Smoll Ui Thing #134
@ -19,15 +19,18 @@
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package de.steamwar.schematicsystem.commands;
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package de.steamwar.schematicsystem.commands;
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import de.steamwar.core.Core;
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import de.steamwar.inventory.*;
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import de.steamwar.inventory.*;
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import de.steamwar.schematicsystem.SafeSchematicNode;
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import de.steamwar.schematicsystem.SafeSchematicNode;
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import de.steamwar.schematicsystem.SchematicSystem;
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import de.steamwar.schematicsystem.SchematicSystem;
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import de.steamwar.sql.*;
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import de.steamwar.sql.*;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.inventory.ClickType;
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import java.util.*;
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import java.util.*;
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import java.util.concurrent.atomic.AtomicBoolean;
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import static de.steamwar.schematicsystem.commands.SchematicCommandUtils.*;
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import static de.steamwar.schematicsystem.commands.SchematicCommandUtils.*;
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@ -51,12 +54,30 @@ public class GUI {
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});
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});
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}
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}
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}
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}
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@Override
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public AnvilInvCloseAction onAnvilInvCloseAction(SchematicSelector selector) {
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return AnvilInvCloseAction.REOPEN;
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}
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}, node -> {});
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}, node -> {});
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selector.setCallback(node -> info(player, node, selector));
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selector.setCallback(node -> info(player, node, selector));
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selector.setSingleDirOpen(false);
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selector.setSingleDirOpen(false);
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selector.open();
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selector.open();
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}
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}
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private static void setCloseLeftCallback(SWAnvilInv inv, Runnable action) {
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AtomicBoolean left = new AtomicBoolean(false);
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inv.addCloseCallback(() -> {
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if(!left.get()) {
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Bukkit.getScheduler().runTaskLater(SchematicSystem.getInstance(), action, 1);
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}
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});
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inv.addLeftCallback(() -> {
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left.set(true);
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action.run();
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});
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}
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private static void info(Player player, SchematicNode node, SchematicSelector back) {
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private static void info(Player player, SchematicNode node, SchematicSelector back) {
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SteamwarUser user = getUser(player);
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SteamwarUser user = getUser(player);
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SWInventory inv = new SWInventory(player, 9 * 2, node.generateBreadcrumbs(user));
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SWInventory inv = new SWInventory(player, 9 * 2, node.generateBreadcrumbs(user));
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@ -134,7 +155,7 @@ public class GUI {
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});
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});
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inv.setItem(16, Material.NAME_TAG, SchematicSystem.MESSAGE.parse("GUI_INFO_RENAME", player), clickType -> {
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inv.setItem(16, Material.NAME_TAG, SchematicSystem.MESSAGE.parse("GUI_INFO_RENAME", player), clickType -> {
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SWAnvilInv anvilInv = new SWAnvilInv(player, SchematicSystem.MESSAGE.parse("GUI_INFO_RENAME_TITLE", player, node.getName()), node.getName());
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SWAnvilInv anvilInv = new SWAnvilInv(player, SchematicSystem.MESSAGE.parse("GUI_INFO_RENAME_TITLE", player, node.getName()), node.getName());
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anvilInv.setItem(mat);
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anvilInv.setItem(mat, Collections.singletonList(Core.MESSAGE.parse("SCHEM_SELECTOR_CLICK_BACK", player)), false);
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anvilInv.setCallback(s -> {
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anvilInv.setCallback(s -> {
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SafeSchematicNode.Result result = SafeSchematicNode.setName(user, node, s);
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SafeSchematicNode.Result result = SafeSchematicNode.setName(user, node, s);
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if(result.isSuccessful()) {
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if(result.isSuccessful()) {
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@ -143,6 +164,7 @@ public class GUI {
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result.sendError(player);
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result.sendError(player);
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}
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}
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});
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});
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setCloseLeftCallback(anvilInv, () -> info(player, node, back));
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anvilInv.open();
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anvilInv.open();
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});
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});
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inv.setItem(17, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("GUI_INFO_DELETE", player), click -> {
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inv.setItem(17, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("GUI_INFO_DELETE", player), click -> {
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