Paper/Spigot-Server-Patches/0247-Make-legacy-ping-handler-more-reliable.patch
Aikar b62dfa0bf9
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
39ce5d3a SPIGOT-4399: ItemMeta.equals broken with AttributeModifiers

CraftBukkit Changes:
1cf8b5dc SPIGOT-4400: Populators running on existing chunks
116cb9a1 SPIGOT-4399: Add attribute modifier equality test
5ee1c18a SPIGOT-4398: Set ASM7_EXPERIMENTAL flag
2018-09-28 19:31:59 -04:00

172 Zeilen
6.2 KiB
Diff

From f1dd4093f4e8f7d7ac4e82b2eb972e830913bf95 Mon Sep 17 00:00:00 2001
From: Minecrell <minecrell@minecrell.net>
Date: Wed, 11 Oct 2017 18:22:50 +0200
Subject: [PATCH] Make legacy ping handler more reliable
The Minecraft server often fails to respond to old ("legacy") pings
from old Minecraft versions using the protocol used before the switch
to Netty in Minecraft 1.7.
Due to packet fragmentation[1], we might not have all needed bytes
available when the LegacyPingHandler is called. In this case, it will
run into an error, remove the handler and continue using the modern
protocol.
This is unlikely to happen for the first two revisions of the legacy
ping protocol (used in Minecraft 1.5.x and older) since the request
consists of only one or two bytes, but happens frequently for the
last/third revision introduced in Minecraft 1.6.
It has much larger, variable packet sizes due to the inclusion of
the virtual host (the hostname/port used to connect to the server).
The solution[2] is simple: If we find more than two matching bytes,
we buffer the remaining bytes until we have enough to fully read and
respond to the request.
[1]: https://netty.io/wiki/user-guide-for-4.x.html#wiki-h3-11
[2]: https://netty.io/wiki/user-guide-for-4.x.html#wiki-h4-13
diff --git a/src/main/java/net/minecraft/server/LegacyPingHandler.java b/src/main/java/net/minecraft/server/LegacyPingHandler.java
index 5691d0aeaf..aafca9c9c4 100644
--- a/src/main/java/net/minecraft/server/LegacyPingHandler.java
+++ b/src/main/java/net/minecraft/server/LegacyPingHandler.java
@@ -13,6 +13,7 @@ import org.apache.logging.log4j.Logger;
public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
private static final Logger a = LogManager.getLogger();
private final ServerConnection b;
+ private ByteBuf buf; // Paper
public LegacyPingHandler(ServerConnection serverconnection) {
this.b = serverconnection;
@@ -20,6 +21,16 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
public void channelRead(ChannelHandlerContext channelhandlercontext, Object object) throws Exception {
ByteBuf bytebuf = (ByteBuf)object;
+ // Paper start - Make legacy ping handler more reliable
+ if (this.buf != null) {
+ try {
+ readLegacy1_6(channelhandlercontext, bytebuf);
+ } finally {
+ bytebuf.release();
+ }
+ return;
+ }
+ // Paper end
bytebuf.markReaderIndex();
boolean flag = true;
@@ -44,6 +55,10 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
this.a(channelhandlercontext, this.a(s));
break;
default:
+ // Paper start - Replace with improved version below
+ if (bytebuf.readUnsignedByte() != 0x01 || bytebuf.readUnsignedByte() != 0xFA) return;
+ readLegacy1_6(channelhandlercontext, bytebuf);
+ /*
boolean flag1 = bytebuf.readUnsignedByte() == 1;
flag1 = flag1 & bytebuf.readUnsignedByte() == 250;
flag1 = flag1 & "MC|PingHost".equals(new String(bytebuf.readBytes(bytebuf.readShort() * 2).array(), StandardCharsets.UTF_16BE));
@@ -65,6 +80,7 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
} finally {
bytebuf1.release();
}
+ */ // Paper end- end commenting out
}
bytebuf.release();
@@ -84,6 +100,90 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
}
+ // Paper start
+ private static String readLegacyString(ByteBuf buf) {
+ int size = buf.readShort() * Character.BYTES;
+ if (!buf.isReadable(size)) {
+ return null;
+ }
+
+ String result = buf.toString(buf.readerIndex(), size, StandardCharsets.UTF_16BE);
+ buf.skipBytes(size); // toString doesn't increase readerIndex automatically
+ return result;
+ }
+
+ private void readLegacy1_6(ChannelHandlerContext ctx, ByteBuf part) {
+ ByteBuf buf = this.buf;
+
+ if (buf == null) {
+ this.buf = buf = ctx.alloc().buffer();
+ buf.markReaderIndex();
+ } else {
+ buf.resetReaderIndex();
+ }
+
+ buf.writeBytes(part);
+
+ if (!buf.isReadable(Short.BYTES + Short.BYTES + Byte.BYTES + Short.BYTES + Integer.BYTES)) {
+ return;
+ }
+
+ String s = readLegacyString(buf);
+ if (s == null) {
+ return;
+ }
+
+ if (!s.equals("MC|PingHost")) {
+ removeHandler(ctx);
+ return;
+ }
+
+ if (!buf.isReadable(Short.BYTES) || !buf.isReadable(buf.readShort())) {
+ return;
+ }
+
+ MinecraftServer server = this.b.d();
+ int protocolVersion = buf.readByte();
+ String host = readLegacyString(buf);
+ if (host == null) {
+ removeHandler(ctx);
+ return;
+ }
+ int port = buf.readInt();
+
+ if (buf.isReadable()) {
+ removeHandler(ctx);
+ return;
+ }
+
+ buf.release();
+ this.buf = null;
+
+ a.debug("Ping: (1.6) from {}", ctx.channel().remoteAddress());
+
+ String response = String.format("\u00a71\u0000%d\u0000%s\u0000%s\u0000%d\u0000%d",
+ Byte.MAX_VALUE, server.getVersion(), server.getMotd(), server.getPlayerCount(), server.getMaxPlayers());
+ this.a(ctx, this.a(response));
+ }
+
+ private void removeHandler(ChannelHandlerContext ctx) {
+ ByteBuf buf = this.buf;
+ this.buf = null;
+
+ buf.resetReaderIndex();
+ ctx.pipeline().remove(this);
+ ctx.fireChannelRead(buf);
+ }
+
+ @Override
+ public void handlerRemoved(ChannelHandlerContext ctx) {
+ if (this.buf != null) {
+ this.buf.release();
+ this.buf = null;
+ }
+ }
+ // Paper end
+
private void a(ChannelHandlerContext channelhandlercontext, ByteBuf bytebuf) {
channelhandlercontext.pipeline().firstContext().writeAndFlush(bytebuf).addListener(ChannelFutureListener.CLOSE);
}
--
2.19.0