diff --git a/SchematicSystem_Main/src/de/steamwar/schematicsystem/commands/GUI.java b/SchematicSystem_Main/src/de/steamwar/schematicsystem/commands/GUI.java index d14f7ea..6533cfb 100644 --- a/SchematicSystem_Main/src/de/steamwar/schematicsystem/commands/GUI.java +++ b/SchematicSystem_Main/src/de/steamwar/schematicsystem/commands/GUI.java @@ -50,7 +50,6 @@ class GUI { SWListInv inv = new SWListInv<>(p, "Typ ändern", types, (clickType, schematicType) -> { SchematicCommand.changetype(p, schem, schematicType); - p.closeInventory(); }); inv.setCallback(-999, (ClickType click) -> p.closeInventory()); inv.open(); diff --git a/SchematicSystem_Main/src/de/steamwar/schematicsystem/commands/SchematicCommand.java b/SchematicSystem_Main/src/de/steamwar/schematicsystem/commands/SchematicCommand.java index d473eac..1760e60 100644 --- a/SchematicSystem_Main/src/de/steamwar/schematicsystem/commands/SchematicCommand.java +++ b/SchematicSystem_Main/src/de/steamwar/schematicsystem/commands/SchematicCommand.java @@ -293,7 +293,7 @@ public class SchematicCommand implements CommandExecutor { SWInventory inv = new SWInventory(player, 9, "Schematic ausfahren"); inv.setItem(0, SWItem.getDye(10), (byte)10, "§eSchematic ausfahren", click -> { - new PrepareSchemPacket(SteamwarUser.get(player.getUniqueId()), schematic, type); + new PrepareSchemPacket(SteamwarUser.get(player.getUniqueId()), schematic, type).send(player); player.sendMessage(SchematicSystem.PREFIX + "§aDer Vorbereitungsserver wird gestartet"); player.closeInventory(); });