Added wrappers for every enum in the packets.
Dieser Commit ist enthalten in:
Ursprung
bdc739317b
Commit
c3ae43c75f
@ -94,7 +94,7 @@ public class PacketType implements Serializable {
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* @author Kristian
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*/
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public static class Play {
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private static final Protocol PROTOCOL = Protocol.GAME;
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private static final Protocol PROTOCOL = Protocol.PLAY;
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/**
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* Outgoing packets.
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@ -445,7 +445,7 @@ public class PacketType implements Serializable {
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*/
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public enum Protocol {
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HANDSHAKING,
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GAME,
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PLAY,
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STATUS,
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LOGIN,
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@ -465,7 +465,7 @@ public class PacketType implements Serializable {
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if ("HANDSHAKING".equals(name))
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return HANDSHAKING;
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if ("PLAY".equals(name))
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return GAME;
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return PLAY;
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if ("STATUS".equals(name))
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return STATUS;
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if ("LOGIN".equals(name))
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@ -590,6 +590,11 @@ public class PacketType implements Serializable {
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/**
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* Retrieve a packet type from a protocol, sender and packet ID.
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* <p>
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* It is usually better to access the packet types statically, like so:
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* <ul>
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* <li>{@link PacketType.Play.Server#SPAWN_ENTITY}
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* </ul>
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* @param protocol - the current protocol.
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* @param sender - the sender.
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* @param packetId - the packet ID.
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@ -645,7 +650,7 @@ public class PacketType implements Serializable {
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switch (type.getProtocol()) {
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case HANDSHAKING:
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objEnum = type.isClient() ? Handshake.Client.getInstance() : Handshake.Server.getInstance(); break;
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case GAME:
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case PLAY:
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objEnum = type.isClient() ? Play.Client.getInstance() : Play.Server.getInstance(); break;
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case STATUS:
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objEnum = type.isClient() ? Status.Client.getInstance() : Status.Server.getInstance(); break;
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@ -31,7 +31,7 @@ class PacketTypeLookup {
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switch (protocol) {
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case HANDSHAKING:
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return sender == Sender.CLIENT ? HANDSHAKE_CLIENT : HANDSHAKE_SERVER;
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case GAME:
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case PLAY:
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return sender == Sender.CLIENT ? GAME_CLIENT : GAME_SERVER;
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case STATUS:
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return sender == Sender.CLIENT ? STATUS_CLIENT : STATUS_SERVER;
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@ -45,6 +45,7 @@ import org.bukkit.entity.Entity;
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import org.bukkit.inventory.ItemStack;
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import com.comphenix.protocol.PacketType;
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import com.comphenix.protocol.PacketType.Protocol;
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import com.comphenix.protocol.injector.StructureCache;
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import com.comphenix.protocol.reflect.EquivalentConverter;
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import com.comphenix.protocol.reflect.FuzzyReflection;
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@ -65,12 +66,18 @@ import com.comphenix.protocol.utility.MinecraftReflection;
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import com.comphenix.protocol.utility.StreamSerializer;
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import com.comphenix.protocol.wrappers.BukkitConverters;
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import com.comphenix.protocol.wrappers.ChunkPosition;
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import com.comphenix.protocol.wrappers.EnumWrappers;
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import com.comphenix.protocol.wrappers.EnumWrappers.Difficulty;
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import com.comphenix.protocol.wrappers.WrappedAttribute;
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import com.comphenix.protocol.wrappers.WrappedChatComponent;
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import com.comphenix.protocol.wrappers.WrappedDataWatcher;
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import com.comphenix.protocol.wrappers.WrappedGameProfile;
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import com.comphenix.protocol.wrappers.WrappedServerPing;
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import com.comphenix.protocol.wrappers.WrappedWatchableObject;
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import com.comphenix.protocol.wrappers.EnumWrappers.ChatVisibility;
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import com.comphenix.protocol.wrappers.EnumWrappers.ClientCommand;
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import com.comphenix.protocol.wrappers.EnumWrappers.EntityUseAction;
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import com.comphenix.protocol.wrappers.EnumWrappers.NativeGameMode;
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import com.comphenix.protocol.wrappers.nbt.NbtBase;
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import com.google.common.base.Function;
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import com.google.common.base.Preconditions;
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@ -518,6 +525,66 @@ public class PacketContainer implements Serializable {
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MinecraftReflection.getServerPingClass(), BukkitConverters.getWrappedServerPingConverter());
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}
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/**
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* Retrieve a read/write structure for the Protocol enum.
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* @return A modifier for Protocol enum fields.
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*/
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public StructureModifier<Protocol> getProtocols() {
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// Convert to and from the wrapper
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return structureModifier.<Protocol>withType(
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EnumWrappers.getProtocolClass(), EnumWrappers.getProtocolConverter());
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}
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/**
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* Retrieve a read/write structure for the ClientCommand enum.
