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Update packet types and IDs for 1.9

A few packet names have changed, they're now deprecated
Dieser Commit ist enthalten in:
Dan Mulloy 2016-03-20 17:46:23 -04:00
Ursprung 19c57b0e5e
Commit 74adaba8ac
7 geänderte Dateien mit 152 neuen und 150 gelöschten Zeilen

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@ -53,10 +53,8 @@ public class PacketType implements Serializable, Comparable<PacketType> {
*/
public static class Client extends ObjectEnum<PacketType> {
private final static Sender SENDER = Sender.CLIENT;
/**
* Legacy name: HANDSHAKE.
*/
public static final PacketType SET_PROTOCOL = new PacketType(PROTOCOL, SENDER, 0x00, 2, "SetProtocol");
public static final PacketType SET_PROTOCOL = new PacketType(PROTOCOL, SENDER, 0x00, 0x00, "SetProtocol");
private final static Client INSTANCE = new Client();
@ -107,102 +105,101 @@ public class PacketType implements Serializable, Comparable<PacketType> {
public static class Server extends ObjectEnum<PacketType> {
private final static Sender SENDER = Sender.SERVER;
public static final PacketType KEEP_ALIVE = new PacketType(PROTOCOL, SENDER, 0x00, 0, "KeepAlive");
public static final PacketType LOGIN = new PacketType(PROTOCOL, SENDER, 0x01, 1, "Login");
public static final PacketType CHAT = new PacketType(PROTOCOL, SENDER, 0x02, 3, "Chat");
public static final PacketType UPDATE_TIME = new PacketType(PROTOCOL, SENDER, 0x03, 4, "UpdateTime");
public static final PacketType ENTITY_EQUIPMENT = new PacketType(PROTOCOL, SENDER, 0x04, 5, "EntityEquipment");
public static final PacketType SPAWN_POSITION = new PacketType(PROTOCOL, SENDER, 0x05, 6, "SpawnPosition");
public static final PacketType UPDATE_HEALTH = new PacketType(PROTOCOL, SENDER, 0x06, 8, "UpdateHealth");
public static final PacketType RESPAWN = new PacketType(PROTOCOL, SENDER, 0x07, 9, "Respawn");
public static final PacketType POSITION = new PacketType(PROTOCOL, SENDER, 0x08, 13, "Position");
public static final PacketType HELD_ITEM_SLOT = new PacketType(PROTOCOL, SENDER, 0x09, 16, "HeldItemSlot");
/**
* Note that this was Packets.Server.ENTITY_LOCATION_ACTION.
*/
public static final PacketType BED = new PacketType(PROTOCOL, SENDER, 0x0A, 17, "Bed");
public static final PacketType ANIMATION = new PacketType(PROTOCOL, SENDER, 0x0B, 18, "Animation");
public static final PacketType NAMED_ENTITY_SPAWN = new PacketType(PROTOCOL, SENDER, 0x0C, 20, "NamedEntitySpawn");
public static final PacketType COLLECT = new PacketType(PROTOCOL, SENDER, 0x0D, 22, "Collect");
public static final PacketType SPAWN_ENTITY = new PacketType(PROTOCOL, SENDER, 0x0E, 23, "SpawnEntity");
public static final PacketType SPAWN_ENTITY_LIVING = new PacketType(PROTOCOL, SENDER, 0x0F, 24, "SpawnEntityLiving");
public static final PacketType SPAWN_ENTITY_PAINTING = new PacketType(PROTOCOL, SENDER, 0x10, 25, "SpawnEntityPainting");
public static final PacketType SPAWN_ENTITY_EXPERIENCE_ORB =
new PacketType(PROTOCOL, SENDER, 0x11, 26, "SpawnEntityExperienceOrb");
public static final PacketType ENTITY_VELOCITY = new PacketType(PROTOCOL, SENDER, 0x12, 28, "EntityVelocity");
public static final PacketType ENTITY_DESTROY = new PacketType(PROTOCOL, SENDER, 0x13, 29, "EntityDestroy");
public static final PacketType ENTITY = new PacketType(PROTOCOL, SENDER, 0x14, 30, "Entity");
public static final PacketType REL_ENTITY_MOVE = new PacketType(PROTOCOL, SENDER, 0x15, 31, "RelEntityMove");
public static final PacketType ENTITY_LOOK = new PacketType(PROTOCOL, SENDER, 0x16, 32, "EntityLook");
public static final PacketType ENTITY_MOVE_LOOK = new PacketType(PROTOCOL, SENDER, 0x17, 33, "RelEntityMoveLook");
public static final PacketType ENTITY_TELEPORT = new PacketType(PROTOCOL, SENDER, 0x18, 34, "EntityTeleport");
public static final PacketType ENTITY_HEAD_ROTATION = new PacketType(PROTOCOL, SENDER, 0x19, 35, "EntityHeadRotation");
public static final PacketType ENTITY_STATUS = new PacketType(PROTOCOL, SENDER, 0x1A, 38, "EntityStatus");
public static final PacketType ATTACH_ENTITY = new PacketType(PROTOCOL, SENDER, 0x1B, 39, "AttachEntity");
