geforkt von Mirrors/Paper
459987d69f
improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
232 Zeilen
11 KiB
Diff
232 Zeilen
11 KiB
Diff
From 55ee472e8ef42a126e87749d723842dc3d7e3151 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 18 Jun 2016 23:22:12 -0400
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Subject: [PATCH] Delay Chunk Unloads based on Player Movement
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When players are moving in the world, doing things such as building or exploring,
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they will commonly go back and forth in a small area. This causes a ton of chunk load
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and unload activity on the edge chunks of their view distance.
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A simple back and forth movement in 6 blocks could spam a chunk to thrash a
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loading and unload cycle over and over again.
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This is very wasteful. This system introduces a delay of inactivity on a chunk
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before it actually unloads, which is maintained separately from ChunkGC.
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This allows servers with smaller worlds who do less long distance exploring to stop
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wasting cpu cycles on saving/unloading/reloading chunks repeatedly.
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This also makes the Chunk GC System useless, by auto scheduling unload as soon as
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a spare chunk is added to the server thats outside of view distance.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index ff1a2046f6..0cd15c17e8 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -296,4 +296,18 @@ public class PaperWorldConfig {
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preventTntFromMovingInWater = getBoolean("prevent-tnt-from-moving-in-water", false);
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log("Prevent TNT from moving in water: " + preventTntFromMovingInWater);
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}
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+
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+ public long delayChunkUnloadsBy;
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+ private void delayChunkUnloadsBy() {
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+ delayChunkUnloadsBy = PaperConfig.getSeconds(getString("delay-chunk-unloads-by", "10s"));
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+ if (delayChunkUnloadsBy > 0) {
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+ log("Delaying chunk unloads by " + delayChunkUnloadsBy + " seconds");
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+ delayChunkUnloadsBy *= 1000;
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+ }
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+ }
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+
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+ public boolean skipEntityTickingInChunksScheduledForUnload = true;
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+ private void skipEntityTickingInChunksScheduledForUnload() {
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+ skipEntityTickingInChunksScheduledForUnload = getBoolean("skip-entity-ticking-in-chunks-scheduled-for-unload", skipEntityTickingInChunksScheduledForUnload);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index e1c3e19029..bc4d6f127d 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -37,6 +37,7 @@ public class Chunk implements IChunkAccess {
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private boolean i;public boolean isLoaded() { return i; } // Paper - OBFHELPER
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public final World world;
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public final Map<HeightMap.Type, HeightMap> heightMap;
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+ public Long scheduledForUnload; // Paper - delay chunk unloads
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public final int locX;
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public final int locZ;
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private boolean l; public boolean needsGapCheck() { return l; } // Paper - OBFHELPER
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diff --git a/src/main/java/net/minecraft/server/ChunkMap.java b/src/main/java/net/minecraft/server/ChunkMap.java
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index df967ff07d..a3dc90fd2b 100644
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--- a/src/main/java/net/minecraft/server/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/ChunkMap.java
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@@ -48,6 +48,15 @@ public class ChunkMap extends Long2ObjectOpenHashMap<Chunk> {
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}
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}
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}
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+ // Paper start - if this is a spare chunk (not part of any players view distance), go ahead and queue it for unload.
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+ if (!((WorldServer)chunk.world).getPlayerChunkMap().isChunkInUse(chunk.locX, chunk.locZ)) {
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+ if (chunk.world.paperConfig.delayChunkUnloadsBy > 0) {
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+ chunk.scheduledForUnload = System.currentTimeMillis();
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+ } else {
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+ ((WorldServer) chunk.world).getChunkProviderServer().unload(chunk);
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+ }
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+ }
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+ // Paper end
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chunk.world.timings.syncChunkLoadPostTimer.stopTiming(); // Paper
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 2d10f4aa37..719d5deb2c 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -306,6 +306,19 @@ public class ChunkProviderServer implements IChunkProvider {
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}
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activityAccountant.endActivity(); // Spigot
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}
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+ // Paper start - delayed chunk unloads
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+ long now = System.currentTimeMillis();
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+ long unloadAfter = world.paperConfig.delayChunkUnloadsBy;
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+ if (unloadAfter > 0) {
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+ //noinspection Convert2streamapi
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+ for (Chunk chunk : chunks.values()) {
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+ if (chunk.scheduledForUnload != null && now - chunk.scheduledForUnload > unloadAfter) {
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+ chunk.scheduledForUnload = null;
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+ unload(chunk);
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+ }
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+ }
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+ }
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+ // Paper end
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this.chunkScheduler.a(booleansupplier);
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
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index ac0e90eeca..2fd8fa30ee 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunk.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
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@@ -33,8 +33,22 @@ public class PlayerChunk {
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public void run() {
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loadInProgress = false;
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PlayerChunk.this.chunk = PlayerChunk.this.playerChunkMap.getWorld().getChunkProviderServer().getChunkAt(location.x, location.z, true, true);
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+ markChunkUsed(); // Paper - delay chunk unloads
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}
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};
