From aa9616d6b0015dbc60287aa470cad20c52c4d28c Mon Sep 17 00:00:00 2001 From: "Kristian S. Stangeland" Date: Wed, 31 Oct 2012 00:52:02 +0100 Subject: [PATCH] Don't check for closed sockets. If it talks like a duck, ect. --- .../protocol/injector/player/PlayerInjectionHandler.java | 5 ----- 1 file changed, 5 deletions(-) diff --git a/ProtocolLib/src/main/java/com/comphenix/protocol/injector/player/PlayerInjectionHandler.java b/ProtocolLib/src/main/java/com/comphenix/protocol/injector/player/PlayerInjectionHandler.java index 2b2b86a6..b627810f 100644 --- a/ProtocolLib/src/main/java/com/comphenix/protocol/injector/player/PlayerInjectionHandler.java +++ b/ProtocolLib/src/main/java/com/comphenix/protocol/injector/player/PlayerInjectionHandler.java @@ -289,11 +289,6 @@ public class PlayerInjectionHandler { Socket socket = injector.getSocket(); SocketAddress address = socket != null ? socket.getRemoteSocketAddress() : null; - // Make sure the current player is not logged out - if (socket != null && socket.isClosed()) { - throw new PlayerLoggedOutException(); - } - // Guard against NPE here too PlayerInjector previous = address != null ? addressLookup.get(address) : null;