93468b53b3
This is achieved by injecting the NetLoginHandler when it's added to the DedicatedServerConnectionThread's list of current login handlers. PacketEvents during this phase uses "fake" Player objects that only support a subset of methods. Consumers can expect the following methods to be functional: * getPlayer() * getAddress() * getServer() * chat(String) * sendMessage(String) * sendMessage(String[]) * kickPlayer(String) A "fake" Player object can be converted to its real counterpart by calling getPlayer().
5 Zeilen
118 B
INI
5 Zeilen
118 B
INI
eclipse.preferences.version=1
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encoding//src/main/java=cp1252
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encoding//src/test/java=cp1252
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encoding/<project>=cp1252
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