public static final PacketType ENTITY_METADATA = new PacketType(PROTOCOL, SENDER, 0x1C, 40, "EntityMetadata");
public static final PacketType ENTITY_EFFECT = new PacketType(PROTOCOL, SENDER, 0x1D, 41, "EntityEffect");
public static final PacketType REMOVE_ENTITY_EFFECT = new PacketType(PROTOCOL, SENDER, 0x1E, 42, "RemoveEntityEffect");
public static final PacketType EXPERIENCE = new PacketType(PROTOCOL, SENDER, 0x1F, 43, "Experience");
public static final PacketType UPDATE_ATTRIBUTES = new PacketType(PROTOCOL, SENDER, 0x20, 44, "UpdateAttributes");
public static final PacketType MAP_CHUNK = new PacketType(PROTOCOL, SENDER, 0x21, 51, "MapChunk");
public static final PacketType MULTI_BLOCK_CHANGE = new PacketType(PROTOCOL, SENDER, 0x22, 52, "MultiBlockChange");
public static final PacketType BLOCK_CHANGE = new PacketType(PROTOCOL, SENDER, 0x23, 53, "BlockChange");
public static final PacketType BLOCK_ACTION = new PacketType(PROTOCOL, SENDER, 0x24, 54, "BlockAction");
public static final PacketType BLOCK_BREAK_ANIMATION = new PacketType(PROTOCOL, SENDER, 0x25, 55, "BlockBreakAnimation");
// No longer exists
//public static final PacketType MAP_CHUNK_BULK = new PacketType(PROTOCOL, SENDER, 0x26, 56, "MapChunkBulk");
public static final PacketType EXPLOSION = new PacketType(PROTOCOL, SENDER, 0x27, 60, "Explosion");
public static final PacketType WORLD_EVENT = new PacketType(PROTOCOL, SENDER, 0x28, 61, "WorldEvent");
public static final PacketType NAMED_SOUND_EFFECT = new PacketType(PROTOCOL, SENDER, 0x29, 62, "NamedSoundEffect");
public static final PacketType WORLD_PARTICLES = new PacketType(PROTOCOL, SENDER, 0x2A, 63, "WorldParticles");
/**
* Note that this was Packets.Server.BED.
*/
public static final PacketType GAME_STATE_CHANGE = new PacketType(PROTOCOL, SENDER, 0x2B, 70, "GameStateChange");
public static final PacketType SPAWN_ENTITY_WEATHER = new PacketType(PROTOCOL, SENDER, 0x2C, 71, "SpawnEntityWeather");
public static final PacketType OPEN_WINDOW = new PacketType(PROTOCOL, SENDER, 0x2D, 100, "OpenWindow");
public static final PacketType CLOSE_WINDOW = new PacketType(PROTOCOL, SENDER, 0x2E, 101, "CloseWindow");
public static final PacketType SET_SLOT = new PacketType(PROTOCOL, SENDER, 0x2F, 103, "SetSlot");
public static final PacketType WINDOW_ITEMS = new PacketType(PROTOCOL, SENDER, 0x30, 104, "WindowItems");
/**
* Should be WINDOW_DATA.
*/
public static final PacketType CRAFT_PROGRESS_BAR = new PacketType(PROTOCOL, SENDER, 0x31, 105, "WindowData");
public static final PacketType TRANSACTION = new PacketType(PROTOCOL, SENDER, 0x32, 106, "Transaction");
public static final PacketType UPDATE_SIGN = new PacketType(PROTOCOL, SENDER, 0x33, 130, "UpdateSign");
public static final PacketType MAP = new PacketType(PROTOCOL, SENDER, 0x34, 131, "Map");
public static final PacketType TILE_ENTITY_DATA = new PacketType(PROTOCOL, SENDER, 0x35, 132, "TileEntityData");
public static final PacketType OPEN_SIGN_ENTITY = new PacketType(PROTOCOL, SENDER, 0x36, 133, "OpenSignEditor");
public static final PacketType STATISTICS = new PacketType(PROTOCOL, SENDER, 0x37, 200, "Statistic");
public static final PacketType PLAYER_INFO = new PacketType(PROTOCOL, SENDER, 0x38, 201, "PlayerInfo");
public static final PacketType ABILITIES = new PacketType(PROTOCOL, SENDER, 0x39, 202, "Abilities");
public static final PacketType TAB_COMPLETE = new PacketType(PROTOCOL, SENDER, 0x3A, 203, "TabComplete");
public static final PacketType SCOREBOARD_OBJECTIVE = new PacketType(PROTOCOL, SENDER, 0x3B, 206, "ScoreboardObjective");
public static final PacketType SCOREBOARD_SCORE = new PacketType(PROTOCOL, SENDER, 0x3C, 207, "ScoreboardScore");
public static final PacketType SCOREBOARD_DISPLAY_OBJECTIVE =
new PacketType(PROTOCOL, SENDER, 0x3D, 208, "ScoreboardDisplayObjective");
public static final PacketType SCOREBOARD_TEAM = new PacketType(PROTOCOL, SENDER, 0x3E, 209, "ScoreboardTeam");
public static final PacketType CUSTOM_PAYLOAD = new PacketType(PROTOCOL, SENDER, 0x3F, 250, "CustomPayload");
public static final PacketType KICK_DISCONNECT = new PacketType(PROTOCOL, SENDER, 0x40, 255, "KickDisconnect");
