geforkt von Mirrors/Paper
ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
71 Zeilen
4.1 KiB
Diff
71 Zeilen
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Mon, 2 Aug 2021 10:10:40 +0200
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Subject: [PATCH] Improve boat collision performance
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diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
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index 4fce18c52c8144460ebf0c1e336dce712d796cc6..384ddb03af26ae360fd22e2e231d9d14d6ad0865 100644
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--- a/src/main/java/net/minecraft/Util.java
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+++ b/src/main/java/net/minecraft/Util.java
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@@ -112,6 +112,7 @@ public class Util {
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}).findFirst().orElseThrow(() -> {
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return new IllegalStateException("No jar file system provider found");
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});
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+ public static final double COLLISION_EPSILON = 1.0E-7; // Paper
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private static Consumer<String> thePauser = (message) -> {
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};
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 6e2301f58f103b70b491fd59d5a6657593ac94b7..76ef3f561e3f8e0c0f9732feb64aacca93b57431 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1341,7 +1341,7 @@ public abstract class LivingEntity extends Entity {
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if (!source.isProjectile()) {
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Entity entity = source.getDirectEntity();
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- if (entity instanceof LivingEntity) {
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+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper
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this.blockUsingShield((LivingEntity) entity);
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}
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}
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@@ -1449,11 +1449,12 @@ public abstract class LivingEntity extends Entity {
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}
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if (entity1 != null) {
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- double d0 = entity1.getX() - this.getX();
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+ final boolean far = entity1.distanceToSqr(this) > (200.0 * 200.0); // Paper
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+ double d0 = far ? (Math.random() - Math.random()) : entity1.getX() - this.getX(); // Paper
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double d1;
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- for (d1 = entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
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+ for (d1 = far ? Math.random() - Math.random() : entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { // Paper
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d0 = (Math.random() - Math.random()) * 0.01D;
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}
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@@ -2163,7 +2164,7 @@ public abstract class LivingEntity extends Entity {
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this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING));
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Entity entity = damagesource.getDirectEntity();
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- if (entity instanceof LivingEntity) {
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+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper
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this.blockUsingShield((LivingEntity) entity);
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
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index 5641a7b5c5e3d93cddabd91703c6f001700c5869..29da8a42406feccf7932097b07b1d32a38fa96b7 100644
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--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
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+++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
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@@ -691,8 +691,8 @@ public class Boat extends Entity {
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this.invFriction = 0.05F;
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if (this.oldStatus == Boat.Status.IN_AIR && this.status != Boat.Status.IN_AIR && this.status != Boat.Status.ON_LAND) {
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this.waterLevel = this.getY(1.0D);
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- this.setPos(this.getX(), (double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D, this.getZ());
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- this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D));
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+ this.move(MoverType.SELF, new Vec3(0.0, ((double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D) - this.getY(), 0.0)); // Paper
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+ this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D)); // Paper
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this.lastYd = 0.0D;
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this.status = Boat.Status.IN_WATER;
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} else {
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