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* @return A modifier for ClientCommand enum fields.
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*/
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public StructureModifier<ClientCommand> getClientCommands() {
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// Convert to and from the wrapper
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return structureModifier.<ClientCommand>withType(
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EnumWrappers.getClientCommandClass(), EnumWrappers.getClientCommandConverter());
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}
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/**
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* Retrieve a read/write structure for the ChatVisibility enum.
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* @return A modifier for ChatVisibility enum fields.
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*/
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public StructureModifier<ChatVisibility> getChatVisibilities() {
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// Convert to and from the wrapper
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return structureModifier.<ChatVisibility>withType(
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EnumWrappers.getChatVisibilityClass(), EnumWrappers.getChatVisibilityConverter());
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}
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/**
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* Retrieve a read/write structure for the Difficulty enum.
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* @return A modifier for Difficulty enum fields.
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*/
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public StructureModifier<Difficulty> getDifficulties() {
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// Convert to and from the wrapper
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return structureModifier.<Difficulty>withType(
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EnumWrappers.getDifficultyClass(), EnumWrappers.getDifficultyConverter());
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}
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/**
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* Retrieve a read/write structure for the EntityUse enum.
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* @return A modifier for EntityUse enum fields.
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*/
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public StructureModifier<EntityUseAction> getEntityUseActions() {
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// Convert to and from the wrapper
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return structureModifier.<EntityUseAction>withType(
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EnumWrappers.getEntityUseActionClass(), EnumWrappers.getEntityUseActionConverter());
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}
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/**
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* Retrieve a read/write structure for the NativeGameMode enum.
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* @return A modifier for NativeGameMode enum fields.
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*/
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public StructureModifier<NativeGameMode> getGamemodes() {
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// Convert to and from the wrapper
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return structureModifier.<NativeGameMode>withType(
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EnumWrappers.getGameModeClass(), EnumWrappers.getGameModeConverter());
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}
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/**
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* Retrieves the ID of this packet.
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* <p>
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@ -25,6 +25,7 @@ import java.util.ArrayList;
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import java.util.Collection;
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import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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import org.bukkit.World;
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import org.bukkit.WorldType;
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@ -34,6 +35,7 @@ import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import com.comphenix.protocol.PacketType;
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import com.comphenix.protocol.PacketType.Protocol;
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import com.comphenix.protocol.ProtocolLibrary;
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import com.comphenix.protocol.ProtocolManager;
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import com.comphenix.protocol.injector.PacketConstructor;
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@ -584,6 +586,8 @@ public class BukkitConverters {
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};
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}
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/**
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* Retrieve the converter used to convert between a PotionEffect and the equivalent NMS Mobeffect.
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* @return The potion effect converter.
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@ -706,6 +710,11 @@ public class BukkitConverters {
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if (MinecraftReflection.isUsingNetty()) {
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builder.put(WrappedGameProfile.class, (EquivalentConverter) getWrappedGameProfileConverter());
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builder.put(WrappedChatComponent.class, (EquivalentConverter) getWrappedChatComponentConverter());
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builder.put(WrappedServerPing.class, (EquivalentConverter) getWrappedServerPingConverter());
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for (Entry<Class<?>, EquivalentConverter<?>> entry : EnumWrappers.getFromWrapperMap().entrySet()) {
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builder.put((Class) entry.getKey(), (EquivalentConverter) entry.getValue());
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}
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}
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if (hasWorldType)
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@ -743,6 +752,11 @@ public class BukkitConverters {
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if (MinecraftReflection.isUsingNetty()) {
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builder.put(MinecraftReflection.getGameProfileClass(), (EquivalentConverter) getWrappedGameProfileConverter());
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builder.put(MinecraftReflection.getIChatBaseComponentClass(), (EquivalentConverter) getWrappedChatComponentConverter());
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builder.put(MinecraftReflection.getServerPingClass(), (EquivalentConverter) getWrappedServerPingConverter());
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for (Entry<Class<?>, EquivalentConverter<?>> entry : EnumWrappers.getFromNativeMap().entrySet()) {
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builder.put((Class) entry.getKey(), (EquivalentConverter) entry.getValue());
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}
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}
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genericConverters = builder.build();
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}
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@ -0,0 +1,183 @@
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package com.comphenix.protocol.wrappers;
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import java.util.Map;
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import org.bukkit.GameMode;
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import com.comphenix.protocol.PacketType;
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import com.comphenix.protocol.PacketType.Protocol;
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import com.comphenix.protocol.reflect.EquivalentConverter;
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import com.comphenix.protocol.reflect.FuzzyReflection;
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import com.comphenix.protocol.utility.MinecraftReflection;
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import com.google.common.collect.Maps;
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/**
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* Represents a generic enum converter.
