93468b53b3
This is achieved by injecting the NetLoginHandler when it's added to the DedicatedServerConnectionThread's list of current login handlers. PacketEvents during this phase uses "fake" Player objects that only support a subset of methods. Consumers can expect the following methods to be functional: * getPlayer() * getAddress() * getServer() * chat(String) * sendMessage(String) * sendMessage(String[]) * kickPlayer(String) A "fake" Player object can be converted to its real counterpart by calling getPlayer().
13 Zeilen
652 B
INI
13 Zeilen
652 B
INI
eclipse.preferences.version=1
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org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
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org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
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org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
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org.eclipse.jdt.core.compiler.compliance=1.6
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org.eclipse.jdt.core.compiler.debug.lineNumber=generate
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org.eclipse.jdt.core.compiler.debug.localVariable=generate
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org.eclipse.jdt.core.compiler.debug.sourceFile=generate
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org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
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org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
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org.eclipse.jdt.core.compiler.problem.forbiddenReference=warning
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org.eclipse.jdt.core.compiler.source=1.6
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