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Smoll Ui Thing #134

Zusammengeführt
Chaoscaot hat 1 Commits von smol_ui nach master 2022-10-28 12:14:21 +02:00 zusammengeführt

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@ -19,15 +19,18 @@
package de.steamwar.schematicsystem.commands; package de.steamwar.schematicsystem.commands;
import de.steamwar.core.Core;
import de.steamwar.inventory.*; import de.steamwar.inventory.*;
import de.steamwar.schematicsystem.SafeSchematicNode; import de.steamwar.schematicsystem.SafeSchematicNode;
import de.steamwar.schematicsystem.SchematicSystem; import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.sql.*; import de.steamwar.sql.*;
import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType; import org.bukkit.event.inventory.ClickType;
import java.util.*; import java.util.*;
import java.util.concurrent.atomic.AtomicBoolean;
import static de.steamwar.schematicsystem.commands.SchematicCommandUtils.*; import static de.steamwar.schematicsystem.commands.SchematicCommandUtils.*;
@ -51,12 +54,30 @@ public class GUI {
}); });
} }
} }
@Override
public AnvilInvCloseAction onAnvilInvCloseAction(SchematicSelector selector) {
return AnvilInvCloseAction.REOPEN;
}
}, node -> {}); }, node -> {});
selector.setCallback(node -> info(player, node, selector)); selector.setCallback(node -> info(player, node, selector));
selector.setSingleDirOpen(false); selector.setSingleDirOpen(false);
selector.open(); selector.open();
} }
private static void setCloseLeftCallback(SWAnvilInv inv, Runnable action) {
AtomicBoolean left = new AtomicBoolean(false);
inv.addCloseCallback(() -> {
if(!left.get()) {
Bukkit.getScheduler().runTaskLater(SchematicSystem.getInstance(), action, 1);
}
});
inv.addLeftCallback(() -> {
left.set(true);
action.run();
});
}
private static void info(Player player, SchematicNode node, SchematicSelector back) { private static void info(Player player, SchematicNode node, SchematicSelector back) {
SteamwarUser user = getUser(player); SteamwarUser user = getUser(player);
SWInventory inv = new SWInventory(player, 9 * 2, node.generateBreadcrumbs(user)); SWInventory inv = new SWInventory(player, 9 * 2, node.generateBreadcrumbs(user));
@ -134,7 +155,7 @@ public class GUI {
}); });
inv.setItem(16, Material.NAME_TAG, SchematicSystem.MESSAGE.parse("GUI_INFO_RENAME", player), clickType -> { inv.setItem(16, Material.NAME_TAG, SchematicSystem.MESSAGE.parse("GUI_INFO_RENAME", player), clickType -> {
SWAnvilInv anvilInv = new SWAnvilInv(player, SchematicSystem.MESSAGE.parse("GUI_INFO_RENAME_TITLE", player, node.getName()), node.getName()); SWAnvilInv anvilInv = new SWAnvilInv(player, SchematicSystem.MESSAGE.parse("GUI_INFO_RENAME_TITLE", player, node.getName()), node.getName());
anvilInv.setItem(mat); anvilInv.setItem(mat, Collections.singletonList(Core.MESSAGE.parse("SCHEM_SELECTOR_CLICK_BACK", player)), false);
anvilInv.setCallback(s -> { anvilInv.setCallback(s -> {
SafeSchematicNode.Result result = SafeSchematicNode.setName(user, node, s); SafeSchematicNode.Result result = SafeSchematicNode.setName(user, node, s);
if(result.isSuccessful()) { if(result.isSuccessful()) {
@ -143,6 +164,7 @@ public class GUI {
result.sendError(player); result.sendError(player);
} }
}); });
setCloseLeftCallback(anvilInv, () -> info(player, node, back));
anvilInv.open(); anvilInv.open();
}); });
inv.setItem(17, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("GUI_INFO_DELETE", player), click -> { inv.setItem(17, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("GUI_INFO_DELETE", player), click -> {