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CraftBukkit/Spigot f2be8b0482 SPIGOT-5378: Fix TileEntity fixer deadlock
Chunk loading logic can make getTileEntity calls, and these can
be off of the main thread (i.e lighting). The TileEntity fixer
makes a getType call, which will block on chunk load. Thus a
deadlock can occur between a lighting thread and the server thread.

By: Spottedleaf <Spottedleaf@users.noreply.github.com>
2019-10-20 00:50:26 -07:00
paper-server SPIGOT-5378: Fix TileEntity fixer deadlock 2019-10-20 00:50:26 -07:00