public static final PacketType SERVER_DIFFICULTY = new PacketType(PROTOCOL, SENDER, 0x41, -1, "ServerDifficulty");
public static final PacketType COMBAT_EVENT = new PacketType(PROTOCOL, SENDER, 0x42, -1, "CombatEvent");
public static final PacketType CAMERA = new PacketType(PROTOCOL, SENDER, 0x43, -1, "Camera");
public static final PacketType WORLD_BORDER = new PacketType(PROTOCOL, SENDER, 0x44, -1, "WorldBorder");
public static final PacketType TITLE = new PacketType(PROTOCOL, SENDER, 0x45, -1, "Title");
// Removed
//public static final PacketType SET_COMPRESSION = new PacketType(PROTOCOL, SENDER, 0x46, -1, "SetCompression");
public static final PacketType PLAYER_LIST_HEADER_FOOTER =
new PacketType(PROTOCOL, SENDER, 0x47, -1, "PlayerListHeaderFooter");
public static final PacketType RESOURCE_PACK_SEND = new PacketType(PROTOCOL, SENDER, 0x48, -1, "ResourcePackSend");
// Removed
//public static final PacketType UPDATE_ENTITY_NBT = new PacketType(PROTOCOL, SENDER, 0x49, -1, "UpdateEntityNBT");
public static final PacketType SPAWN_ENTITY = new PacketType(PROTOCOL, SENDER, 0x00, 0x0E, "SpawnEntity");
public static final PacketType SPAWN_ENTITY_EXPERIENCE_ORB = new PacketType(PROTOCOL, SENDER, 0x01, 0x11, "SpawnEntityExperienceOrb");
public static final PacketType SPAWN_ENTITY_WEATHER = new PacketType(PROTOCOL, SENDER, 0x02, 0x2C, "SpawnEntityWeather");
public static final PacketType SPAWN_ENTITY_LIVING = new PacketType(PROTOCOL, SENDER, 0x03, 0x0F, "SpawnEntityLiving");
public static final PacketType SPAWN_ENTITY_PAINTING = new PacketType(PROTOCOL, SENDER, 0x04, 0x10, "SpawnEntityPainting");
public static final PacketType NAMED_ENTITY_SPAWN = new PacketType(PROTOCOL, SENDER, 0x05, 0x0C, "NamedEntitySpawn");
public static final PacketType ANIMATION = new PacketType(PROTOCOL, SENDER, 0x06, 0x0B, "Animation");
public static final PacketType STATISTIC = new PacketType(PROTOCOL, SENDER, 0x07, 0x37, "Statistic");
public static final PacketType BLOCK_BREAK_ANIMATION = new PacketType(PROTOCOL, SENDER, 0x08, 0x25, "BlockBreakAnimation");
public static final PacketType TILE_ENTITY_DATA = new PacketType(PROTOCOL, SENDER, 0x09, 0x35, "TileEntityData");
public static final PacketType BLOCK_ACTION = new PacketType(PROTOCOL, SENDER, 0x0A, 0x24, "BlockAction");
public static final PacketType BLOCK_CHANGE = new PacketType(PROTOCOL, SENDER, 0x0B, 0x23, "BlockChange");
public static final PacketType BOSS = new PacketType(PROTOCOL, SENDER, 0x0C, 0xFF, "Boss");
public static final PacketType SERVER_DIFFICULTY = new PacketType(PROTOCOL, SENDER, 0x0D, 0x41, "ServerDifficulty");
public static final PacketType TAB_COMPLETE = new PacketType(PROTOCOL, SENDER, 0x0E, 0x3A, "TabComplete");
public static final PacketType CHAT = new PacketType(PROTOCOL, SENDER, 0x0F, 0x02, "Chat");
public static final PacketType MULTI_BLOCK_CHANGE = new PacketType(PROTOCOL, SENDER, 0x10, 0x22, "MultiBlockChange");
public static final PacketType TRANSACTION = new PacketType(PROTOCOL, SENDER, 0x11, 0x32, "Transaction");
public static final PacketType CLOSE_WINDOW = new PacketType(PROTOCOL, SENDER, 0x12, 0x2E, "CloseWindow");
public static final PacketType OPEN_WINDOW = new PacketType(PROTOCOL, SENDER, 0x13, 0x2D, "OpenWindow");
public static final PacketType WINDOW_ITEMS = new PacketType(PROTOCOL, SENDER, 0x14, 0x30, "WindowItems");
public static final PacketType WINDOW_DATA = new PacketType(PROTOCOL, SENDER, 0x15, 0x31, "WindowData");
public static final PacketType SET_SLOT = new PacketType(PROTOCOL, SENDER, 0x16, 0x2F, "SetSlot");
public static final PacketType SET_COOLDOWN = new PacketType(PROTOCOL, SENDER, 0x17, 0xFC, "SetCooldown");
public static final PacketType CUSTOM_PAYLOAD = new PacketType(PROTOCOL, SENDER, 0x18, 0x3F, "CustomPayload");
public static final PacketType CUSTOM_SOUND_EFFECT = new PacketType(PROTOCOL, SENDER, 0x19, 0xFD, "CustomSoundEffect");
public static final PacketType KICK_DISCONNECT = new PacketType(PROTOCOL, SENDER, 0x1A, 0x40, "KickDisconnect");
public static final PacketType ENTITY_STATUS = new PacketType(PROTOCOL, SENDER, 0x1B, 0x1A, "EntityStatus");
public static final PacketType EXPLOSION = new PacketType(PROTOCOL, SENDER, 0x1C, 0x27, "Explosion");
