Paper/patches/server/0314-Fix-sounds-when-item-frames-are-modified-MC-123450.patch
Jake Potrebic afe633df08
convert API/server tests to mockito (#8848)
* convert API tests to mockito

* convert server tests to mockito

* add co-author
2023-02-15 13:27:40 -08:00

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1.1 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Sat, 27 Apr 2019 20:00:43 +0100
Subject: [PATCH] Fix sounds when item frames are modified (MC-123450)
This also fixes the adding sound playing when the item frame direction is changed.
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
index b3f2e45186ed01a18b204a8d23ed57ffc6886703..880ca7cb3ebccc16949e24a0230b1f83887b653f 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
@@ -328,7 +328,7 @@ public class ItemFrame extends HangingEntity {
this.onItemChanged(itemstack);
this.getEntityData().set(ItemFrame.DATA_ITEM, itemstack);
- if (!itemstack.isEmpty() && playSound) { // CraftBukkit
+ if (!itemstack.isEmpty() && flag && playSound) { // CraftBukkit // Paper - only play sound when update flag is set
this.playSound(this.getAddItemSound(), 1.0F, 1.0F);
}