Paper/Spigot-Server-Patches/0228-EntityShootBowEvent-consumeArrow-and-getArrowItem-AP.patch
Aikar e2e09326d5
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3c844f35 #512: Expand Strider and Steerable entity API

CraftBukkit Changes:
32acc2621 #686: Expand Strider and Steerable entity API
2020-06-29 20:02:17 -04:00

98 Zeilen
7.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 15 Jun 2013 19:51:17 -0400
Subject: [PATCH] EntityShootBowEvent consumeArrow and getArrowItem API
Adds ability to get what arrow was shot, and control if it should be consumed.
diff --git a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
index 05ffe8af6a59e05d2c2e9567c675fd020d6b0723..84f83d48a8c41a26289ce0995aa9f5fd332c0ccb 100644
--- a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
+++ b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
@@ -155,7 +155,7 @@ public abstract class EntitySkeletonAbstract extends EntityMonster implements IR
entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
// CraftBukkit start
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow, 0.8F);
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), this.getItemInOffHand(), entityarrow, 0.8F); // Paper
if (event.isCancelled()) {
event.getProjectile().remove();
return;
diff --git a/src/main/java/net/minecraft/server/ItemBow.java b/src/main/java/net/minecraft/server/ItemBow.java
index 987b59dfcd3a69886e2722477300d313340690bb..b3cb832be6db70922c5495476e89124d75c9ed6d 100644
--- a/src/main/java/net/minecraft/server/ItemBow.java
+++ b/src/main/java/net/minecraft/server/ItemBow.java
@@ -26,6 +26,7 @@ public class ItemBow extends ItemProjectileWeapon implements ItemVanishable {
if ((double) f >= 0.1D) {
boolean flag1 = flag && itemstack1.getItem() == Items.ARROW;
+ boolean consumeArrow = true; // Paper
if (!world.isClientSide) {
ItemArrow itemarrow = (ItemArrow) ((ItemArrow) (itemstack1.getItem() instanceof ItemArrow ? itemstack1.getItem() : Items.ARROW));
EntityArrow entityarrow = itemarrow.a(world, itemstack1, (EntityLiving) entityhuman);
@@ -51,7 +52,7 @@ public class ItemBow extends ItemProjectileWeapon implements ItemVanishable {
entityarrow.setOnFire(100);
}
// CraftBukkit start
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, entityarrow, f);
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, itemstack1, entityarrow, f); // Paper
if (event.isCancelled()) {
event.getProjectile().remove();
return;
@@ -61,7 +62,8 @@ public class ItemBow extends ItemProjectileWeapon implements ItemVanishable {
itemstack.damage(1, entityhuman, (entityhuman1) -> {
entityhuman1.broadcastItemBreak(entityhuman.getRaisedHand());
});
- if (flag1 || entityhuman.abilities.canInstantlyBuild && (itemstack1.getItem() == Items.SPECTRAL_ARROW || itemstack1.getItem() == Items.TIPPED_ARROW)) {
+ consumeArrow = event.getConsumeArrow(); // Paper
+ if (!consumeArrow || flag1 || (entityhuman.abilities.canInstantlyBuild && ((itemstack1.getItem() == Items.SPECTRAL_ARROW) || (itemstack1.getItem() == Items.TIPPED_ARROW)))) { // Paper - add
entityarrow.fromPlayer = EntityArrow.PickupStatus.CREATIVE_ONLY;
}
@@ -78,7 +80,7 @@ public class ItemBow extends ItemProjectileWeapon implements ItemVanishable {
}
world.playSound((EntityHuman) null, entityhuman.locX(), entityhuman.locY(), entityhuman.locZ(), SoundEffects.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (ItemBow.RANDOM.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
- if (!flag1 && !entityhuman.abilities.canInstantlyBuild) {
+ if (!flag1 && !entityhuman.abilities.canInstantlyBuild && consumeArrow) { // Paper
itemstack1.subtract(1);
if (itemstack1.isEmpty()) {
entityhuman.inventory.f(itemstack1);
diff --git a/src/main/java/net/minecraft/server/ItemCrossbow.java b/src/main/java/net/minecraft/server/ItemCrossbow.java
index 1592e94c78611a4b968bfb24daf68570e778fadd..31c80bb0a2e403c34fb9cd4b3ee4e903d90dc356 100644
--- a/src/main/java/net/minecraft/server/ItemCrossbow.java
+++ b/src/main/java/net/minecraft/server/ItemCrossbow.java
@@ -205,7 +205,7 @@ public class ItemCrossbow extends ItemProjectileWeapon implements ItemVanishable
((IProjectile) object).shoot((double) vector3fa.a(), (double) vector3fa.b(), (double) vector3fa.c(), f1, f2);
}
// CraftBukkit start
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, (Entity) object, f);
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, itemstack1, (IProjectile) object, f); // Paper // TODO: consume??
if (event.isCancelled()) {
event.getProjectile().remove();
return;
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 3354c320978ac7f99ecec1f928b31536f6621e20..d75ad03bbae557fb37e4b6bd4b85b1b3b1bceeae 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -493,16 +493,16 @@ public class CraftEventFactory {
/**
* EntityShootBowEvent
*/
- public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, Entity entityArrow, float force) {
+ public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, ItemStack arrowItem, IProjectile entityArrow, float force) { // paper
LivingEntity shooter = (LivingEntity) who.getBukkitEntity();
CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
- org.bukkit.entity.Entity arrow = entityArrow.getBukkitEntity();
+ org.bukkit.entity.Entity arrow = ((Entity) entityArrow).getBukkitEntity(); // Paper
if (itemInHand != null && (itemInHand.getType() == Material.AIR || itemInHand.getAmount() == 0)) {
itemInHand = null;
}
- EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, arrow, force);
+ EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, CraftItemStack.asCraftMirror(arrowItem), arrow, force); // Paper
Bukkit.getPluginManager().callEvent(event);
return event;