steamwar.util.SchematicSelector;
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import de.steamwar.util.SchematicSelectorInjectableAdapter;
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import de.steamwar.util.UtilGui;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.inventory.ClickType;
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@ -59,7 +58,7 @@ public class GUI {
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}, node -> {
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}, node -> {
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info(player, node);
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info(player, node);
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});
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});
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selector.setTitle("Schematic GUI");
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selector.setTitle("Schematic GUI: {1}");
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selector.open();
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selector.open();
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}
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}
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@ -1,413 +0,0 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2021 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.schematicsystem.util;
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import com.google.common.collect.Lists;
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import de.steamwar.inventory.*;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SchematicType;
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import de.steamwar.sql.SteamwarUser;
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import lombok.*;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import java.text.MessageFormat;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import java.util.function.Consumer;
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public class SchematicSelector {
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@Getter
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private final Player player;
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@Getter
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private final SteamwarUser user;
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@Getter
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private final Consumer<SchematicNode> callback;
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@Getter
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private final SelectorTarget target;
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@Getter
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private final SelectorFilter filter = new SelectorFilter();
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private SchematicSelectorInjectable injectable;
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private boolean useHooks;
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@Setter
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@Getter
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private boolean allowPublics = true;
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@Setter
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@Getter
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private String title = "{0} auswahl";
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public SchematicSelector(Player player, SelectorTarget target, Consumer<SchematicNode> callback) {
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this.player = player;
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this.user = SteamwarUser.get(player.getUniqueId());
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this.target = target;
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this.callback = callback;
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}
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public SchematicSelector(Player player, SelectorTarget target, SchematicSelectorInjectable injectable, Consumer<SchematicNode> callback) {
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this(player, target, callback);
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this.useHooks = true;
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this.injectable = injectable;
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}
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public void open() {
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if(useHooks) {
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injectable.onSelectorCreate(this);
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}
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openList(null, false);
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}
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private void openList(SchematicNode parent, boolean publics) {
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List<SWListInv.SWListEntry<SchematicNode>> list = new ArrayList<>();
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if(parent != null) {
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list.add(new SWListInv.SWListEntry<>(new SWItem(Material.ARROW, "§eZurück", clickType -> {}), null));
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}
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List<SchematicNode> nodes = new ArrayList<>();
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if(filter.isFilter()) {
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nodes.addAll(SchematicNode.getAllSchematicsAccessibleByUser(publics?0:user.getId()));
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nodes.removeIf(node -> {
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if(useHooks) {
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injectable.onNodeFilter(this, node);
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}
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return !filter.matches(node);
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});
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if(target.target == SelectorTarget.Target.DIRECTORY) {
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nodes.removeIf(node -> !node.isDir());
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}
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if(target.target == SelectorTarget.Target.SCHEMATIC_TYPE) {
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nodes.removeIf(node -> node.isDir() || !node.getType().equals(target.type.toDB()));
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}
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} else {
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switch (target.target) {
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case DIRECTORY:
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if(parent == null) {
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nodes.addAll(SchematicNode.getSchematicsAccessibleByUser(publics?0:user.getId(), null));
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nodes.removeIf(node -> !node.isDir());
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} else {
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nodes.addAll(SchematicNode.getSchematicDirectoryInNode(parent.getId()));
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}
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break;
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case SCHEMATIC_TYPE:
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nodes.addAll(SchematicNode.getAccessibleSchematicsOfTypeInParent(publics?0:user.getId(), target.type.toDB(), parent==null?0:parent.getId()));
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break;
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default:
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nodes.addAll(SchematicNode.getSchematicsAccessibleByUser(publics?0:user.getId(), parent == null?0:parent.getId()));
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}
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}
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for (SchematicNode node : nodes) {
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Material m;
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if (node.getItem().isEmpty())
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m = node.isDir()?SWItem.getMaterial("CHEST"):SWItem.getMaterial("CAULDRON_ITEM");
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else
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m = SWItem.getMaterial(node.getItem());
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String name = "§" + (filter.getName().isEmpty()?"e":"7") + node.getName();
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if(!filter.getName().isEmpty()) {
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name = name.replace(filter.getName(), "§e" + filter.getName() + "§7");
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}