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* @author Kristian
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*/
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public abstract class EnumWrappers {
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public enum ClientCommand {
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PERFORM_RESPAWN,
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REQUEST_STATS,
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OPEN_INVENTORY_ACHIEVEMENT;
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}
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public enum ChatVisibility {
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FULL,
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SYSTEM,
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HIDDEN;
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}
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public enum Difficulty {
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PEACEFUL,
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EASY,
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NORMAL,
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HARD;
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}
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public enum EntityUseAction {
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INTERACT,
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ATTACK;
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}
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/**
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* Represents a native game mode in Minecraft.
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* <p>
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* Not to be confused with {@link GameMode} in Bukkit.
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* @author Kristian
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*/
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public enum NativeGameMode {
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NONE,
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SURVIVAL,
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CREATIVE,
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ADVENTURE;
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}
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private static Class<?> PROTOCOL_CLASS = null;
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private static Class<?> CLIENT_COMMAND_CLASS = null;
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private static Class<?> CHAT_VISIBILITY_CLASS = null;
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private static Class<?> DIFFICULTY_CLASS = null;
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private static Class<?> ENTITY_USE_ACTION_CLASS = null;
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private static Class<?> GAMEMODE_CLASS = null;
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private static Map<Class<?>, EquivalentConverter<?>> FROM_NATIVE = Maps.newHashMap();
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private static Map<Class<?>, EquivalentConverter<?>> FROM_WRAPPER = Maps.newHashMap();
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/**
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* Initialize the wrappers, if we haven't already.
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*/
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private static boolean initialize() {
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if (MinecraftReflection.isUsingNetty())
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return false;
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PROTOCOL_CLASS = getEnum(PacketType.Handshake.Client.SET_PROTOCOL.getPacketClass(), 0);
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CLIENT_COMMAND_CLASS = getEnum(PacketType.Play.Client.CLIENT_COMMAND.getPacketClass(), 0);
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CHAT_VISIBILITY_CLASS = getEnum(PacketType.Play.Client.SETTINGS.getPacketClass(), 0);
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DIFFICULTY_CLASS = getEnum(PacketType.Play.Client.SETTINGS.getPacketClass(), 1);
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ENTITY_USE_ACTION_CLASS = getEnum(PacketType.Play.Client.USE_ENTITY.getPacketClass(), 0);
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GAMEMODE_CLASS = getEnum(PacketType.Play.Server.LOGIN.getPacketClass(), 0);
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associate(PROTOCOL_CLASS, Protocol.class, getClientCommandConverter());
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associate(CLIENT_COMMAND_CLASS, ClientCommand.class, getClientCommandConverter());
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associate(CHAT_VISIBILITY_CLASS, ChatVisibility.class, getChatVisibilityConverter());
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associate(DIFFICULTY_CLASS, Difficulty.class, getDifficultyConverter());
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associate(ENTITY_USE_ACTION_CLASS, EntityUseAction.class, getEntityUseActionConverter());
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associate(GAMEMODE_CLASS, NativeGameMode.class, getGameModeConverter());
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return true;
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}
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private static void associate(Class<?> nativeClass, Class<?> wrapperClass, EquivalentConverter<?> converter) {
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FROM_NATIVE.put(nativeClass, converter);
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FROM_WRAPPER.put(wrapperClass, converter);
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}
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/**
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* Retrieve the enum field with the given declaration index (in relation to the other enums).
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* @param clazz - the declaration class.
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* @param index - the enum index.
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* @return The type of the enum field.
