Paper/Spigot-Server-Patches/0234-Fix-CraftEntity-hashCode.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

50 Zeilen
1.8 KiB
Diff

From 46b6981ff1b0e0f82a01d035f8957cfce5f43947 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 10 Jun 2018 20:20:15 -0400
Subject: [PATCH] Fix CraftEntity hashCode
hashCodes are not allowed to change, however bukkit used a value
that does change, the entityId.
When an entity is teleported dimensions, the entity reference is
replaced with a new one with a new entity ID.
For hashCode, we can simply use the UUID's hashCode to keep
the hashCode from changing.
equals() is ok to use getEntityId() because equals() should only
be true if both the left and right are the same reference.
Since entity ids can not duplicate during runtime, this
check is essentially the same as this.getHandle() == other.getHandle()
However, replaced it too to make it clearer of intent.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index b000bc8c7..1cd3448e5 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -720,14 +720,15 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
return false;
}
final CraftEntity other = (CraftEntity) obj;
- return (this.getEntityId() == other.getEntityId());
+ return (this.getHandle() == other.getHandle()); // Paper - while logically the same, this is clearer
}
+ // Paper - Fix hashCode. entity ID's are not static.
+ // A CraftEntity can change reference to a new entity with a new ID, and hash codes should never change
@Override
public int hashCode() {
- int hash = 7;
- hash = 29 * hash + this.getEntityId();
- return hash;
+ return getUniqueId().hashCode();
+ // Paper end
}
@Override
--
2.21.0