Paper/Spigot-Server-Patches/0159-Convert-new-health-to-a-float-during-set.patch
Zach Brown 0728696e06
Add ProjectileCollideEvent
Base our vanish changes on top of that event.
2016-12-16 22:13:46 -06:00

23 Zeilen
1.1 KiB
Diff

From 4c2a8f6a654bef3d63c3b05fb00bee8d4008fc5b Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Thu, 1 Sep 2016 09:51:31 +0000
Subject: [PATCH] Convert new health to a float during set
Convert the new health value to a float before doing any validation logic
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 0493c1b..13d480f 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -91,6 +91,7 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
}
public void setHealth(double health) {
+ health = (float) health; // Paper - convert health to a float during set to avoid the below error
if ((health < 0) || (health > getMaxHealth())) {
// Paper - Be more informative
throw new IllegalArgumentException("Health must be between 0 and " + getMaxHealth() + ", but was " + health
--
2.9.3