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*/
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private static Class<?> getEnum(Class<?> clazz, int index) {
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return FuzzyReflection.fromClass(clazz, true).getFieldListByType(Enum.class).get(index).getType();
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}
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public static Map<Class<?>, EquivalentConverter<?>> getFromNativeMap() {
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return FROM_NATIVE;
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}
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public static Map<Class<?>, EquivalentConverter<?>> getFromWrapperMap() {
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return FROM_WRAPPER;
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}
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// Get the native enum classes
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public static Class<?> getProtocolClass() {
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initialize();
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return PROTOCOL_CLASS;
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}
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public static Class<?> getClientCommandClass() {
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initialize();
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return CLIENT_COMMAND_CLASS;
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}
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public static Class<?> getChatVisibilityClass() {
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initialize();
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return CHAT_VISIBILITY_CLASS;
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}
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public static Class<?> getDifficultyClass() {
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initialize();
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return DIFFICULTY_CLASS;
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}
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public static Class<?> getEntityUseActionClass() {
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initialize();
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return ENTITY_USE_ACTION_CLASS;
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}
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public static Class<?> getGameModeClass() {
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initialize();
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return GAMEMODE_CLASS;
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}
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// Get the converters
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public static EquivalentConverter<Protocol> getProtocolConverter() {
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return new EnumConverter<Protocol>(Protocol.class);
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}
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public static EquivalentConverter<ClientCommand> getClientCommandConverter() {
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return new EnumConverter<ClientCommand>(ClientCommand.class);
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}
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public static EquivalentConverter<ChatVisibility> getChatVisibilityConverter() {
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return new EnumConverter<ChatVisibility>(ChatVisibility.class);
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}
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public static EquivalentConverter<Difficulty> getDifficultyConverter() {
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return new EnumConverter<Difficulty>(Difficulty.class);
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}
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public static EquivalentConverter<EntityUseAction> getEntityUseActionConverter() {
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return new EnumConverter<EntityUseAction>(EntityUseAction.class);
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}
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public static EquivalentConverter<NativeGameMode> getGameModeConverter() {
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return new EnumConverter<NativeGameMode>(NativeGameMode.class);
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}
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// The common enum converter
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@SuppressWarnings({"rawtypes", "unchecked"})
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private static class EnumConverter<T extends Enum<T>> implements EquivalentConverter<T> {
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private Class<T> specificType;
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public EnumConverter(Class<T> specificType) {
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this.specificType = specificType;
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}
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@Override
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public T getSpecific(Object generic) {
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// We know its an enum already!
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return Enum.valueOf(specificType, ((Enum) generic).name());
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}
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@Override
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public Object getGeneric(Class<?> genericType, T specific) {
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return Enum.valueOf((Class) genericType, specific.name());
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}
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@Override
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public Class<T> getSpecificType() {
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return specificType;
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}
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}
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}
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@ -0,0 +1,62 @@
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package com.comphenix.protocol.wrappers;
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import static org.junit.Assert.*;
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import net.minecraft.server.v1_7_R1.EnumChatVisibility;
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import net.minecraft.server.v1_7_R1.EnumClientCommand;
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import net.minecraft.server.v1_7_R1.EnumDifficulty;
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import net.minecraft.server.v1_7_R1.EnumEntityUseAction;
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import net.minecraft.server.v1_7_R1.EnumGamemode;
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import net.minecraft.server.v1_7_R1.EnumProtocol;
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import org.junit.BeforeClass;
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import org.junit.Test;
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import com.comphenix.protocol.BukkitInitialization;
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import com.comphenix.protocol.reflect.EquivalentConverter;
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import com.comphenix.protocol.reflect.accessors.Accessors;
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import com.comphenix.protocol.reflect.accessors.FieldAccessor;
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public class EnumWrappersTest {
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private static class EnumClass {
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public EnumProtocol protocol;
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public EnumClientCommand command;
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public EnumChatVisibility visibility;
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public EnumDifficulty difficulty;
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public EnumEntityUseAction action;
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public EnumGamemode mode;
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}
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@BeforeClass
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public static void initializeBukkit() throws IllegalAccessException {
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BukkitInitialization.initializePackage();
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}
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@Test
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public void testEnum() {
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EnumClass obj = new EnumClass();
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obj.protocol = EnumProtocol.LOGIN;
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obj.command = EnumClientCommand.PERFORM_RESPAWN;
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obj.visibility = EnumChatVisibility.FULL;
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obj.difficulty = EnumDifficulty.PEACEFUL;
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obj.action = EnumEntityUseAction.INTERACT;
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obj.mode = EnumGamemode.CREATIVE;
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assertEquals(obj.protocol, roundtrip(obj, "protocol", EnumWrappers.getProtocolConverter()) );
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assertEquals(obj.command, roundtrip(obj, "command", EnumWrappers.getClientCommandConverter()) );
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assertEquals(obj.visibility, roundtrip(obj, "visibility", EnumWrappers.getChatVisibilityConverter()) );
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assertEquals(obj.difficulty, roundtrip(obj, "difficulty", EnumWrappers.getDifficultyConverter()) );
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assertEquals(obj.action, roundtrip(obj, "action", EnumWrappers.getEntityUseActionConverter()) );
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assertEquals(obj.mode, roundtrip(obj, "mode", EnumWrappers.getGameModeConverter()) );
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}
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@SuppressWarnings("unchecked")
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public <T extends Enum<T>> T roundtrip(Object target, String fieldName, EquivalentConverter<T> converter) {
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FieldAccessor accessor = Accessors.getFieldAccessor(target.getClass(), fieldName, true);
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return (T) converter.getGeneric(
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accessor.getField().getType(),
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converter.getSpecific(accessor.get(target))
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);
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}
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}
|
In neuem Issue referenzieren
Einen Benutzer sperren