Paper/patches/server/0773-Configurable-max-block-light-for-monster-spawning.patch
Nassim Jahnke d5f1ffc2e6
Remove somewhat broken patch
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
2022-12-19 11:46:55 +01:00

20 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Thu, 16 Dec 2021 09:40:39 +0100
Subject: [PATCH] Configurable max block light for monster spawning
diff --git a/src/main/java/net/minecraft/world/entity/monster/Monster.java b/src/main/java/net/minecraft/world/entity/monster/Monster.java
index 6e0bd0eab0b06a4ac3042496bbb91292544e9f3c..55c245d0dfa369dc6de2197ae37335fba4fae4ae 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Monster.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Monster.java
@@ -93,7 +93,7 @@ public abstract class Monster extends PathfinderMob implements Enemy {
return false;
} else {
DimensionType dimensionType = world.dimensionType();
- int i = dimensionType.monsterSpawnBlockLightLimit();
+ int i = world.getLevel().paperConfig().entities.spawning.monsterSpawnMaxLightLevel >= 0 ? world.getLevel().paperConfig().entities.spawning.monsterSpawnMaxLightLevel : dimensionType.monsterSpawnBlockLightLimit(); // Paper
if (i < 15 && world.getBrightness(LightLayer.BLOCK, pos) > i) {
return false;
} else {