Paper/CraftBukkit-Patches/0123-Process-conversation-input-on-the-main-thread.-Fixes.patch
Zach Brown 19972e09b8 Update SpigotMC's patches
5a0150f586ed3eb15fe6f1f596d1a5a7d806f0f9 Fix ITEM_BREAK
e6a3911057bd94d8bd7021cbb4923fb84fb106d1 Upstream merge
d1cdcf8d4c3639f956474f02ed662517cffbe23e Remove old patch
068df64aeee368377e1673667bffc7a6dcf90554 Rebuild all patches
2014-11-30 16:16:48 -06:00

35 Zeilen
1.5 KiB
Diff

From 1e5e5842a6931bb5e35c926906900edd0fc19e91 Mon Sep 17 00:00:00 2001
From: riking <rikingcoding@gmail.com>
Date: Wed, 14 May 2014 13:46:48 -0700
Subject: [PATCH] Process conversation input on the main thread. Fixes
BUKKIT-5611
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index ef9e2dd..ea9cdcc 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -903,7 +903,18 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList
} else if (s.isEmpty()) {
c.warn(this.player.getName() + " tried to send an empty message");
} else if (getPlayer().isConversing()) {
- getPlayer().acceptConversationInput(s);
+ // Spigot start
+ final String message = s;
+ this.minecraftServer.processQueue.add( new Waitable()
+ {
+ @Override
+ protected Object evaluate()
+ {
+ getPlayer().acceptConversationInput( message );
+ return null;
+ }
+ } );
+ // Spigot end
} else if (this.player.getChatFlags() == EnumChatVisibility.SYSTEM) { // Re-add "Command Only" flag check
ChatMessage chatmessage = new ChatMessage("chat.cannotSend", new Object[0]);
--
2.1.0