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SWItem item = new SWItem(m, name, Collections.singletonList(node.isDir() ? "§9Ordner" : "§7" + node.getSchemtype().name()), !node.isDir() && !node.getSchemtype().writeable(), click -> {
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});
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if(!node.isDir()) {
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if(node.getRank() > 0)
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item.setLore(Lists.newArrayList("§7" + node.getSchemtype().name(), "§8Rang " + node.getRank()));
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}
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list.add(new SWListInv.SWListEntry<>(item, node));
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}
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SWListInv<SchematicNode> inv = new SWListInv<>(player, MessageFormat.format(title, target.target.getName()), false, list, (clickType, node) -> {
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if(node == null) {
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openList(getParent(parent), publics);
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return;
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}
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if(node.isDir()) {
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if(filter.isFilter() && target.target.isDirs()) {
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player.closeInventory();
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callback.accept(node);
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return;
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}
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filter.reset();
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openList(node, publics);
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return;
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}
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player.closeInventory();
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callback.accept(node);
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});
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if(allowPublics) {
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if(publics) {
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inv.setItem(48, Material.BUCKET, "§7Eigene Schematics", clickType -> openList(null, false));
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} else {
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inv.setItem(48, Material.GLASS, "§7Public Schematics", clickType -> openList(null, true));
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}
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}
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if(target.target.isDirs()) {
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inv.setItem(49, SWItem.getDye(10), "§7Ordner auswählen", clickType -> {
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player.closeInventory();
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callback.accept(parent);
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});
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}
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if(!publics) {
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inv.setItem(50, Material.CHEST, "§7Neuer Ordner", clickType -> createFolderIn(parent));
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}
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inv.setItem(51, Material.NAME_TAG, "§7Filter", clickType -> openFilter(publics));
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if(useHooks) {
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injectable.onListRender(this, inv, parent);
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}
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inv.open();
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}
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private void createFolderIn(SchematicNode parent) {
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SWAnvilInv inv = new SWAnvilInv(player, "Ordner Erstellen");
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inv.setItem(Material.CHEST);
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inv.setCallback(s -> {
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if(useHooks) {
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if(injectable.onFolderCreate(this, s)) {
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SchematicNode.createSchematicDirectory(user.getId(), s, parent==null?0:parent.getId());
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openList(parent, false);
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}
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} else {
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SchematicNode.createSchematicDirectory(user.getId(), s, parent==null?0:parent.getId());
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openList(parent, false);
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}
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});
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inv.open();
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}
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private void openFilter(boolean publics) {
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SWInventory inv = new SWInventory(player, 9, "Filter");
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InvCallback nameCallback = clickType -> {
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if(clickType.isRightClick()) {
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filter.setName("");
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openFilter(publics);
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} else {
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SWAnvilInv swAnvilInv = new SWAnvilInv(player, "Name eingeben");
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swAnvilInv.setItem(Material.NAME_TAG);
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swAnvilInv.setCallback(s -> {
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filter.setName(s);
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openFilter(publics);
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});
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swAnvilInv.open();
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}
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};
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if(filter.getName().isEmpty()) {
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inv.setItem(0, Material.NAME_TAG, "§7Nach namen suchen...", nameCallback);
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} else {
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inv.setItem(0, Material.NAME_TAG, "§7Nach namen suchen...", Collections.singletonList("§7Suchwort: §e" + filter.getName()), true, nameCallback);
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}
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InvCallback ownerCallback = clickType -> {
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if(clickType.isRightClick()) {
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filter.setOwner(null);
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openFilter(publics);
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} else {
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SWAnvilInv swAnvilInv = new SWAnvilInv(player, "Besitzer eingeben");
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swAnvilInv.setItem(Material.PLAYER_HEAD);
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swAnvilInv.setCallback(s -> {
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filter.setOwner(SteamwarUser.get(s).getId());
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openFilter(publics);
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});
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swAnvilInv.open();
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}
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};
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if(filter.getOwner() == null) {
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inv.setItem(1, Material.PLAYER_HEAD, "§7Nach Besitzer suchen...", ownerCallback);
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} else {
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SteamwarUser user = SteamwarUser.get(filter.getOwner());
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SWItem item = SWItem.getPlayerSkull(user.getUserName());
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item.setName("§7Nach Besitzer suchen...");
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item.setEnchanted(true);
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item.setLore(Collections.singletonList("§7Besitzer: §e" + user.getUserName()));
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item.setCallback(ownerCallback);
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inv.setItem(1, item);
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}
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if(target.target == SelectorTarget.Target.SCHEMATIC_TYPE) {
