Paper/Spigot-Server-Patches/0318-Reset-players-airTicks-on-respawn.patch
Spottedleaf bb4002d82e
Handle CraftPlayer#setSpectatorTarget better
Use a proper teleport for teleporting to entities in different
worlds.

Validate that the target entity is valid and deny spectate
requests from frozen players.

Also, make sure the entity is spawned to the client before
sending the camera packet. If the entity isn't spawned clientside
when it receives the camera packet, then the client will not
spectate the target entity.
2020-05-14 18:05:00 -05:00

31 Zeilen
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 4609e402b419ed21e17ad34d02dca55b47c1c95e..ce0eadbae95a9f6b4e5a46a9d0ee1ccf69c6779a 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -2332,6 +2332,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
+ public int getMaxAirTicks() { return bw(); } // Paper - OBFHELPER
public int bw() {
return 300;
}
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 3175b0735f3b5f4d7e3e02dc083d32262d463de7..8c1cd0673e4b070ebbc9ecf7d9d4acf01d33ba3b 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -1887,6 +1887,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
this.setHealth(this.getMaxHealth());
+ this.setAirTicks(this.getMaxAirTicks()); // Paper
this.fireTicks = 0;
this.fallDistance = 0;
this.foodData = new FoodMetaData(this);