geforkt von Mirrors/Paper
f37381ea8a
Removes synchronization from sending packets Makes normal packet sends no longer need to be wrapped and queued like it use to work. Adds more packet queue immunities on top of keep alive to let the following scenarios go out without delay: - Keep Alive - Chat - Kick - All of the packets during the Player Joined World event Hoping that latter one helps join timeout issues more too for slow connections. Removes processing packet queue off of main thread - for the few cases where it is allowed, order is not necessary nor should it even be happening concurrently in first place (handshaking/login/status) Ensures packets sent asynchronously are dispatched on main thread This helps ensure safety for ProtocolLib as packet listeners are commonly accessing world state. This will allow you to schedule a packet to be sent async, but itll be dispatched sync for packet listeners to process. This should solve some deadlock risks This may provide a decent performance improvement because thread synchronization incurs a cache reset so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really hot activity.
241 Zeilen
12 KiB
Diff
241 Zeilen
12 KiB
Diff
From ef0a83ad4172464d369414ca845de3c00cf356ec Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 21 Jul 2018 14:27:34 -0400
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Subject: [PATCH] Duplicate UUID Resolve Option
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Due to a bug in https://github.com/PaperMC/Paper/commit/2e29af3df05ec0a383f48be549d1c03200756d24
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which was added all the way back in March of 2016, it was unknown (potentially not at the time)
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that an entity might actually change the seed of the random object.
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At some point, EntitySquid did start setting the seed. Due to this shared random, this caused
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every entity to use a Random object with a predictable seed.
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This has caused entities to potentially generate with the same UUID....
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Over the years, servers have had entities disappear, but no sign of trouble
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because CraftBukkit removed the log lines indicating that something was wrong.
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We have fixed the root issue causing duplicate UUID's, however we now have chunk
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files full of entities that have the same UUID as another entity!
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When these chunks load, the 2nd entity will not be added to the world correctly.
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If that chunk loads in a different order in the future, then it will reverse and the
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missing one is now the one added to the world and not the other. This results in very
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inconsistent entity behavior.
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This change allows you to recover any duplicate entity by generating a new UUID for it.
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This also lets you delete them instead if you don't want to risk having new entities added to
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the world that you previously did not see.
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But for those who are ok with leaving this inconsistent behavior, you may use WARN or NOTHING options.
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It is recommended you regenerate the entities, as these were legit entities, and deserve your love.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 4ba72275b96..572679e4d1c 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -442,4 +442,43 @@ public class PaperWorldConfig {
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log("Using vanilla redstone algorithm.");
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}
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}
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+
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+ public enum DuplicateUUIDMode {
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+ SAFE_REGEN, DELETE, NOTHING, WARN
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+ }
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+ public DuplicateUUIDMode duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
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+ public int duplicateUUIDDeleteRange = 32;
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+ private void repairDuplicateUUID() {
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+ String desiredMode = getString("duplicate-uuid-resolver", "saferegen").toLowerCase().trim();
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+ duplicateUUIDDeleteRange = getInt("duplicate-uuid-saferegen-delete-range", duplicateUUIDDeleteRange);
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+ switch (desiredMode.toLowerCase()) {
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+ case "regen":
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+ case "regenerate":
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+ case "saferegen":
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+ case "saferegenerate":
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+ duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
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+ log("Duplicate UUID Resolve: Regenerate New UUID if distant (Delete likely duplicates within " + duplicateUUIDDeleteRange + " blocks)");
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+ break;
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+ case "remove":
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+ case "delete":
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+ duplicateUUIDMode = DuplicateUUIDMode.DELETE;
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+ log("Duplicate UUID Resolve: Delete Entity");
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+ break;
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+ case "silent":
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+ case "nothing":
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+ duplicateUUIDMode = DuplicateUUIDMode.NOTHING;
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+ logError("Duplicate UUID Resolve: Do Nothing (no logs) - Warning, may lose indication of bad things happening");
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+ break;
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+ case "log":
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+ case "warn":
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+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
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+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
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+ break;
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+ default:
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+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
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+ logError("Warning: Invalid duplicate-uuid-resolver config " + desiredMode + " - must be one of: regen, delete, nothing, warn");
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+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
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+ break;
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 8e9ddca049f..165cb994e84 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -492,6 +492,7 @@ public class Chunk implements IChunkAccess {
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if (i != this.loc.x || j != this.loc.z) {
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Chunk.LOGGER.warn("Wrong location! ({}, {}) should be ({}, {}), {}", i, j, this.loc.x, this.loc.z, entity);
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entity.dead = true;
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+ return; // Paper
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}
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int k = MathHelper.floor(entity.locY() / 16.0D);
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 030c9992ebe..fd6dad8437b 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -2749,6 +2749,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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});
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}
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+ public void setUUID(UUID uuid) { a(uuid); } // Paper - OBFHELPER
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public void a(UUID uuid) {
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this.uniqueID = uuid;
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this.am = this.uniqueID.toString();
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 4ee26ff08f7..1d255ce3833 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -1,6 +1,7 @@
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package net.minecraft.server;
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import co.aikar.timings.Timing; // Paper
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+import com.destroystokyo.paper.PaperWorldConfig; // Paper
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.Iterables;
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import com.google.common.collect.ComparisonChain; // Paper
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@@ -22,14 +23,17 @@ import java.io.File;
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import java.io.IOException;
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import java.io.Writer;