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+ // Paper start - delay chunk unloads
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+ private void markChunkUsed() {
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+ if (chunk == null) {
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+ return;
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+ }
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+ if (chunkHasPlayers) {
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+ chunk.scheduledForUnload = null;
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+ } else if (chunk.scheduledForUnload == null) {
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+ chunk.scheduledForUnload = System.currentTimeMillis();
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+ }
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+ }
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+ private boolean chunkHasPlayers = false;
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+ // Paper end
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// CraftBukkit end
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public PlayerChunk(PlayerChunkMap playerchunkmap, int i, int j) {
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@@ -44,6 +58,7 @@ public class PlayerChunk {
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chunkproviderserver.a(i, j);
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this.chunk = chunkproviderserver.getChunkAt(i, j, true, false);
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+ markChunkUsed(); // Paper - delay chunk unloads
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}
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public ChunkCoordIntPair a() {
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@@ -56,6 +71,8 @@ public class PlayerChunk {
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} else {
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if (this.c.isEmpty()) {
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this.i = this.playerChunkMap.getWorld().getTime();
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+ chunkHasPlayers = true; // Paper - delay chunk unloads
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+ markChunkUsed(); // Paper - delay chunk unloads
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}
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this.c.add(entityplayer);
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@@ -74,6 +91,8 @@ public class PlayerChunk {
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this.c.remove(entityplayer);
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if (this.c.isEmpty()) {
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+ chunkHasPlayers = false; // Paper - delay chunk unloads
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+ markChunkUsed(); // Paper - delay chunk unloads
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this.playerChunkMap.b(this);
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}
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@@ -85,6 +104,7 @@ public class PlayerChunk {
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return true;
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} else {
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this.chunk = this.playerChunkMap.getWorld().getChunkProviderServer().getChunkAt(this.location.x, this.location.z, true, flag);
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+ markChunkUsed(); // Paper - delay chunk unloads
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return this.chunk != null;
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}
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index a69d510dd1..7b67fa3208 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -460,7 +460,13 @@ public class PlayerChunkMap {
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Chunk chunk = playerchunk.f();
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if (chunk != null) {
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- this.getWorld().getChunkProviderServer().unload(chunk);
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+ // Paper start - delay chunk unloads
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+ if (world.paperConfig.delayChunkUnloadsBy <= 0) {
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+ this.getWorld().getChunkProviderServer().unload(chunk);
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+ } else {
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+ chunk.scheduledForUnload = System.currentTimeMillis();
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+ }
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+ // Paper end
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}
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 785f020652..d31101861c 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1342,7 +1342,13 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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if (!tileentity.x() && tileentity.hasWorld()) {
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BlockPosition blockposition = tileentity.getPosition();
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- if (this.isLoaded(blockposition) && this.K.a(blockposition)) {
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+ // Paper start - Skip ticking in chunks scheduled for unload
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+ net.minecraft.server.Chunk chunk = this.getChunkIfLoaded(blockposition);
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+ boolean shouldTick = chunk != null;
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+ if(this.paperConfig.skipEntityTickingInChunksScheduledForUnload)
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+ shouldTick = shouldTick && chunk.scheduledForUnload == null;
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+ if (shouldTick && this.K.a(blockposition)) {
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+ // Paper end
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try {
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this.methodProfiler.a(() -> {
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return String.valueOf(TileEntityTypes.a(tileentity.C()));
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 72d1a0f51d..3536433d14 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1633,7 +1633,7 @@ public class CraftWorld implements World {
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ChunkProviderServer cps = world.getChunkProviderServer();
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for (net.minecraft.server.Chunk chunk : cps.chunks.values()) {
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// If in use, skip it
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- if (isChunkInUse(chunk.locX, chunk.locZ)) {
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+ if (isChunkInUse(chunk.locX, chunk.locZ) || chunk.scheduledForUnload != null) { // Paper - delayed chunk unloads
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continue;
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}
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diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
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index 05e10fb366..d47a77fdee 100644
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--- a/src/main/java/org/spigotmc/ActivationRange.java
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+++ b/src/main/java/org/spigotmc/ActivationRange.java
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@@ -319,6 +319,11 @@ public class ActivationRange
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{
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isActive = false;
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}
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+ // Paper start - Skip ticking in chunks scheduled for unload
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+ else if (entity.world.paperConfig.skipEntityTickingInChunksScheduledForUnload && (chunk == null || chunk.scheduledForUnload != null)) {
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+ isActive = false;
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+ }
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+ // Paper end
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return isActive;
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}
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}
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--
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2.19.0
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