[TinyProtocol] Add support for intercepting login and status packets.
Dieser Commit ist enthalten in:
Ursprung
be238f6ac6
Commit
4dea26b847
@ -4,8 +4,11 @@ import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.java.JavaPlugin;
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import com.comphenix.tinyprotocol.Reflection.ConstructorInvoker;
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import com.comphenix.tinyprotocol.Reflection.FieldAccessor;
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import net.minecraft.util.io.netty.channel.Channel;
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public class ExamplePlugin extends JavaPlugin {
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// Chat packets
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private FieldAccessor<String> CHAT_MESSAGE = Reflection.getField(
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@ -19,13 +22,21 @@ public class ExamplePlugin extends JavaPlugin {
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private FieldAccessor<Float> particleZ = Reflection.getField(particleClass, float.class, 2);
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private FieldAccessor<Integer> particleCount = Reflection.getField(particleClass, int.class, 0);
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// Server info packet
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private Class<?> serverInfoClass = Reflection.getClass("{nms}.PacketStatusOutServerInfo");
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private Class<Object> serverPingClass = Reflection.getUntypedClass("{nms}.ServerPing");
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private Class<Object> playerSampleClass = Reflection.getUntypedClass("{nms}.ServerPingPlayerSample");
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private FieldAccessor<Object> serverPing = Reflection.getField(serverInfoClass, serverPingClass, 0);
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private FieldAccessor<Object> playerSample = Reflection.getField(serverPingClass, playerSampleClass, 0);
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private ConstructorInvoker playerSampleInvoker = Reflection.getConstructor(playerSampleClass, int.class, int.class);
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private TinyProtocol protocol;
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@Override
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public void onEnable() {
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protocol = new TinyProtocol(this) {
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@Override
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public Object onPacketInAsync(Player sender, Object packet) {
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public Object onPacketInAsync(Player sender, Channel channel, Object packet) {
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// Cancel chat packets
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if (CHAT_MESSAGE.hasField(packet)) {
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if (CHAT_MESSAGE.get(packet).contains("dirty")) {
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@ -36,7 +47,20 @@ public class ExamplePlugin extends JavaPlugin {
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if (particleName.hasField(packet)) {
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System.out.println("Sending particle field:" + packet);
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}
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return super.onPacketInAsync(sender, packet);
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return super.onPacketInAsync(sender, channel, packet);
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}
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@Override
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public Object onPacketOutAsync(Player reciever, Channel channel, Object packet) {
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if (serverInfoClass.isInstance(packet)) {
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Object ping = serverPing.get(packet);
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playerSample.set(ping, playerSampleInvoker.invoke(1000, 0));
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// Which is equivalent to:
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//serverPing.get(packet).setPlayerSample(new ServerPingPlayerSample(1000, 0));
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return packet;
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}
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return super.onPacketOutAsync(reciever, channel, packet);
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}
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};
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}
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@ -1,5 +1,6 @@
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package com.comphenix.tinyprotocol;
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import java.lang.reflect.Constructor;
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import java.lang.reflect.Field;
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import java.lang.reflect.Method;
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import java.util.Arrays;
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@ -8,11 +9,25 @@ import java.util.regex.Pattern;
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import org.bukkit.Bukkit;
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import com.comphenix.tinyprotocol.Reflection.FieldAccessor;
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/**
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* An utility class that simplifies reflection in Bukkit plugins.
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* @author Kristian
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*/
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public final class Reflection {
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/**
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* An interface for invoking a specific constructor.
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*/
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public interface ConstructorInvoker {
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/**
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* Invoke a constructor for a specific class.
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* @param arguments - the arguments to pass to the constructor.
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* @return The constructed object.
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*/
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public Object invoke(Object... arguments);
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}
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/**
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* An interface for invoking a specific method.
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*/
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@ -161,7 +176,7 @@ public final class Reflection {
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* @throws IllegalStateException If we cannot find this method.
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*/
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public static MethodInvoker getMethod(String className, String methodName, Class<?>... params) {
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return getMethod(getClass(className), methodName, params);
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return getTypedMethod(getClass(className), methodName, null, params);
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}
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/**
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@ -173,10 +188,24 @@ public final class Reflection {
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* @throws IllegalStateException If we cannot find this method.
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*/
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public static MethodInvoker getMethod(Class<?> clazz, String methodName, Class<?>... params) {
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return getTypedMethod(clazz, methodName, null, params);
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}
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/**
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* Search for the first publically and privately defined method of the given name and parameter count.
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* @param clazz - a class to start with.
