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Made the packet ids static and thus usable in a switch statement.

Dieser Commit ist enthalten in:
Kristian S. Stangeland 2012-09-17 16:38:26 +02:00
Ursprung 381484fc5d
Commit f74a6e9832

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@ -9,16 +9,6 @@ import com.comphenix.protocol.reflect.IntEnum;
*/
public final class Packets {
/**
* List of every known server packet.
*/
public static final Server SERVER = Server.INSTANCE;
/**
* List of every known client packet.
*/
public static final Client CLIENT = Client.INSTANCE;
/**
* List of packets sent only by the server.
* @author Kristian
@ -27,72 +17,80 @@ public final class Packets {
/**
* The singleton instance. Can also be retrieved from the parent class.
*/
public static Server INSTANCE = new Server();
private static Server INSTANCE = new Server();
public final int KEEP_ALIVE = 0;
public final int LOGIN = 1;
public final int CHAT = 3;
public final int UPDATE_TIME = 4;
public final int ENTITY_EQUIPMENT = 5;
public final int SPAWN_POSITION = 6;
public final int UPDATE_HEALTH = 8;
public final int RESPAWN = 9;
public final int FLYING = 10;
public final int PLAYER_POSITION = 11;
public final int PLAYER_LOOK = 12;
public final int PLAYER_LOOK_MOVE = 13;
public final int ENTITY_LOCATION_ACTION = 17;
public final int ARM_ANIMATION = 18;
public final int NAMED_ENTITY_SPAWN = 20;
public final int PICKUP_SPAWN = 21;
public final int COLLECT = 22;
public final int VEHICLE_SPAWN = 23;
public final int MOB_SPAWN = 24;
public final int ENTITY_PAINTING = 25;
public final int ADD_EXP_ORB = 26;
public final int ENTITY_VELOCITY = 28;
public final int DESTROY_ENTITY = 29;
public final int ENTITY = 30;
public final int REL_ENTITY_MOVE = 31;
public final int ENTITY_LOOK = 32;
public final int REL_ENTITY_MOVE_LOOK = 33;
public final int ENTITY_TELEPORT = 34;
public final int ENTITY_HEAD_ROTATION = 35;
public final int ENTITY_STATUS = 38;
public final int ATTACH_ENTITY = 39;
public final int ENTITY_METADATA = 40;
public final int MOB_EFFECT = 41;
public final int REMOVE_MOB_EFFECT = 42;
public final int SET_EXPERIENCE = 43;
public final int MAP_CHUNK = 51;
public final int MULTI_BLOCK_CHANGE = 52;
public final int BLOCK_CHANGE = 53;
public final int PLAY_NOTE_BLOCK = 54;
public final int BLOCK_BREAK_ANIMATION = 55;
public final int MAP_CHUNK_BULK = 56;
public final int EXPLOSION = 60;
public final int WORLD_EVENT = 61;
public final int NAMED_SOUND_EFFECT = 62;
public final int BED = 70;
public final int WEATHER = 71;
public final int OPEN_WINDOW = 100;
public final int CLOSE_WINDOW = 101;
public final int SET_SLOT = 103;
public final int WINDOW_ITEMS = 104;
public final int CRAFT_PROGRESS_BAR = 105;
public final int TRANSACTION = 106;
public final int SET_CREATIVE_SLOT = 107;
public final int UPDATE_SIGN = 130;
public final int ITEM_DATA = 131;
public final int TILE_ENTITY_DATA = 132;
public final int STATISTIC = 200;
public final int PLAYER_INFO = 201;
public final int ABILITIES = 202;
public final int TAB_COMPLETE = 203;
public final int CUSTOM_PAYLOAD = 250;
public final int KEY_RESPONSE = 252;
public final int KEY_REQUEST = 253;
public final int KICK_DISCONNECT = 255;
public static final int KEEP_ALIVE = 0;
public static final int LOGIN = 1;
public static final int CHAT = 3;
public static final int UPDATE_TIME = 4;
public static final int ENTITY_EQUIPMENT = 5;
public static final int SPAWN_POSITION = 6;
public static final int UPDATE_HEALTH = 8;
public static final int RESPAWN = 9;
public static final int FLYING = 10;
public static final int PLAYER_POSITION = 11;
public static final int PLAYER_LOOK = 12;
public static final int PLAYER_LOOK_MOVE = 13;
public static final int ENTITY_LOCATION_ACTION = 17;
public static final int ARM_ANIMATION = 18;
public static final int NAMED_ENTITY_SPAWN = 20;
public static final int PICKUP_SPAWN = 21;
public static final int COLLECT = 22;
public static final int VEHICLE_SPAWN = 23;
public static final int MOB_SPAWN = 24;
public static final int ENTITY_PAINTING = 25;
public static final int ADD_EXP_ORB = 26;
public static final int ENTITY_VELOCITY = 28;
public static final int DESTROY_ENTITY = 29;
public static final int ENTITY = 30;
public static final int REL_ENTITY_MOVE = 31;
public static final int ENTITY_LOOK = 32;
public static final int REL_ENTITY_MOVE_LOOK = 33;
public static final int ENTITY_TELEPORT = 34;
public static final int ENTITY_HEAD_ROTATION = 35;
public static final int ENTITY_STATUS = 38;
public static final int ATTACH_ENTITY = 39;
public static final int ENTITY_METADATA = 40;
public static final int MOB_EFFECT = 41;
public static final int REMOVE_MOB_EFFECT = 42;
public static final int SET_EXPERIENCE = 43;
public static final int MAP_CHUNK = 51;
public static final int MULTI_BLOCK_CHANGE = 52;
public static final int BLOCK_CHANGE = 53;
public static final int PLAY_NOTE_BLOCK = 54;
public static final int BLOCK_BREAK_ANIMATION = 55;
public static final int MAP_CHUNK_BULK = 56;
public static final int EXPLOSION = 60;
public static final int WORLD_EVENT = 61;
public static final int NAMED_SOUND_EFFECT = 62;
public static final int BED = 70;
public static final int WEATHER = 71;
public static final int OPEN_WINDOW = 100;
public static final int CLOSE_WINDOW = 101;
public static final int SET_SLOT = 103;
public static final int WINDOW_ITEMS = 104;
public static final int CRAFT_PROGRESS_BAR = 105;
public static final int TRANSACTION = 106;
public static final int SET_CREATIVE_SLOT = 107;
public static final int UPDATE_SIGN = 130;
public static final int ITEM_DATA = 131;
public static final int TILE_ENTITY_DATA = 132;
public static final int STATISTIC = 200;
public static final int PLAYER_INFO = 201;
public static final int ABILITIES = 202;
public static final int TAB_COMPLETE = 203;
public static final int CUSTOM_PAYLOAD = 250;
public static final int KEY_RESPONSE = 252;
public static final int KEY_REQUEST = 253;
public static final int KICK_DISCONNECT = 255;
/**
* A registry that parses between names and packet IDs.
