Dieser Commit ist enthalten in:
Ursprung
88ffcac32f
Commit
a8d68ddd7e
@ -124,7 +124,7 @@ COMMAND_DIR_DONE=§7Ordner §e{0} §7erstellt
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COMMAND_CHANGE_TYPE_SELECT=§eTyp auswählen
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COMMAND_CHANGE_TYPE_SELECT=§eTyp auswählen
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COMMAND_MOVE_RECURSIVE=§cDas gibt nur Fehler, vertrau mir
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COMMAND_MOVE_RECURSIVE=§cDas gibt nur Fehler, vertrau mir
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COMMAND_MOVE_DONE=§7Die Schematic ist nun unter §e{0} §7zu finden
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COMMAND_MOVE_DONE=§7Die Schematic ist nun unter §e{0} §7zu finden
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COMMAND_RENAME_DONE=§7Die Schematic heist nun §e{0}
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COMMAND_RENAME_DONE=§7Die Schematic heißt nun §e{0}
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COMMAND_ADD_TEAM_NOT_IN_TEAM=§cDu bist in keinem Team
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COMMAND_ADD_TEAM_NOT_IN_TEAM=§cDu bist in keinem Team
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COMMAND_DEL_TEAM_NOT_IN_TEAM=§cDu bist in keinem Team
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COMMAND_DEL_TEAM_NOT_IN_TEAM=§cDu bist in keinem Team
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COMMAND_DEL_TEAM_NONE=§7Es wurde kein Spieler entfernt
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COMMAND_DEL_TEAM_NONE=§7Es wurde kein Spieler entfernt
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@ -161,7 +161,7 @@ public class GUI {
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anvilInv.setCallback(s -> {
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anvilInv.setCallback(s -> {
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SafeSchematicNode.Result result = SafeSchematicNode.setName(user, node, s);
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SafeSchematicNode.Result result = SafeSchematicNode.setName(user, node, s);
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if(result.isSuccessful()) {
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if(result.isSuccessful()) {
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info(player, node, back);
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info(player, SchematicNode.byIdAndUser(user, node.getId()), back);
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} else {
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} else {
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result.sendError(player);
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result.sendError(player);
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}
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}
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@ -169,9 +169,11 @@ public class GUI {
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setCloseLeftCallback(anvilInv, () -> info(player, node, back));
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setCloseLeftCallback(anvilInv, () -> info(player, node, back));
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anvilInv.open();
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anvilInv.open();
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});
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});
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if(node.getOwner() != 0) {
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inv.setItem(17, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("GUI_INFO_DELETE", player), click -> {
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inv.setItem(17, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("GUI_INFO_DELETE", player), click -> {
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delete(player, node, back);
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delete(player, node, back);
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});
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});
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}
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}else{
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}else{
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if(!node.isDir()) {
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if(!node.isDir()) {
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inv.setItem(4, SWItem.getMaterial("CAULDRON_ITEM"), SchematicSystem.MESSAGE.parse("GUI_INFO_TYPE", player, node.getSchemtype().name()), Collections.emptyList(), node.getSchemtype().fightType(), click -> {});
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inv.setItem(4, SWItem.getMaterial("CAULDRON_ITEM"), SchematicSystem.MESSAGE.parse("GUI_INFO_TYPE", player, node.getSchemtype().name()), Collections.emptyList(), node.getSchemtype().fightType(), click -> {});
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