Add basic TileEntityTest
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/**
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* ProtocolLib - Bukkit server library that allows access to the Minecraft protocol.
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* Copyright (C) 2016 dmulloy2
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*
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* This program is free software; you can redistribute it and/or modify it under the terms of the
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* GNU General Public License as published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program;
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* if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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* 02111-1307 USA
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*/
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package com.comphenix.protocol.wrappers.nbt;
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import org.bukkit.block.BlockState;
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import org.junit.BeforeClass;
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import org.junit.Test;
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import com.comphenix.protocol.BukkitInitialization;
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/**
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* @author dmulloy2
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*/
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public class TileEntityTest {
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@BeforeClass
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public static void beforeClass() {
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BukkitInitialization.initializePackage();
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}
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@Test
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public void test() {
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// Ensure the read and write methods exist
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TileEntityAccessor<BlockState> accessor = new TileEntityAccessor<>();
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accessor.findMethods(null, null);
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}
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}
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