public static final PacketType UNLOAD_CHUNK = new PacketType(PROTOCOL, SENDER, 0x1D, 0xFA, "UnloadChunk");
public static final PacketType GAME_STATE_CHANGE = new PacketType(PROTOCOL, SENDER, 0x1E, 0x2B, "GameStateChange");
public static final PacketType KEEP_ALIVE = new PacketType(PROTOCOL, SENDER, 0x1F, 0x00, "KeepAlive");
public static final PacketType MAP_CHUNK = new PacketType(PROTOCOL, SENDER, 0x20, 0x21, "MapChunk");
public static final PacketType WORLD_EVENT = new PacketType(PROTOCOL, SENDER, 0x21, 0x28, "WorldEvent");
public static final PacketType WORLD_PARTICLES = new PacketType(PROTOCOL, SENDER, 0x22, 0x2A, "WorldParticles");
public static final PacketType LOGIN = new PacketType(PROTOCOL, SENDER, 0x23, 0x01, "Login");
public static final PacketType MAP = new PacketType(PROTOCOL, SENDER, 0x24, 0x34, "Map");
public static final PacketType REL_ENTITY_MOVE = new PacketType(PROTOCOL, SENDER, 0x25, 0x15, "RelEntityMove");
public static final PacketType REL_ENTITY_MOVE_LOOK = new PacketType(PROTOCOL, SENDER, 0x26, 0x17, "RelEntityMoveLook");
public static final PacketType ENTITY_LOOK = new PacketType(PROTOCOL, SENDER, 0x27, 0x16, "EntityLook");
public static final PacketType ENTITY = new PacketType(PROTOCOL, SENDER, 0x28, 0x14, "Entity");
public static final PacketType VEHICLE_MOVE = new PacketType(PROTOCOL, SENDER, 0x29, 0xFE, "VehicleMove");
public static final PacketType OPEN_SIGN_EDITOR = new PacketType(PROTOCOL, SENDER, 0x2A, 0x36, "OpenSignEditor");
public static final PacketType ABILITIES = new PacketType(PROTOCOL, SENDER, 0x2B, 0x39, "Abilities");
public static final PacketType COMBAT_EVENT = new PacketType(PROTOCOL, SENDER, 0x2C, 0x42, "CombatEvent");
public static final PacketType PLAYER_INFO = new PacketType(PROTOCOL, SENDER, 0x2D, 0x38, "PlayerInfo");
public static final PacketType POSITION = new PacketType(PROTOCOL, SENDER, 0x2E, 0x08, "Position");
public static final PacketType BED = new PacketType(PROTOCOL, SENDER, 0x2F, 0x0A, "Bed");
public static final PacketType ENTITY_DESTROY = new PacketType(PROTOCOL, SENDER, 0x30, 0x13, "EntityDestroy");
public static final PacketType REMOVE_ENTITY_EFFECT = new PacketType(PROTOCOL, SENDER, 0x31, 0x1E, "RemoveEntityEffect");
public static final PacketType RESOURCE_PACK_SEND = new PacketType(PROTOCOL, SENDER, 0x32, 0x48, "ResourcePackSend");
public static final PacketType RESPAWN = new PacketType(PROTOCOL, SENDER, 0x33, 0x07, "Respawn");
public static final PacketType ENTITY_HEAD_ROTATION = new PacketType(PROTOCOL, SENDER, 0x34, 0x19, "EntityHeadRotation");
public static final PacketType WORLD_BORDER = new PacketType(PROTOCOL, SENDER, 0x35, 0x44, "WorldBorder");
public static final PacketType CAMERA = new PacketType(PROTOCOL, SENDER, 0x36, 0x43, "Camera");
public static final PacketType HELD_ITEM_SLOT = new PacketType(PROTOCOL, SENDER, 0x37, 0x09, "HeldItemSlot");
public static final PacketType SCOREBOARD_DISPLAY_OBJECTIVE = new PacketType(PROTOCOL, SENDER, 0x38, 0x3D, "ScoreboardDisplayObjective");
public static final PacketType ENTITY_METADATA = new PacketType(PROTOCOL, SENDER, 0x39, 0x1C, "EntityMetadata");
public static final PacketType ATTACH_ENTITY = new PacketType(PROTOCOL, SENDER, 0x3A, 0x1B, "AttachEntity");
public static final PacketType ENTITY_VELOCITY = new PacketType(PROTOCOL, SENDER, 0x3B, 0x12, "EntityVelocity");
public static final PacketType ENTITY_EQUIPMENT = new PacketType(PROTOCOL, SENDER, 0x3C, 0x04, "EntityEquipment");
public static final PacketType EXPERIENCE = new PacketType(PROTOCOL, SENDER, 0x3D, 0x1F, "Experience");
public static final PacketType UPDATE_HEALTH = new PacketType(PROTOCOL, SENDER, 0x3E, 0x06, "UpdateHealth");
public static final PacketType SCOREBOARD_OBJECTIVE = new PacketType(PROTOCOL, SENDER, 0x3F, 0x3B, "ScoreboardObjective");
public static final PacketType MOUNT = new PacketType(PROTOCOL, SENDER, 0x40, 0xFB, "Mount");
public static final PacketType SCOREBOARD_TEAM = new PacketType(PROTOCOL, SENDER, 0x41, 0x3E, "ScoreboardTeam");
public static final PacketType SCOREBOARD_SCORE = new PacketType(PROTOCOL, SENDER, 0x42, 0x3C, "ScoreboardScore");