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* @param methodName - the method name, or NULL to skip.
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* @param returnType - the expected return type, or NULL to ignore.
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* @param params - the expected parameters.
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* @return An object that invokes this specific method.
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* @throws IllegalStateException If we cannot find this method.
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*/
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public static MethodInvoker getTypedMethod(Class<?> clazz, String methodName, Class<?> returnType, Class<?>... params) {
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for (final Method method : clazz.getDeclaredMethods()) {
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if ((methodName == null || method.getName().equals(methodName)) &&
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(returnType == null) || method.getReturnType().equals(returnType) &&
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Arrays.equals(method.getParameterTypes(), params)) {
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method.setAccessible(true);
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return new MethodInvoker() {
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@Override
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@ -196,7 +225,61 @@ public final class Reflection {
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throw new IllegalStateException(String.format(
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"Unable to find method %s (%s).", methodName, Arrays.asList(params)));
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}
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/**
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* Search for the first publically and privately defined constructor of the given name and parameter count.
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* @param className - lookup name of the class, see {@link #getClass(String)}.
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* @param params - the expected parameters.
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* @return An object that invokes this constructor.
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* @throws IllegalStateException If we cannot find this method.
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*/
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public static ConstructorInvoker getConstructor(String className, Class<?>... params) {
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return getConstructor(getClass(className), params);
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}
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/**
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* Search for the first publically and privately defined constructor of the given name and parameter count.
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* @param clazz - a class to start with.
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* @param params - the expected parameters.
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* @return An object that invokes this constructor.
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* @throws IllegalStateException If we cannot find this method.
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*/
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public static ConstructorInvoker getConstructor(Class<?> clazz, Class<?>... params) {
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for (final Constructor<?> constructor : clazz.getDeclaredConstructors()) {
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if (Arrays.equals(constructor.getParameterTypes(), params)) {
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constructor.setAccessible(true);
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return new ConstructorInvoker() {
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@Override
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public Object invoke(Object... arguments) {
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try {
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return constructor.newInstance(arguments);
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} catch (Exception e) {
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throw new RuntimeException("Cannot invoke constructor " + constructor, e);
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}
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}
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};
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}
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}
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throw new IllegalStateException(String.format(
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"Unable to find constructor for %s (%s).", clazz, Arrays.asList(params)));
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}
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/**
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* Retrieve a class from its full name, without knowing its type on compile time.
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* <p>
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* This is useful when looking up fields by a NMS or OBC type.
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* <p>
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* @see {@link #getClass()} for more information.
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* @param lookupName - the class name with variables.
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* @return The class.
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*/
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public static Class<Object> getUntypedClass(String lookupName) {
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@SuppressWarnings({"rawtypes", "unchecked"})
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Class<Object> clazz = (Class<Object>)(Class)getClass(lookupName);
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return clazz;
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}
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/**
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* Retrieve a class from its full name.
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* <p>
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@ -1,53 +1,169 @@
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package com.comphenix.tinyprotocol;
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import java.util.List;
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import java.util.Map;
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import java.util.logging.Level;
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import net.minecraft.util.com.mojang.authlib.GameProfile;
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// These are not versioned, but they require CraftBukkit
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import net.minecraft.util.io.netty.channel.Channel;
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import net.minecraft.util.io.netty.channel.ChannelDuplexHandler;
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import net.minecraft.util.io.netty.channel.ChannelFuture;
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import net.minecraft.util.io.netty.channel.ChannelHandlerContext;
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import net.minecraft.util.io.netty.channel.ChannelInboundHandlerAdapter;
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import net.minecraft.util.io.netty.channel.ChannelInitializer;
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import net.minecraft.util.io.netty.channel.ChannelPipeline;
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import net.minecraft.util.io.netty.channel.ChannelPromise;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerLoginEvent;
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import org.bukkit.event.server.PluginDisableEvent;
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import org.bukkit.plugin.Plugin;
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import com.comphenix.tinyprotocol.Reflection.FieldAccessor;
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import com.comphenix.tinyprotocol.Reflection.MethodInvoker;
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import com.google.common.collect.Lists;
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import com.google.common.collect.MapMaker;
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/**
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* Represents a very tiny alternative to ProtocolLib in 1.7.2.
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* <p>
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* Note that it does not support intercepting packets sent during login (such as OUT_SERVER_PING).
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* It now supports intercepting packets during login and status ping (such as OUT_SERVER_PING)!
