Paper/Spigot-Server-Patches/0245-Fix-Dragon-Server-Crashes.patch
Aikar d089acb3bd
Switch to using ForgeFlower for Paper Only mc-dev imports
ForgeFlower is better than Spigots FernFlower at decompiling the source.

However, in order to maintain the CraftBukkit patches, we must keep
using spigots for the primary.

However, for any file that we import on top of Spigots imported files
there is nothing stopping us from using better decompiled files.

So these changes will use ForgeFlower to maintain a better set of
decomped files, so anything we add on top of Paper can start off
in a better spot.
2018-08-31 23:47:57 -04:00

25 Zeilen
1.3 KiB
Diff

From 88efcbefbf681a65f0c9a7e87669f91cdc4f85fe Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Mar 2018 20:52:07 -0400
Subject: [PATCH] Fix Dragon Server Crashes
If the dragon tries to find "ground" and hits a hole, or off edge,
it will infinitely keep looking for non air and eventually crash.
diff --git a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
index da89a69ed6..45f96078c5 100644
--- a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
+++ b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
@@ -49,7 +49,7 @@ public class DragonControllerLandedFlame extends AbstractDragonControllerLanded
double d2 = this.a.bD.locY + (double)(this.a.bD.length / 2.0F);
BlockPosition.MutableBlockPosition blockposition$mutableblockposition = new BlockPosition.MutableBlockPosition(MathHelper.floor(d0), MathHelper.floor(d2), MathHelper.floor(d1));
- while(this.a.world.isEmpty(blockposition$mutableblockposition)) {
+ while(this.a.world.isEmpty(blockposition$mutableblockposition) && d2 > 0) { // Paper
--d2;
blockposition$mutableblockposition.c(MathHelper.floor(d0), MathHelper.floor(d2), MathHelper.floor(d1));
}
--
2.18.0