Implementing schematic preparation #92
@ -50,7 +50,6 @@ class GUI {
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SWListInv<SchematicType> inv = new SWListInv<>(p, "Typ ändern", types, (clickType, schematicType) -> {
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SWListInv<SchematicType> inv = new SWListInv<>(p, "Typ ändern", types, (clickType, schematicType) -> {
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SchematicCommand.changetype(p, schem, schematicType);
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SchematicCommand.changetype(p, schem, schematicType);
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p.closeInventory();
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});
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});
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inv.setCallback(-999, (ClickType click) -> p.closeInventory());
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inv.setCallback(-999, (ClickType click) -> p.closeInventory());
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inv.open();
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inv.open();
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@ -19,6 +19,9 @@
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package de.steamwar.schematicsystem.commands;
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package de.steamwar.schematicsystem.commands;
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import de.steamwar.comms.packets.PrepareSchemPacket;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.schematicsystem.AutoCheckResult;
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import de.steamwar.schematicsystem.AutoCheckResult;
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import de.steamwar.schematicsystem.CheckSchemType;
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import de.steamwar.schematicsystem.CheckSchemType;
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import de.steamwar.schematicsystem.SchematicSystem;
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import de.steamwar.schematicsystem.SchematicSystem;
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@ -288,8 +291,19 @@ public class SchematicCommand implements CommandExecutor {
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return;
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return;
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}
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}
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SWInventory inv = new SWInventory(player, 9, "Schematic ausfahren");
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inv.setItem(0, SWItem.getDye(10), (byte)10, "§eSchematic ausfahren", click -> {
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new PrepareSchemPacket(SteamwarUser.get(player.getUniqueId()), schematic, type).send(player);
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player.sendMessage(SchematicSystem.PREFIX + "§aDer Vorbereitungsserver wird gestartet");
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player.closeInventory();
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});
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inv.setItem(8, SWItem.getDye(7), (byte)7, "§eDirekt einsenden", click -> {
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schematic.setSchemType(type.checkType());
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schematic.setSchemType(type.checkType());
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player.sendMessage(SchematicSystem.PREFIX + "§aDie Schematic wird zeitnah überprüft");
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player.sendMessage(SchematicSystem.PREFIX + "§aDie Schematic wird zeitnah überprüft");
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player.closeInventory();
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});
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inv.setCallback(-999, click -> player.closeInventory());
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inv.open();
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}
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}
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}
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}
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