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* @author Kristian
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*/
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public abstract class TinyProtocol {
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// Used in order to lookup a channel
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private MethodInvoker getPlayerHandle = Reflection.getMethod("{obc}.entity.CraftPlayer", "getHandle");
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private FieldAccessor<Object> getConnection = Reflection.getField("{nms}.EntityPlayer", "playerConnection", Object.class);
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private FieldAccessor<Object> getManager = Reflection.getField("{nms}.PlayerConnection", "networkManager", Object.class);
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private FieldAccessor<Channel> getChannel = Reflection.getField("{nms}.NetworkManager", Channel.class, 0);
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private static final MethodInvoker getPlayerHandle = Reflection.getMethod("{obc}.entity.CraftPlayer", "getHandle");
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private static final FieldAccessor<Object> getConnection = Reflection.getField("{nms}.EntityPlayer", "playerConnection", Object.class);
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private static final FieldAccessor<Object> getManager = Reflection.getField("{nms}.PlayerConnection", "networkManager", Object.class);
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private static final FieldAccessor<Channel> getChannel = Reflection.getField("{nms}.NetworkManager", Channel.class, 0);
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// Looking up ServerConnection
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private static final Class<Object> minecraftServerClass = Reflection.getUntypedClass("{nms}.MinecraftServer");
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private static final Class<Object> serverConnectionClass = Reflection.getUntypedClass("{nms}.ServerConnection");
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private static final FieldAccessor<Object> getMinecraftServer = Reflection.getField("{obc}.CraftServer", minecraftServerClass, 0);
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private static final FieldAccessor<Object> getServerConnection = Reflection.getField(minecraftServerClass, serverConnectionClass, 0);
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private static final MethodInvoker getNetworkMarkers = Reflection.getTypedMethod(serverConnectionClass, null, List.class, serverConnectionClass);
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// Packets we have to intercept
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private static final Class<?> PACKET_LOGIN_IN_START = Reflection.getMinecraftClass("PacketLoginInStart");
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private static final FieldAccessor<GameProfile> getGameProfile = Reflection.getField(PACKET_LOGIN_IN_START, GameProfile.class, 0);
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// Speedup channel lookup
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private Map<Player, Channel> channelLookup = new MapMaker().weakKeys().makeMap();
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private Map<String, Channel> channelLookup = new MapMaker().weakKeys().makeMap();
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private Listener listener;
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protected boolean closed;
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// List of network markers
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private List<Object> networkManagers;
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// Injected channel handlers
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private List<Channel> serverChannels = Lists.newArrayList();
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private ChannelInboundHandlerAdapter serverChannelHandler;
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private ChannelInitializer<Channel> beginInitProtocol;
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private ChannelInitializer<Channel> endInitProtocol;
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protected volatile boolean closed;
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protected Plugin plugin;
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public TinyProtocol(Plugin plugin) {
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this.plugin = plugin;
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this.plugin.getServer().getPluginManager().registerEvents(
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listener = createListener(), plugin);
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listener = createListener(), plugin);
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// Prepare existing players
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registerChannelHandler();
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registerPlayers(plugin);
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}
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private void createServerChannelHandler() {
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// Handle connected channels
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endInitProtocol = new ChannelInitializer<Channel>() {
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@Override
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protected void initChannel(Channel channel) throws Exception {
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try {
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// This can take a while, so we need to stop the main thread from interfering
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synchronized (networkManagers) {
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// Stop injecting channels
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if (closed)
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return;
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injectChannel(channel);
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}
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} catch (Exception e) {
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plugin.getLogger().log(Level.SEVERE, "Cannot inject incomming channel " + channel, e);
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}
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}
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};
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// This is executed before Minecraft's channel handler
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beginInitProtocol = new ChannelInitializer<Channel>() {
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@Override
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protected void initChannel(Channel channel) throws Exception {
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channel.pipeline().addLast(endInitProtocol);
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}
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};
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serverChannelHandler = new ChannelInboundHandlerAdapter() {
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@Override
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public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
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Channel channel = (Channel) msg;
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// Prepare to initialize ths channel
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channel.pipeline().addFirst(beginInitProtocol);
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ctx.fireChannelRead(msg);
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}
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};
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}
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@SuppressWarnings("unchecked")
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private void registerChannelHandler() {
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Object mcServer = getMinecraftServer.get(Bukkit.getServer());
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Object serverConnection = getServerConnection.get(mcServer);
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boolean looking = true;
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// We need to synchronize against this list
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networkManagers = (List<Object>) getNetworkMarkers.invoke(null, serverConnection);
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createServerChannelHandler();
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// Find the correct list, or implicitly throw an exception
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for (int i = 0; looking; i++) {
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List<Object> list = Reflection.getField(serverConnection.getClass(), List.class, i).get(serverConnection);
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for (Object item : list) {
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if (!ChannelFuture.class.isInstance(item))
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break;
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// Channel future that contains the server connection
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Channel serverChannel = ((ChannelFuture)item).channel();
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serverChannels.add(serverChannel);
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serverChannel.pipeline().addFirst(serverChannelHandler);
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looking = false;
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}
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}
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}
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private void unregisterChannelHandler() {
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if (serverChannelHandler == null)
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return;
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for (Channel serverChannel : serverChannels) {
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final ChannelPipeline pipeline = serverChannel.pipeline();
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// Remove channel handler
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serverChannel.eventLoop().execute(new Runnable() {
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public void run() {
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pipeline.remove(serverChannelHandler);
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}
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});
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}
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}
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private void registerPlayers(Plugin plugin) {
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for (Player player : plugin.getServer().getOnlinePlayers()) {
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injectPlayer(player);
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}
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@ -57,21 +173,25 @@ public abstract class TinyProtocol {
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* Invoked when the server is starting to send a packet to a player.