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import java.util.ArrayList;
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+import java.util.HashMap; // Paper
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import java.util.Collection;
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import java.util.Iterator;
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import java.util.List;
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+import java.util.Map; // Paper
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import java.util.Objects;
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import java.util.Optional;
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import java.util.Queue;
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import java.util.Set;
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import java.util.concurrent.CancellationException;
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+import java.util.UUID; // Paper
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.CompletionException;
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import java.util.concurrent.Executor;
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@@ -639,12 +643,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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// CraftBukkit start - these are spawned serialized (DefinedStructure) and we don't call an add event below at the moment due to ordering complexities
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boolean needsRemoval = false;
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if (chunk.needsDecoration && !this.world.getServer().getServer().getSpawnNPCs() && entity instanceof NPC) {
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- entity.die();
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+ entity.dead = true; // Paper
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needsRemoval = true;
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}
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-
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- if (!(entity instanceof EntityHuman) && (needsRemoval || !this.world.addEntityChunk(entity))) {
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- // CraftBukkit end
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+ // CraftBukkit end
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+ checkDupeUUID(entity); // Paper
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+ if (!(entity instanceof EntityHuman) && (entity.dead || !this.world.addEntityChunk(entity))) { // Paper
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if (list == null) {
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list = Lists.newArrayList(new Entity[]{entity});
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} else {
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@@ -671,6 +675,44 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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});
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}
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+ // Paper start
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+ private void checkDupeUUID(Entity entity) {
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+ PaperWorldConfig.DuplicateUUIDMode mode = world.paperConfig.duplicateUUIDMode;
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+ if (mode != PaperWorldConfig.DuplicateUUIDMode.WARN
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+ && mode != PaperWorldConfig.DuplicateUUIDMode.DELETE
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+ && mode != PaperWorldConfig.DuplicateUUIDMode.SAFE_REGEN) {
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+ return;
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+ }
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+ Entity other = world.getEntity(entity.uniqueID);
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+
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+ if (mode == PaperWorldConfig.DuplicateUUIDMode.SAFE_REGEN && other != null && !other.dead
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+ && Objects.equals(other.getSaveID(), entity.getSaveID())
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+ && entity.getBukkitEntity().getLocation().distance(other.getBukkitEntity().getLocation()) < world.paperConfig.duplicateUUIDDeleteRange
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+ ) {
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+ if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + " because it was near the duplicate and likely an actual duplicate. See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ entity.dead = true;
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+ return;
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+ }
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+ if (other != null && !other.dead) {
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+ switch (mode) {
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+ case SAFE_REGEN: {
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+ entity.setUUID(UUID.randomUUID());
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+ if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", regenerated UUID for " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ break;
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+ }
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+ case DELETE: {
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+ if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ entity.dead = true;
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+ break;
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+ }
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+ default:
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+ if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", doing nothing to " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ break;
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+ }
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+ }
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+ }
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+ // Paper end
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+
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public CompletableFuture<Either<Chunk, PlayerChunk.Failure>> a(PlayerChunk playerchunk) {
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ChunkCoordIntPair chunkcoordintpair = playerchunk.i();
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CompletableFuture<Either<List<IChunkAccess>, PlayerChunk.Failure>> completablefuture = this.a(chunkcoordintpair, 1, (i) -> {
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 6da2392915e..081df240f30 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -3,6 +3,8 @@ package net.minecraft.server;
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import com.google.common.annotations.VisibleForTesting;
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import co.aikar.timings.TimingHistory; // Paper
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import co.aikar.timings.Timings; // Paper
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+
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+import com.destroystokyo.paper.PaperWorldConfig; // Paper
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import com.google.common.collect.Lists;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Queues;
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@@ -1059,8 +1061,24 @@ public class WorldServer extends World {
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if (entity1 == null) {
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return false;
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} else {
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- WorldServer.LOGGER.error("Keeping entity {} that already exists with UUID {}", EntityTypes.getName(entity1.getEntityType()), entity.getUniqueID().toString()); // CraftBukkit // paper
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+ // Paper start
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+ if (entity1.dead) {
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+ unregisterEntity(entity1); // remove the existing entity
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+ return false;
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+ }
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+ // Paper end
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+ WorldServer.LOGGER.error("Keeping entity {} that already exists with UUID {}", entity1, entity.getUniqueID().toString()); // CraftBukkit // paper
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WorldServer.LOGGER.error("Deleting duplicate entity {}", entity); // CraftBukkit // paper
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+
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+ // Paper start
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+ if (DEBUG_ENTITIES && entity.world.paperConfig.duplicateUUIDMode != PaperWorldConfig.DuplicateUUIDMode.NOTHING) {
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+ if (entity1.addedToWorldStack != null) {
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+ entity1.addedToWorldStack.printStackTrace();
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+ }
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+
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+ getAddToWorldStackTrace(entity).printStackTrace();
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+ }
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+ // Paper end
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return true;
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}
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}
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--
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2.26.2
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