geforkt von Mirrors/Paper
d16a5d8813
Prereq changes for the coming storm of performance patches. Includes optimising incremental saving
87 Zeilen
4.8 KiB
Diff
87 Zeilen
4.8 KiB
Diff
From f4e1ede0e866a8f95fcf9a7adf08311a6509edb2 Mon Sep 17 00:00:00 2001
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From: Trigary <trigary0@gmail.com>
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Date: Fri, 14 Sep 2018 17:42:08 +0200
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Subject: [PATCH] Limit lightning strike effect distance
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 487b0d5cd6..b8789c8ecc 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -242,6 +242,28 @@ public class PaperWorldConfig {
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}
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}
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+ public double sqrMaxThunderDistance;
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+ public double sqrMaxLightningImpactSoundDistance;
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+ public double maxLightningFlashDistance;
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+ private void lightningStrikeDistanceLimit() {
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+ sqrMaxThunderDistance = getInt("lightning-strike-distance-limit.sound", -1);
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+ if (sqrMaxThunderDistance > 0) {
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+ sqrMaxThunderDistance *= sqrMaxThunderDistance;
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+ }
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+
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+ sqrMaxLightningImpactSoundDistance = getInt("lightning-strike-distance-limit.impact-sound", -1);
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+ if (sqrMaxLightningImpactSoundDistance < 0) {
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+ sqrMaxLightningImpactSoundDistance = 32 * 32; //Vanilla value
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+ } else {
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+ sqrMaxLightningImpactSoundDistance *= sqrMaxLightningImpactSoundDistance;
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+ }
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+
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+ maxLightningFlashDistance = getInt("lightning-strike-distance-limit.flash", -1);
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+ if (maxLightningFlashDistance < 0) {
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+ maxLightningFlashDistance = 512; // Vanilla value
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+ }
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+ }
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+
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public int fixedInhabitedTime;
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private void fixedInhabitedTime() {
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if (PaperConfig.version < 16) {
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diff --git a/src/main/java/net/minecraft/server/EntityLightning.java b/src/main/java/net/minecraft/server/EntityLightning.java
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index 7c518983a9..bdb534deb4 100644
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--- a/src/main/java/net/minecraft/server/EntityLightning.java
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+++ b/src/main/java/net/minecraft/server/EntityLightning.java
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@@ -64,6 +64,17 @@ public class EntityLightning extends Entity {
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double deltaX = this.locX() - player.locX();
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double deltaZ = this.locZ() - player.locZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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+ // Paper start - Limit lightning strike effect distance
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+ if (distanceSquared <= this.world.paperConfig.sqrMaxLightningImpactSoundDistance) {
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+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT,
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+ SoundCategory.WEATHER, this.locX(), this.locY(), this.locZ(), 2.0f, 0.5F + this.random.nextFloat() * 0.2F));
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+ }
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+
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+ if (world.paperConfig.sqrMaxThunderDistance != -1 && distanceSquared >= world.paperConfig.sqrMaxThunderDistance) {
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+ continue;
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+ }
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+
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+ // Paper end
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if (distanceSquared > viewDistance * viewDistance) {
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double deltaLength = Math.sqrt(distanceSquared);
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double relativeX = player.locX() + (deltaX / deltaLength) * viewDistance;
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@@ -74,7 +85,7 @@ public class EntityLightning extends Entity {
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}
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}
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// CraftBukkit end
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- this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
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+ //this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F); // Paper - Limit lightning strike effect distance (the packet is now sent from inside the loop)
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}
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--this.lifeTicks;
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index f12cadc735..78a9b31891 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1271,7 +1271,7 @@ public class WorldServer extends World {
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}
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// CraftBukkit end
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this.globalEntityList.add(entitylightning);
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- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX(), entitylightning.locY(), entitylightning.locZ(), 512.0D, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension
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+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX(), entitylightning.locY(), entitylightning.locZ(), paperConfig.maxLightningFlashDistance, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension, limit lightning strike effect distance
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}
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@Override
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--
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2.25.0.windows.1
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