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InvCallback schemTypeCallback = clickType -> {
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if(clickType.isRightClick()) {
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filter.setType(null);
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openFilter(publics);
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} else {
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List<SWListInv.SWListEntry<SchematicType>> types = new ArrayList<>();
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SchematicType.values().forEach(schematicType -> {
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types.add(new SWListInv.SWListEntry<>(new SWItem(SWItem.getMaterial("STONE_BUTTON"), "§e" + schematicType.name(), Collections.emptyList(), schematicType.fightType(), n -> {}), schematicType));
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});
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SWListInv<SchematicType> listInv = new SWListInv<>(player, "Typ wählen...", types, (clickType1, schematicType) -> {
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filter.setType(schematicType);
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openFilter(publics);
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});
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listInv.open();
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}
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};
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if(filter.getType() == null) {
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inv.setItem(2, SWItem.getMaterial("STONE_BUTTON"), "§7Nach Typ Filtern...", schemTypeCallback);
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} else {
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inv.setItem(2, SWItem.getMaterial("STONE_BUTTON"), "§7Nach Typ Filtern...", Collections.singletonList("§7Typ: §e" + filter.getType().name()), true, schemTypeCallback);
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}
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}
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InvCallback materialCallback = clickType -> {
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if(clickType.isRightClick()) {
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filter.setItem(null);
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openFilter(publics);
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} else {
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UtilGui.openMaterialSelector(player, material -> {
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filter.setItem(material);
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openFilter(publics);
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});
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}
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};
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final int iSlot = target.target== SelectorTarget.Target.SCHEMATIC_TYPE?2:3;
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if(filter.getItem() == null) {
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inv.setItem(iSlot, Material.STONE, "§7Nach Item Filtern...", materialCallback);
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} else {
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inv.setItem(iSlot, filter.getItem(), "§7Nach Item Filtern...", Collections.singletonList("§7Item: §e" + filter.getItem().name()), true, materialCallback);
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}
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inv.setItem(7, SWItem.getDye(1), "§eAbbrechen", clickType -> {
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filter.reset();
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openList(null, publics);
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});
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inv.setItem(8, SWItem.getDye(10), "§eSuchen...", clickType -> {
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filter.setFilter(true);
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if(useHooks) {
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injectable.onFilterApply(this);
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}
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openList(null, publics);
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});
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if(useHooks) {
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injectable.onFilterRender(this, inv);
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}
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inv.open();
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}
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private static SchematicNode getParent(SchematicNode node) {
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if(node.getParent() == null) {
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return null;
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}
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return node.getParentNode();
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}
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public static SelectorTarget selectSchematic() {
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return new SelectorTarget(SelectorTarget.Target.SCHEMATIC, null);
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}
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public static SelectorTarget selectDirectory() {
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return new SelectorTarget(SelectorTarget.Target.DIRECTORY, null);
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}
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public static SelectorTarget selectSchematicNode() {
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return new SelectorTarget(SelectorTarget.Target.SCHEMATIC_NODE, null);
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}
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public static SelectorTarget selectSchematicType(SchematicType type) {
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|
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return new SelectorTarget(SelectorTarget.Target.SCHEMATIC_TYPE, type);
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||||||
}
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|
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|
||||||
private static class SelectorTarget {
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|
||||||
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|
||||||
private final Target target;
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|
||||||
private final SchematicType type;
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||||||
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|
||||||
private SelectorTarget(Target target, SchematicType type) {
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|
||||||
this.target = target;
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|
||||||
this.type = type;
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||||||
}
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|
||||||
|
|
||||||
@AllArgsConstructor
|
|
||||||
private enum Target {
|
|
||||||
SCHEMATIC("Schematic", false),
|
|
||||||
DIRECTORY("Ordner", true),
|
|
||||||
SCHEMATIC_NODE("Schematic/Ordner", true),
|
|
||||||
SCHEMATIC_TYPE("Schematic", false);
|
|
||||||
|
|
||||||
@Getter
|
|
||||||
private String name;
|
|
||||||
@Getter
|
|
||||||
private boolean dirs;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@NoArgsConstructor
|
|
||||||
@Getter
|
|
||||||
@Setter
|
|
||||||
public static class SelectorFilter {
|
|
||||||
|
|
||||||
private boolean filter;
|
|
||||||
|
|
||||||
private String name = "";
|
|
||||||
private Integer owner = null;
|
|
||||||
private SchematicType type = null;
|
|
||||||
private Material item = null;
|
|
||||||
|
|
||||||
public void reset() {
|
|
||||||
name = "";
|
|
||||||
owner = null;
|
|
||||||
type = null;
|
|
||||||
item = null;
|
|
||||||
filter = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean matches(SchematicNode node) {
|
|
||||||
boolean matches = true;
|
|
||||||
if(!name.isEmpty()) {
|
|
||||||
if(!node.getName().contains(name)) {
|
|
||||||
matches = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(owner != null) {
|
|
||||||
if(node.getOwner() != owner) {
|
|
||||||
matches = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(type != null) {
|
|
||||||
if(node.isDir() || !node.getType().equals(type.toDB())) {
|
|
||||||
matches = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(item != null) {
|
|
||||||
String i;
|
|
||||||
if(node.getItem().isEmpty()) {
|
|
||||||
i = node.isDir()?"CHEST":"CAULDRON";
|
|
||||||
} else {
|
|
||||||
i = node.getItem();
|
|
||||||
}
|
|
||||||
if(!item.name().equals(i)) {
|
|
||||||
matches = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return matches;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,39 +0,0 @@
|
|||||||
/*
|
|
||||||
This file is a part of the SteamWar software.