* @return The current server registry.
*/
public static Server getRegistry() {
return INSTANCE;
}
// We only allow a single instance of this class
private Server() {
@ -108,56 +106,80 @@ public final class Packets {
/**
* The singleton instance. Can also be retrieved from the parent class.
*/
public static Client INSTANCE = new Client();
private static Client INSTANCE = new Client();
public final int KEEP_ALIVE = 0;
public final int LOGIN = 1;
public final int HANDSHAKE = 2;
public final int CHAT = 3;
public final int USE_ENTITY = 7;
public final int RESPAWN = 9;
public final int FLYING = 10;
public final int PLAYER_POSITION = 11;
public final int PLAYER_LOOK = 12;
public final int PLAYER_LOOK_MOVE = 13;
public final int BLOCK_DIG = 14;
public final int PLACE = 15;
public final int BLOCK_ITEM_SWITCH = 16;
public final int ARM_ANIMATION = 18;
public final int ENTITY_ACTION = 19;
public final int CLOSE_WINDOW = 101;
public final int WINDOW_CLICK = 102;
public final int TRANSACTION = 106;
public final int SET_CREATIVE_SLOT = 107;
public final int BUTTON_CLICK = 108;
public final int UPDATE_SIGN = 130;
public final int ABILITIES = 202;
public final int TAB_COMPLETE = 203;
public final int LOCALE_AND_VIEW_DISTANCE = 204;
public final int CLIENT_COMMAND = 205;
public final int CUSTOM_PAYLOAD = 250;
public final int KEY_RESPONSE = 252;
public final int GET_INFO = 254;
public final int KICK_DISCONNECT = 255;
public static final int KEEP_ALIVE = 0;
public static final int LOGIN = 1;
public static final int HANDSHAKE = 2;
public static final int CHAT = 3;
public static final int USE_ENTITY = 7;
public static final int RESPAWN = 9;
public static final int FLYING = 10;
public static final int PLAYER_POSITION = 11;
public static final int PLAYER_LOOK = 12;
public static final int PLAYER_LOOK_MOVE = 13;
public static final int BLOCK_DIG = 14;
public static final int PLACE = 15;
public static final int BLOCK_ITEM_SWITCH = 16;
public static final int ARM_ANIMATION = 18;
public static final int ENTITY_ACTION = 19;
public static final int CLOSE_WINDOW = 101;
public static final int WINDOW_CLICK = 102;
public static final int TRANSACTION = 106;
public static final int SET_CREATIVE_SLOT = 107;
public static final int BUTTON_CLICK = 108;
public static final int UPDATE_SIGN = 130;
public static final int ABILITIES = 202;
public static final int TAB_COMPLETE = 203;
public static final int LOCALE_AND_VIEW_DISTANCE = 204;
public static final int CLIENT_COMMAND = 205;
public static final int CUSTOM_PAYLOAD = 250;
public static final int KEY_RESPONSE = 252;
public static final int GET_INFO = 254;
public static final int KICK_DISCONNECT = 255;
/**
* A registry that parses between names and packet IDs.
* @return The current client registry.
*/
public static Client getRegistry() {
return INSTANCE;
}
// Like above
private Client() {
super();
}
}
/**
* A registry that parses between names and packet IDs.
* @return The current client registry.
*/
public Server getServerRegistry() {
return Server.getRegistry();
}
/**
* A registry that parses between names and packet IDs.
* @return The current server registry.
*/
public static Client getClientRegistry() {
return Client.INSTANCE;
}
/**
* Find a packet by name. Must be capitalized and use underscores.
* @param name - name of packet to find.
* @return The packet ID found.
*/
public static int valueOf(String name) {
Integer serverAttempt = SERVER.valueOf(name);
Integer serverAttempt = Server.INSTANCE.valueOf(name);
if (serverAttempt != null)
return serverAttempt;
else
return CLIENT.valueOf(name);
return Client.INSTANCE.valueOf(name);
}
/**
@ -166,11 +188,11 @@ public final class Packets {
* @return The name, or NULL if unable to find such a packet.
*/
public static String getDeclaredName(int packetID) {
String serverAttempt = SERVER.getDeclaredName(packetID);
String serverAttempt = Server.INSTANCE.getDeclaredName(packetID);
if (serverAttempt != null)
return serverAttempt;
else
return CLIENT.getDeclaredName(packetID);
return Client.INSTANCE.getDeclaredName(packetID);
}
}