geforkt von Mirrors/Paper
ac554ad46d
Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fa99e752 PR-1007: Add ItemMeta#getAsComponentString() 94a91782 Fix copy-pasted BlockType.Typed documentation 9b34ac8c Largely restore deprecated PotionData API 51a6449b PR-1008: Deprecate ITEMS_TOOLS, removed in 1.20.5 702d15fe Fix Javadoc reference 42f6cdf4 PR-919: Add internal ItemType and BlockType, delegate Material methods to them 237bb37b SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent 035ea146 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it 8c7880fb PR-1004: Improve field rename handling and centralize conversion between bukkit and string more 87c90e93 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent CraftBukkit Changes: 4af0f22e8 SPIGOT-7664: Item meta should prevail over block states c2ccc46ec SPIGOT-7666: Fix access to llama and horse special slot 124ac66d7 SPIGOT-7665: Fix ThrownPotion#getEffects() implementation only bringing custom effects 66f1f439a Restore null page behaviour of signed books even though not strictly allowed by API 6118e5398 Fix regression listening to minecraft:brand custom payloads c1a26b366 Fix unnecessary and potential not thread-safe chat visibility check 12360a7ec Remove unused imports 147b098b4 PR-1397: Add ItemMeta#getAsComponentString() 428aefe0e Largely restore deprecated PotionData API afe5b5ee9 PR-1275: Add internal ItemType and BlockType, delegate Material methods to them 8afeafa7d SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent 4e7d749d4 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it 441880757 Support both entity_data and bucket_entity_data on axolotl/fish buckets 0e22fdd1e Fix custom direct BlockState being not correctly set in DamageSource f2182ed47 SPIGOT-7659: TropicalFishBucketMeta should use BUCKET_ENTITY_DATA 2a6207fe1 PR-1393: Improve field rename handling and centralize conversion between bukkit and string more c024a5039 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent 741b84480 PR-1390: Improve internal handling of damage sources 0364df4e1 SPIGOT-7657: Error when loading angry entities
106 Zeilen
3.4 KiB
Diff
106 Zeilen
3.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 18 Sep 2022 13:10:28 -0400
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Subject: [PATCH] Add PrePlayerAttackEntityEvent
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diff --git a/src/main/java/io/papermc/paper/event/player/PrePlayerAttackEntityEvent.java b/src/main/java/io/papermc/paper/event/player/PrePlayerAttackEntityEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..148f46f4572a778f090b461808b53cf9cad10e11
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/player/PrePlayerAttackEntityEvent.java
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@@ -0,0 +1,93 @@
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+package io.papermc.paper.event.player;
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+
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+import org.bukkit.entity.Entity;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.jetbrains.annotations.ApiStatus;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Called when the player tries to attack an entity.
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+ * <p>
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+ * This occurs before any of the damage logic, so cancelling this event
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+ * will prevent any sort of sounds from being played when attacking.
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+ * <p>
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+ * This event will fire as cancelled for certain entities, with {@link PrePlayerAttackEntityEvent#willAttack()} being false
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+ * to indicate that this entity will not actually be attacked.
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+ * <p>
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+ * Note: there may be other factors (invulnerability, etc.) that will prevent this entity from being attacked that this event will not cover
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+ */
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+public class PrePlayerAttackEntityEvent extends PlayerEvent implements Cancellable {
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+
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+ private static final HandlerList HANDLER_LIST = new HandlerList();
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+
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+ @NotNull
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+ private final Entity attacked;
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+ private final boolean willAttack;
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+
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+ private boolean cancelled;
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+
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+ @ApiStatus.Internal
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+ public PrePlayerAttackEntityEvent(@NotNull Player player, @NotNull Entity attacked, boolean willAttack) {
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+ super(player);
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+ this.attacked = attacked;
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+ this.willAttack = willAttack;
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+ this.cancelled = !willAttack;
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+ }
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+
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+ /**
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+ * Gets the entity that was attacked in this event.
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+ *
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+ * @return entity that was attacked
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+ */
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+ @NotNull
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+ public Entity getAttacked() {
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+ return this.attacked;
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+ }
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+
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+ /**
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+ * Gets if this entity will be attacked normally.
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+ * Entities like falling sand will return {@code false} because
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+ * their entity type does not allow them to be attacked.
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+ * <p>
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+ * Note: there may be other factors (invulnerability, etc.) that will prevent this entity from being attacked that this event will not cover
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+ *
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+ * @return if the entity will actually be attacked
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+ */
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+ public boolean willAttack() {
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+ return this.willAttack;
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+ }
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return this.cancelled;
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+ }
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+
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+ /**
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+ * Sets if this attack should be cancelled, note if {@link PrePlayerAttackEntityEvent#willAttack()} returns false
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+ * this event will always be cancelled.
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+ *
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+ * @param cancel {@code true} if you wish to cancel this event
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+ */
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ if (!this.willAttack) {
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+ return;
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+ }
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+
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+ this.cancelled = cancel;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return HANDLER_LIST;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return HANDLER_LIST;
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+ }
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+}
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