public static final PacketType SPAWN_POSITION = new PacketType(PROTOCOL, SENDER, 0x43, 0x05, "SpawnPosition");
public static final PacketType UPDATE_TIME = new PacketType(PROTOCOL, SENDER, 0x44, 0x03, "UpdateTime");
public static final PacketType TITLE = new PacketType(PROTOCOL, SENDER, 0x45, 0x45, "Title");
public static final PacketType UPDATE_SIGN = new PacketType(PROTOCOL, SENDER, 0x46, 0x33, "UpdateSign");
public static final PacketType NAMED_SOUND_EFFECT = new PacketType(PROTOCOL, SENDER, 0x47, 0x29, "NamedSoundEffect");
public static final PacketType PLAYER_LIST_HEADER_FOOTER = new PacketType(PROTOCOL, SENDER, 0x48, 0x47, "PlayerListHeaderFooter");
public static final PacketType COLLECT = new PacketType(PROTOCOL, SENDER, 0x49, 0x0D, "Collect");
public static final PacketType ENTITY_TELEPORT = new PacketType(PROTOCOL, SENDER, 0x4A, 0x18, "EntityTeleport");
public static final PacketType UPDATE_ATTRIBUTES = new PacketType(PROTOCOL, SENDER, 0x4B, 0x20, "UpdateAttributes");
public static final PacketType ENTITY_EFFECT = new PacketType(PROTOCOL, SENDER, 0x4C, 0x1D, "EntityEffect");
public static final PacketType BOSS = new PacketType(PROTOCOL, SENDER, 255, -1, "Boss");
public static final PacketType VEHICLE_MOVE = new PacketType(PROTOCOL, SENDER, 254, -1, "VehicleMove");
public static final PacketType CUSTOM_SOUND_EFFECT = new PacketType(PROTOCOL, SENDER, 253, -1, "CustomSoundEffect");
public static final PacketType SET_COOLDOWN = new PacketType(PROTOCOL, SENDER, 252, -1, "SetCooldown");
public static final PacketType MOUNT = new PacketType(PROTOCOL, SENDER, 251, -1, "Mount");
public static final PacketType UNLOAD_CHUNK = new PacketType(PROTOCOL, SENDER, 250, -1, "UnloadChunk");
/**
* @deprecated Replaced by {@link WINDOW_DATA}
*/
@Deprecated
public static final PacketType CRAFT_PROGRESS_BAR = WINDOW_DATA;
/**
* @deprecated Replaced by {@link REL_ENTITY_MOVE_LOOK}
*/
@Deprecated
public static final PacketType ENTITY_MOVE_LOOK = REL_ENTITY_MOVE_LOOK;
/**
* @deprecated Replaced by {@link STATISTIC}
*/
@Deprecated
public static final PacketType STATISTICS = STATISTIC;
// The instance must
private final static Server INSTANCE = new Server();
@ -225,37 +222,36 @@ public class PacketType implements Serializable, Comparable<PacketType> {
public static class Client extends ObjectEnum<PacketType> {
private final static Sender SENDER = Sender.CLIENT;
public static final PacketType KEEP_ALIVE = new PacketType(PROTOCOL, SENDER, 0x00, 0, "KeepAlive");
public static final PacketType CHAT = new PacketType(PROTOCOL, SENDER, 0x01, 3, "Chat");
public static final PacketType USE_ENTITY = new PacketType(PROTOCOL, SENDER, 0x02, 7, "UseEntity");
public static final PacketType FLYING = new PacketType(PROTOCOL, SENDER, 0x03, 10, "Flying");
public static final PacketType POSITION = new PacketType(PROTOCOL, SENDER, 0x04, 11, "Position");
public static final PacketType LOOK = new PacketType(PROTOCOL, SENDER, 0x05, 12, "Look");
public static final PacketType POSITION_LOOK = new PacketType(PROTOCOL, SENDER, 0x06, 13, "PositionLook");
public static final PacketType BLOCK_DIG = new PacketType(PROTOCOL, SENDER, 0x07, 14, "BlockDig");
public static final PacketType BLOCK_PLACE = new PacketType(PROTOCOL, SENDER, 0x08, 15, "BlockPlace");
public static final PacketType HELD_ITEM_SLOT = new PacketType(PROTOCOL, SENDER, 0x09, 16, "HeldItemSlot");
public static final PacketType ARM_ANIMATION = new PacketType(PROTOCOL, SENDER, 0x0A, 18, "ArmAnimation");
public static final PacketType ENTITY_ACTION = new PacketType(PROTOCOL, SENDER, 0x0B, 19, "EntityAction");
public static final PacketType STEER_VEHICLE = new PacketType(PROTOCOL, SENDER, 0x0C, 27, "SteerVehicle");
public static final PacketType CLOSE_WINDOW = new PacketType(PROTOCOL, SENDER, 0x0D, 101, "CloseWindow");
public static final PacketType WINDOW_CLICK = new PacketType(PROTOCOL, SENDER, 0x0E, 102, "WindowClick");
public static final PacketType TRANSACTION = new PacketType(PROTOCOL, SENDER, 0x0F, 106, "Transaction");
public static final PacketType SET_CREATIVE_SLOT = new PacketType(PROTOCOL, SENDER, 0x10, 107, "SetCreativeSlot");
