geforkt von Mirrors/Paper
1143b63663
* Add Position * move Position patch to start
84 Zeilen
3.8 KiB
Diff
84 Zeilen
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Nassim Jahnke <nassim@njahnke.dev>
|
|
Date: Sun, 26 Jul 2020 14:44:16 +0200
|
|
Subject: [PATCH] More lightning API
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/entity/LightningStrike.java b/src/main/java/org/bukkit/entity/LightningStrike.java
|
|
index be347c3d0291f44036bae29a4e7e4645d6a4cdf6..6f5b6901032eb03606c4566b24459a03baac0c73 100644
|
|
--- a/src/main/java/org/bukkit/entity/LightningStrike.java
|
|
+++ b/src/main/java/org/bukkit/entity/LightningStrike.java
|
|
@@ -31,4 +31,72 @@ public interface LightningStrike extends Entity {
|
|
@Override
|
|
Spigot spigot();
|
|
// Spigot end
|
|
+
|
|
+ // Paper start
|
|
+ /**
|
|
+ * Returns the amount of flash iterations that will be done before the lightning dies.
|
|
+ *
|
|
+ * @see #getLifeTicks() for how long the current flash will last
|
|
+ * @return amount of flashes that will be shown before the lightning dies
|
|
+ */
|
|
+ int getFlashCount();
|
|
+
|
|
+ /**
|
|
+ * Sets the amount of life iterations that will be done before the lightning dies.
|
|
+ * Default number of flashes on creation is between 1-3.
|
|
+ *
|
|
+ * @param flashes amount of iterations that will be done before the lightning dies, must to be a positive number
|
|
+ */
|
|
+ void setFlashCount(int flashes);
|
|
+
|
|
+ /**
|
|
+ * Returns the amount of ticks the current flash will do damage for.
|
|
+ * Starts with 2 by default, will damage while it is equal to or above 0, with the next flash beginning somewhere between 0 and -9.
|
|
+ *
|
|
+ * @return ticks the current flash will do damage for
|
|
+ */
|
|
+ int getLifeTicks();
|
|
+
|
|
+ /**
|
|
+ * Sets the amount of ticks the current flash will do damage/fire for.
|
|
+ * Default is 2 for each flash, on which the sound and effect will also be played.
|
|
+ *
|
|
+ * @param lifeTicks ticks the current flash will do damage for
|
|
+ */
|
|
+ void setLifeTicks(int lifeTicks);
|
|
+
|
|
+ /**
|
|
+ * Returns the potential entity that caused this lightning strike to spawn in the world.
|
|
+ * <p>
|
|
+ * As of implementing this method, only {@link Player}s are capable of causing a lightning strike, however as this
|
|
+ * might change in future minecraft releases, this method does not guarantee a player as the cause of a lightning.
|
|
+ * Consumers of this method should hence validate whether or not the entity is a player if they want to use player
|
|
+ * specific methods through an {@code instanceOf} check.
|
|
+ * </p>
|
|
+ * <p>
|
|
+ * A player is, as of implementing this method, responsible for a lightning, and will hence be returned here as
|
|
+ * a cause, if they channeled a {@link Trident} to summon it or were explicitly defined as the cause of this
|
|
+ * lightning through {@link #setCausingPlayer(Player)}.
|
|
+ * </p>
|
|
+ *
|
|
+ * @return the entity that caused this lightning or null if the lightning was not caused by a entity (e.g. normal
|
|
+ * weather)
|
|
+ */
|
|
+ @org.jetbrains.annotations.Nullable
|
|
+ Entity getCausingEntity();
|
|
+
|
|
+ /**
|
|
+ * Updates the player that caused this lightning to be summoned into the world.
|
|
+ * By default, players that channel their {@link Trident} will be the cause of the respective lightning.
|
|
+ * <p>
|
|
+ * While the respective getter method {@link #getCausingEntity()} does not guarantee a player as the cause of a
|
|
+ * lightning to stay as future proof as possible, as of implementing this method, players are the only entities
|
|
+ * that can cause a lightning strike and hence this setter is restricted to players.
|
|
+ * </p>
|
|
+ *
|
|
+ * @param causingPlayer the player that should be the new cause of this lightning. {@code null} may be passed to
|
|
+ * indicate that no player is responsible for this lightning.
|
|
+ */
|
|
+ void setCausingPlayer(@org.jetbrains.annotations.Nullable Player causingPlayer);
|
|
+ // Paper end
|
|
}
|