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* <p>
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* Note that this is not executed on the main thread.
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* @param reciever - the receiving player.
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* @param reciever - the receiving player, NULL for early login/status packets.
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* @param remoteAddress - remote address of the sending client. Never NULL.
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* @param packet - the packet being sent.
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* @return The packet to send instead, or NULL to cancel the transmission.
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*/
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public Object onPacketOutAsync(Player reciever, Object packet) {
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public Object onPacketOutAsync(Player reciever, Channel channel, Object packet) {
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return packet;
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}
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/**
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* Invoked when the server has received a packet from a given player.
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* @param sender - the player that sent the packet.
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* @param packet - the packet being sent.
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* <p>
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* Use {@link Channel#remoteAddress()} to get the remote address of the client.
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* @param sender - the player that sent the packet, NULL for early login/status packets.
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* @param channel - channel that received the packet. Never NULL.
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* @param packet - the packet being received.
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* @return The packet to recieve instead, or NULL to cancel.
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*/
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public Object onPacketInAsync(Player sender, Object packet) {
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public Object onPacketInAsync(Player sender, Channel channel, Object packet) {
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return packet;
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}
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@ -83,9 +203,20 @@ public abstract class TinyProtocol {
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* @param packet - the packet to send.
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*/
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public void sendPacket(Player player, Object packet) {
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getChannel(player).pipeline().writeAndFlush(packet);
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sendPacket(getChannel(player), packet);
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}
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/**
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* Send a packet to a particular client.
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* <p>
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* Note that {@link #onPacketOutAsync(Player, Object)} will be invoked with this packet.
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* @param channel - client identified by a channel.
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* @param packet - the packet to send.
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*/
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public void sendPacket(Channel channel, Object packet) {
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channel.pipeline().writeAndFlush(packet);
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}
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/**
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* Pretend that a given packet has been received from a player.
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* <p>
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@ -94,7 +225,18 @@ public abstract class TinyProtocol {
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* @param packet - the packet that will be received by the server.
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*/
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public void receivePacket(Player player, Object packet) {
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getChannel(player).pipeline().context("encoder").fireChannelRead(packet);
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receivePacket(getChannel(player), packet);
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}
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/**
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* Pretend that a given packet has been received from a given client.
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* <p>
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* Note that {@link #onPacketInAsync(Player, Object)} will be invoked with this packet.
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* @param channel - client identified by a channel.
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* @param packet - the packet that will be received by the server.
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*/
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public void receivePacket(Channel channel, Object packet) {
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channel.pipeline().context("encoder").fireChannelRead(packet);
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}
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/**
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@ -106,40 +248,36 @@ public abstract class TinyProtocol {
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protected String getHandlerName() {
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return "tiny-" + plugin.getName();
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}
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/**
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* Add a custom channel handler to the given player's channel pipeline, allowing us to intercept sent and received packets.
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||||
* Add a custom channel handler to the given player's channel pipeline,
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* allowing us to intercept sent and received packets.
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* @param player - the player to inject.