public static final PacketType ENCHANT_ITEM = new PacketType(PROTOCOL, SENDER, 0x11, 108, "EnchantItem");
public static final PacketType UPDATE_SIGN = new PacketType(PROTOCOL, SENDER, 0x12, 130, "UpdateSign");
public static final PacketType ABILITIES = new PacketType(PROTOCOL, SENDER, 0x13, 202, "Abilities");
public static final PacketType TAB_COMPLETE = new PacketType(PROTOCOL, SENDER, 0x14, 203, "TabComplete");
public static final PacketType SETTINGS = new PacketType(PROTOCOL, SENDER, 0x15, 204, "Settings");
public static final PacketType CLIENT_COMMAND = new PacketType(PROTOCOL, SENDER, 0x16, 205, "ClientCommand");
public static final PacketType CUSTOM_PAYLOAD = new PacketType(PROTOCOL, SENDER, 0x17, 250, "CustomPayload");
public static final PacketType SPECTATE = new PacketType(PROTOCOL, SENDER, 0x18, -1, "Spectate");
public static final PacketType RESOURCE_PACK_STATUS = new PacketType(PROTOCOL, SENDER, 0x19, -1, "ResourcePackStatus");
public static final PacketType TELEPORT_ACCEPT = new PacketType(PROTOCOL, SENDER, 249, -1, "TeleportAccept");
public static final PacketType VEHICLE_MOVE = new PacketType(PROTOCOL, SENDER, 248, -1, "VehicleMove");
public static final PacketType BOAT_MOVE = new PacketType(PROTOCOL, SENDER, 247, -1, "BoatMove");
public static final PacketType USE_ITEM = new PacketType(PROTOCOL, SENDER, 246, -1, "UseItem");
public static final PacketType TELEPORT_ACCEPT = new PacketType(PROTOCOL, SENDER, 0x00, 0xF9, "TeleportAccept");
public static final PacketType TAB_COMPLETE = new PacketType(PROTOCOL, SENDER, 0x01, 0x14, "TabComplete");
public static final PacketType CHAT = new PacketType(PROTOCOL, SENDER, 0x02, 0x01, "Chat");
public static final PacketType CLIENT_COMMAND = new PacketType(PROTOCOL, SENDER, 0x03, 0x16, "ClientCommand");
public static final PacketType SETTINGS = new PacketType(PROTOCOL, SENDER, 0x04, 0x15, "Settings");
public static final PacketType TRANSACTION = new PacketType(PROTOCOL, SENDER, 0x05, 0x0F, "Transaction");
public static final PacketType ENCHANT_ITEM = new PacketType(PROTOCOL, SENDER, 0x06, 0x11, "EnchantItem");
public static final PacketType WINDOW_CLICK = new PacketType(PROTOCOL, SENDER, 0x07, 0x0E, "WindowClick");
public static final PacketType CLOSE_WINDOW = new PacketType(PROTOCOL, SENDER, 0x08, 0x0D, "CloseWindow");
public static final PacketType CUSTOM_PAYLOAD = new PacketType(PROTOCOL, SENDER, 0x09, 0x17, "CustomPayload");
public static final PacketType USE_ENTITY = new PacketType(PROTOCOL, SENDER, 0x0A, 0x02, "UseEntity");
public static final PacketType KEEP_ALIVE = new PacketType(PROTOCOL, SENDER, 0x0B, 0x00, "KeepAlive");
public static final PacketType POSITION = new PacketType(PROTOCOL, SENDER, 0x0C, 0x04, "Position");
public static final PacketType POSITION_LOOK = new PacketType(PROTOCOL, SENDER, 0x0D, 0x06, "PositionLook");
public static final PacketType LOOK = new PacketType(PROTOCOL, SENDER, 0x0E, 0x05, "Look");
public static final PacketType FLYING = new PacketType(PROTOCOL, SENDER, 0x0F, 0x03, "Flying");
public static final PacketType VEHICLE_MOVE = new PacketType(PROTOCOL, SENDER, 0x10, 0xF8, "VehicleMove");
public static final PacketType BOAT_MOVE = new PacketType(PROTOCOL, SENDER, 0x11, 0xF7, "BoatMove");
public static final PacketType ABILITIES = new PacketType(PROTOCOL, SENDER, 0x12, 0x13, "Abilities");
public static final PacketType BLOCK_DIG = new PacketType(PROTOCOL, SENDER, 0x13, 0x07, "BlockDig");
public static final PacketType ENTITY_ACTION = new PacketType(PROTOCOL, SENDER, 0x14, 0x0B, "EntityAction");
public static final PacketType STEER_VEHICLE = new PacketType(PROTOCOL, SENDER, 0x15, 0x0C, "SteerVehicle");
public static final PacketType RESOURCE_PACK_STATUS = new PacketType(PROTOCOL, SENDER, 0x16, 0x19, "ResourcePackStatus");
public static final PacketType HELD_ITEM_SLOT = new PacketType(PROTOCOL, SENDER, 0x17, 0x09, "HeldItemSlot");
public static final PacketType SET_CREATIVE_SLOT = new PacketType(PROTOCOL, SENDER, 0x18, 0x10, "SetCreativeSlot");
public static final PacketType UPDATE_SIGN = new PacketType(PROTOCOL, SENDER, 0x19, 0x12, "UpdateSign");
public static final PacketType ARM_ANIMATION = new PacketType(PROTOCOL, SENDER, 0x1A, 0x0A, "ArmAnimation");
public static final PacketType SPECTATE = new PacketType(PROTOCOL, SENDER, 0x1B, 0x18, "Spectate");
public static final PacketType USE_ITEM = new PacketType(PROTOCOL, SENDER, 0x1C, 0xF6, "UseItem");
public static final PacketType BLOCK_PLACE = new PacketType(PROTOCOL, SENDER, 0x1D, 0x08, "BlockPlace");
private final static Client INSTANCE = new Client();
@ -289,8 +285,14 @@ public class PacketType implements Serializable, Comparable<PacketType> {
public static class Server extends ObjectEnum<PacketType> {
private final static Sender SENDER = Sender.SERVER;
public static final PacketType OUT_SERVER_INFO = new PacketType(PROTOCOL, SENDER, 0x00, 255, "ServerInfo").forceAsync(true);
public static final PacketType OUT_PING = new PacketType(PROTOCOL, SENDER, 0x01, 230, "Pong");
public static final PacketType SERVER_INFO = new PacketType(PROTOCOL, SENDER, 0x00, 0x00, "ServerInfo").forceAsync(true);
public static final PacketType PONG = new PacketType(PROTOCOL, SENDER, 0x01, 0x01, "Pong");
/**
* @deprecated Replaced by {@link SERVER_INFO}
*/
@Deprecated
public static final PacketType OUT_SERVER_INFO = SERVER_INFO;
private final static Server INSTANCE = new Server();
@ -312,8 +314,8 @@ public class PacketType implements Serializable, Comparable<PacketType> {
public static class Client extends ObjectEnum<PacketType> {
private final static Sender SENDER = Sender.CLIENT;
public static final PacketType IN_START = new PacketType(PROTOCOL, SENDER, 0x00, 254, "Start");
public static final PacketType IN_PING = new PacketType(PROTOCOL, SENDER, 0x01, 230, "Ping");
public static final PacketType START = new PacketType(PROTOCOL, SENDER, 0x00, 0x00, "Start");
public static final PacketType PING = new PacketType(PROTOCOL, SENDER, 0x01, 0x01, "Ping");
private final static Client INSTANCE = new Client();
@ -347,10 +349,10 @@ public class PacketType implements Serializable, Comparable<PacketType> {
public static class Server extends ObjectEnum<PacketType> {
private final static Sender SENDER = Sender.SERVER;
public static final PacketType DISCONNECT = new PacketType(PROTOCOL, SENDER, 0x00, 255, "Disconnect");
public static final PacketType ENCRYPTION_BEGIN = new PacketType(PROTOCOL, SENDER, 0x01, 253, "EncryptionBegin");
public static final PacketType SUCCESS = new PacketType(PROTOCOL, SENDER, 0x02, 232, "Success");
public static final PacketType SET_COMPRESSION = new PacketType(PROTOCOL, SENDER, 0x03, -1, "SetCompression");
public static final PacketType DISCONNECT = new PacketType(PROTOCOL, SENDER, 0x00, 0x00, "Disconnect");
public static final PacketType ENCRYPTION_BEGIN = new PacketType(PROTOCOL, SENDER, 0x01, 0x01, "EncryptionBegin");
public static final PacketType SUCCESS = new PacketType(PROTOCOL, SENDER, 0x02, 0x02, "Success");
public static final PacketType SET_COMPRESSION = new PacketType(PROTOCOL, SENDER, 0x03, 0x03, "SetCompression");
private final static Server INSTANCE = new Server();
@ -372,8 +374,8 @@ public class PacketType implements Serializable, Comparable<PacketType> {
public static class Client extends ObjectEnum<PacketType> {
private final static Sender SENDER = Sender.CLIENT;
public static final PacketType START = new PacketType(PROTOCOL, SENDER, 0x00, 231, "Start");
public static final PacketType ENCRYPTION_BEGIN = new PacketType(PROTOCOL, SENDER, 0x01, 252, "EncryptionBegin");
public static final PacketType START = new PacketType(PROTOCOL, SENDER, 0x00, 0x00, "Start");
public static final PacketType ENCRYPTION_BEGIN = new PacketType(PROTOCOL, SENDER, 0x01, 0x01, "EncryptionBegin");
private final static Client INSTANCE = new Client();

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@ -152,7 +152,7 @@ public class PacketContainer implements Serializable {
// Packets that cannot be cloned by our default deep cloner
private static final Set<PacketType> CLONING_UNSUPPORTED = Sets.newHashSet(
PacketType.Play.Server.UPDATE_ATTRIBUTES, PacketType.Status.Server.OUT_SERVER_INFO);
PacketType.Play.Server.UPDATE_ATTRIBUTES, PacketType.Status.Server.SERVER_INFO);
/**
* Creates a packet container for a new packet.

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@ -807,7 +807,7 @@ public class MinecraftReflection {
try {
return getMinecraftClass("ServerPing");
} catch (RuntimeException e) {
Class<?> statusServerInfo = PacketType.Status.Server.OUT_SERVER_INFO.getPacketClass();
Class<?> statusServerInfo = PacketType.Status.Server.SERVER_INFO.getPacketClass();
// Find a server ping object
AbstractFuzzyMatcher<Class<?>> serverPingContract = FuzzyClassContract.newBuilder().
@ -1703,7 +1703,7 @@ public class MinecraftReflection {
try {
return getMinecraftLibraryClass("com.google.gson.Gson");
} catch (RuntimeException e) {
Class<?> match = FuzzyReflection.fromClass(PacketType.Status.Server.OUT_SERVER_INFO.getPacketClass(), true)
Class<?> match = FuzzyReflection.fromClass(PacketType.Status.Server.SERVER_INFO.getPacketClass(), true)
.getFieldByType("(.*)(google.gson.Gson)").getType();
return setMinecraftLibraryClass("com.google.gson.Gson", match);
}

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@ -81,7 +81,7 @@ public class WrappedServerPing extends AbstractWrapper {
private static MethodAccessor GSON_TO_JSON = Accessors.getMethodAccessor(GSON_CLASS, "toJson", Object.class);
private static MethodAccessor GSON_FROM_JSON = Accessors.getMethodAccessor(GSON_CLASS, "fromJson", String.class, Class.class);
private static FieldAccessor PING_GSON = Accessors.getCached(Accessors.getFieldAccessor(
PacketType.Status.Server.OUT_SERVER_INFO.getPacketClass(), GSON_CLASS, true
PacketType.Status.Server.SERVER_INFO.getPacketClass(), GSON_CLASS, true
));
// Server data fields

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@ -104,7 +104,7 @@ public class SimpleMinecraftClient {
DataInputStream data = getDataInput(buffer);
PacketType type = PacketType.findCurrent(protocol, Sender.SERVER, serializer.deserializeVarInt(data));
if (type == PacketType.Status.Server.OUT_SERVER_INFO) {
if (type == PacketType.Status.Server.SERVER_INFO) {
ResponsePacket response = new ResponsePacket();
response.read(type, data);
return response;
@ -151,7 +151,7 @@ public class SimpleMinecraftClient {
private static class RequestPacket extends SimplePacket {
public RequestPacket() {
super(PacketType.Status.Client.IN_START);
super(PacketType.Status.Client.START);
}
}
@ -159,7 +159,7 @@ public class SimpleMinecraftClient {
private String ping;
public ResponsePacket() {
super(PacketType.Status.Server.OUT_SERVER_INFO);
super(PacketType.Status.Server.SERVER_INFO);
}
@Override

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@ -56,7 +56,7 @@ public class TestPingPacket {
private Future<String> testInterception(Plugin test) {
ProtocolLibrary.getProtocolManager().addPacketListener(
new PacketAdapter(test, PacketType.Status.Server.OUT_SERVER_INFO) {
new PacketAdapter(test, PacketType.Status.Server.SERVER_INFO) {
@Override
public void onPacketSending(PacketEvent event) {
source = event.getPacket().getServerPings().read(0).toJson();

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@ -534,7 +534,7 @@ public class PacketContainerTest {
StructureModifier<Object> firstMod = constructed.getModifier(), secondMod = cloned.getModifier();
assertEquals(firstMod.size(), secondMod.size());
if (PacketType.Status.Server.OUT_SERVER_INFO.equals(type)) {
if (PacketType.Status.Server.SERVER_INFO.equals(type)) {
assertArrayEquals(SerializationUtils.serialize(constructed), SerializationUtils.serialize(cloned));
} else {
// Make sure all the fields are equivalent