|
|
||||||
|
|
||||||
Copyright (C) 2021 SteamWar.de-Serverteam
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU Affero General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU Affero General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU Affero General Public License
|
|
||||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.schematicsystem.util;
|
|
||||||
|
|
||||||
import de.steamwar.inventory.SWInventory;
|
|
||||||
import de.steamwar.inventory.SWListInv;
|
|
||||||
import de.steamwar.sql.SchematicNode;
|
|
||||||
|
|
||||||
public interface SchematicSelectorInjectable {
|
|
||||||
|
|
||||||
void onSelectorCreate(SchematicSelector selector);
|
|
||||||
|
|
||||||
void onListRender(SchematicSelector selector, SWListInv<SchematicNode> inv, SchematicNode parent);
|
|
||||||
|
|
||||||
void onFilterRender(SchematicSelector selector, SWInventory inventory);
|
|
||||||
|
|
||||||
void onFilterApply(SchematicSelector selector);
|
|
||||||
|
|
||||||
boolean onFolderCreate(SchematicSelector selector, String name);
|
|
||||||
|
|
||||||
void onNodeFilter(SchematicSelector selector, SchematicNode node);
|
|
||||||
}
|
|
@ -1,47 +0,0 @@
|
|||||||
/*
|
|
||||||
This file is a part of the SteamWar software.
|
|
||||||
|
|
||||||
Copyright (C) 2021 SteamWar.de-Serverteam
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU Affero General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU Affero General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU Affero General Public License
|
|
||||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.schematicsystem.util;
|
|
||||||
|
|
||||||
import de.steamwar.inventory.SWInventory;
|
|
||||||
import de.steamwar.inventory.SWListInv;
|
|
||||||
import de.steamwar.sql.SchematicNode;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
|
|
||||||
public abstract class SchematicSelectorInjectableAdapter implements SchematicSelectorInjectable {
|
|
||||||
@Override
|
|
||||||
public void onSelectorCreate(SchematicSelector selector) {}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onListRender(SchematicSelector selector, SWListInv<SchematicNode> inv, SchematicNode parent) {}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onFilterRender(SchematicSelector selector, SWInventory inventory) {}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onFilterApply(SchematicSelector selector) {}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean onFolderCreate(SchematicSelector selector, String name) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onNodeFilter(SchematicSelector selector, SchematicNode node) {}
|
|
||||||
}
|
|
@ -1,53 +0,0 @@
|
|||||||
/*
|
|
||||||
This file is a part of the SteamWar software.
|
|
||||||
|
|
||||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU Affero General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU Affero General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU Affero General Public License
|
|
||||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.schematicsystem.util;
|
|
||||||
|
|
||||||
import de.steamwar.inventory.SWItem;
|
|
||||||
import de.steamwar.inventory.SWListInv;
|
|
||||||
import lombok.experimental.UtilityClass;
|
|
||||||
import org.bukkit.Material;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
|
|
||||||
import java.util.LinkedList;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.function.Consumer;
|
|
||||||
|
|
||||||
@UtilityClass
|
|
||||||
public class UtilGui {
|
|
||||||
|
|
||||||
public static void openMaterialSelector(Player player, Consumer<Material> callback) {
|
|
||||||
openMaterialSelector(player, "Material auswählen", callback);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void openMaterialSelector(Player player, String title, Consumer<Material> callback) {
|
|
||||||
List<SWListInv.SWListEntry<Material>> materials = new LinkedList<>();
|
|
||||||
for(Material material : Material.values()){
|
|
||||||
if(material.name().startsWith(Material.LEGACY_PREFIX))
|
|
||||||
continue;
|
|
||||||
SWItem item = new SWItem(material, "§7" + material.name());
|
|
||||||
if(item.getItemMeta() != null && material.isItem()) {
|
|
||||||
materials.add(new SWListInv.SWListEntry<>(item, material));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
SWListInv<Material> swListInv = new SWListInv<>(player, title, materials, (clickType3, material) -> callback.accept(material));
|
|
||||||
swListInv.open();
|
|
||||||
}
|
|
||||||
}
|
|
In neuem Issue referenzieren
Einen Benutzer sperren