geforkt von Mirrors/Paper
fb25dc17c6
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da08d022 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN 0cef14e4 Remove draft API from selectEntities CraftBukkit Changes:a46fdbc6
Remove outdated build delay.3697519b
SPIGOT-4708: Fix ExactChoice recipes neglecting material9ead7009
SPIGOT-4677: Add minecraft.admin.command_feedback permissionc3749a23
Remove the Damage tag from items when it is 0.f74c7b95
SPIGOT-4706: Can't interact with active item494eef45
Mention requirement of JIRA ticket for bug fixes51d62dec
SPIGOT-4702: Exception when middle clicking certain slotsbe557e69
SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
28 Zeilen
1.1 KiB
Diff
28 Zeilen
1.1 KiB
Diff
From 60b37d35e44ae9b29a142bf1a33b4b750906059a Mon Sep 17 00:00:00 2001
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From: killme <killme-git@ibts.me>
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Date: Sun, 12 Nov 2017 19:40:01 +0100
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Subject: [PATCH] Prevent logins from being processed when the player has
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disconnected
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diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
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index 74bc08f85c..15c01333e7 100644
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--- a/src/main/java/net/minecraft/server/LoginListener.java
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+++ b/src/main/java/net/minecraft/server/LoginListener.java
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@@ -56,7 +56,11 @@ public class LoginListener implements PacketLoginInListener, ITickable {
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}
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// Paper end
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if (this.g == LoginListener.EnumProtocolState.READY_TO_ACCEPT) {
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- this.b();
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+ // Paper start - prevent logins to be processed even though disconnect was called
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+ if (networkManager.isConnected()) {
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+ this.b();
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+ }
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+ // Paper end
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} else if (this.g == LoginListener.EnumProtocolState.DELAY_ACCEPT) {
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EntityPlayer entityplayer = this.server.getPlayerList().a(this.i.getId());
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--
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2.21.0
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