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*/
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private void injectPlayer(final Player player) {
|
||||
// Inject our packet interceptor
|
||||
getChannel(player).pipeline().addBefore("packet_handler", getHandlerName(), new ChannelDuplexHandler() {
|
||||
@Override
|
||||
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
|
||||
try {
|
||||
msg = onPacketInAsync(player, msg);
|
||||
} catch (Exception e) {
|
||||
plugin.getLogger().log(Level.SEVERE, "Error in onPacketInAsync().", e);
|
||||
}
|
||||
|
||||
if (msg != null) {
|
||||
super.channelRead(ctx, msg);
|
||||
}
|
||||
}
|
||||
private void injectPlayer(Player player) {
|
||||
injectChannel(getChannel(player)).player = player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a custom channel handler to the given channel.
|
||||
* @param player - the channel to inject.
|
||||
*/
|
||||
private PacketInterceptor injectChannel(Channel channel) {
|
||||
String handlerName = getHandlerName();
|
||||
|
||||
try {
|
||||
PacketInterceptor interceptor = (PacketInterceptor) channel.pipeline().get(handlerName);
|
||||
|
||||
@Override
|
||||
public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
|
||||
try {
|
||||
msg = onPacketOutAsync(player, msg);
|
||||
} catch (Exception e) {
|
||||
plugin.getLogger().log(Level.SEVERE, "Error in onPacketOutAsync().", e);
|
||||
}
|
||||
|
||||
if (msg != null) {
|
||||
super.write(ctx, msg, promise);
|
||||
}
|
||||
// Inject our packet interceptor
|
||||
if (interceptor == null) {
|
||||
interceptor = new PacketInterceptor();
|
||||
channel.pipeline().addBefore("packet_handler", handlerName, interceptor);
|
||||
}
|
||||
});
|
||||
return interceptor;
|
||||
} catch (IllegalArgumentException e) {
|
||||
// Try again
|
||||
return (PacketInterceptor) channel.pipeline().get(handlerName);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -148,14 +286,14 @@ public abstract class TinyProtocol {
|
||||
* @return The Netty channel.
|
||||
*/
|
||||
private Channel getChannel(Player player) {
|
||||
Channel channel = channelLookup.get(player);
|
||||
Channel channel = channelLookup.get(player.getName());
|
||||
|
||||
// Lookup channel again
|
||||
if (channel == null) {
|
||||
Object connection = getConnection.get(getPlayerHandle.invoke(player));
|
||||
Object manager = getManager.get(connection);
|
||||
|
||||
channelLookup.put(player, channel = getChannel.get(manager));
|
||||
channelLookup.put(player.getName(), channel = getChannel.get(manager));
|
||||
}
|
||||
return channel;
|
||||
}
|
||||
@ -166,7 +304,7 @@ public abstract class TinyProtocol {
|
||||
private Listener createListener() {
|
||||
return new Listener() {
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public final void onPlayerJoin(PlayerJoinEvent e) {
|
||||
public final void onPlayerLogin(PlayerLoginEvent e) {
|
||||
if (closed)
|
||||
return;
|
||||
injectPlayer(e.getPlayer());
|
||||
@ -205,6 +343,52 @@ public abstract class TinyProtocol {
|
||||
|
||||
// Clean up Bukkit
|
||||
HandlerList.unregisterAll(listener);
|
||||
unregisterChannelHandler();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Channel handler that is inserted into the player's channel pipeline, allowing us to intercept sent and received packets.
|
||||
* @author Kristian
|
||||
*/
|
||||
private final class PacketInterceptor extends ChannelDuplexHandler {
|
||||
// Updated by the login event
|
||||
public volatile Player player;
|
||||
|
||||
@Override
|
||||
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
|
||||
// Intercept channel
|
||||
final Channel channel = ctx.channel();
|
||||
handleLoginStart(channel, msg);
|
||||
|
||||
try {
|
||||
msg = onPacketInAsync(player, channel, msg);
|
||||
} catch (Exception e) {
|
||||
plugin.getLogger().log(Level.SEVERE, "Error in onPacketInAsync().", e);
|
||||
}
|
||||
|
||||
if (msg != null) {
|
||||
super.channelRead(ctx, msg);
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
|
||||
try {
|
||||
msg = onPacketOutAsync(player, ctx.channel(), msg);
|
||||
} catch (Exception e) {
|
||||
plugin.getLogger().log(Level.SEVERE, "Error in onPacketOutAsync().", e);
|
||||
}
|
||||
|
||||
if (msg != null) {
|
||||
super.write(ctx, msg, promise);
|
||||
}
|
||||
}
|
||||
|
||||
private void handleLoginStart(Channel channel, Object packet) {
|
||||
if (PACKET_LOGIN_IN_START.isInstance(packet)) {
|
||||
GameProfile profile = getGameProfile.get(packet);
|
||||
channelLookup.put(profile.getName(), channel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren