Paper/src/main/java/net/minecraft/server/BlockPistonExtension.java
Warren Loo c100e20d60 Reverting the Drop API for now, we need to re-evalute this as it is causing too many issues and blocking releases.
This reverts commits:
- d2d03afc8854394aeefb40ea5ebf224c8032b19f
- 6245746e91123dd8ef70e5f15b7cdfc7e36d8e8c
- 41fae5c613e9e69a8f6bdf33b23bb09d7f407433
- c34bdecab42cf4098054a5ea43e1c2958d44ae92
- d7445084ac9a90fa0b66d8b050b8d0d2a062eaf3
- 6a6ed2e6ae2328a8a791bcc6857c44dc6c6a7030
- a783bc4dc95da8e26c673abe48fad96b550aba28
- cb50fd68766df8e07631ba5be85759f8257e8068
- 34dfff2ad5c407c712b2783f02960aac5e8649f2
- f33b513820de987b49a4338e85df80968217a601
- 5fd9fdfde055e6eb6a83db246d009b69377b7c94
- 2795b116f40d06551fbb7b96d1963c0ddbeac384
2012-03-27 20:04:26 -04:00

160 Zeilen
4.7 KiB
Java

package net.minecraft.server;
import java.util.ArrayList;
import java.util.Random;
public class BlockPistonExtension extends Block {
private int a = -1;
public BlockPistonExtension(int i, int j) {
super(i, j, Material.PISTON);
this.a(h);
this.c(0.5F);
}
public void remove(World world, int i, int j, int k) {
super.remove(world, i, j, k);
int l = world.getData(i, j, k);
if (l > 5 || l < 0) return; // CraftBukkit - fixed a piston AIOOBE issue.
int i1 = Facing.OPPOSITE_FACING[b(l)];
i += Facing.b[i1];
j += Facing.c[i1];
k += Facing.d[i1];
int j1 = world.getTypeId(i, j, k);
if (j1 == Block.PISTON.id || j1 == Block.PISTON_STICKY.id) {
l = world.getData(i, j, k);
if (BlockPiston.e(l)) {
Block.byId[j1].b(world, i, j, k, l, 0);
world.setTypeId(i, j, k, 0);
}
}
}
public int a(int i, int j) {
int k = b(j);
return i == k ? (this.a >= 0 ? this.a : ((j & 8) != 0 ? this.textureId - 1 : this.textureId)) : (i == Facing.OPPOSITE_FACING[k] ? 107 : 108);
}
public int c() {
return 17;
}
public boolean a() {
return false;
}
public boolean b() {
return false;
}
public boolean canPlace(World world, int i, int j, int k) {
return false;
}
public boolean canPlace(World world, int i, int j, int k, int l) {
return false;
}
public int a(Random random) {
return 0;
}
public void a(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, ArrayList arraylist) {
int l = world.getData(i, j, k);
switch (b(l)) {
case 0:
this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.25F, 1.0F);
super.a(world, i, j, k, axisalignedbb, arraylist);
this.a(0.375F, 0.25F, 0.375F, 0.625F, 1.0F, 0.625F);
super.a(world, i, j, k, axisalignedbb, arraylist);
break;
case 1:
this.a(0.0F, 0.75F, 0.0F, 1.0F, 1.0F, 1.0F);
super.a(world, i, j, k, axisalignedbb, arraylist);
this.a(0.375F, 0.0F, 0.375F, 0.625F, 0.75F, 0.625F);
super.a(world, i, j, k, axisalignedbb, arraylist);
break;
case 2:
this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.25F);
super.a(world, i, j, k, axisalignedbb, arraylist);
this.a(0.25F, 0.375F, 0.25F, 0.75F, 0.625F, 1.0F);
super.a(world, i, j, k, axisalignedbb, arraylist);
break;
case 3:
this.a(0.0F, 0.0F, 0.75F, 1.0F, 1.0F, 1.0F);
super.a(world, i, j, k, axisalignedbb, arraylist);
this.a(0.25F, 0.375F, 0.0F, 0.75F, 0.625F, 0.75F);
super.a(world, i, j, k, axisalignedbb, arraylist);
break;
case 4:
this.a(0.0F, 0.0F, 0.0F, 0.25F, 1.0F, 1.0F);
super.a(world, i, j, k, axisalignedbb, arraylist);
this.a(0.375F, 0.25F, 0.25F, 0.625F, 0.75F, 1.0F);
super.a(world, i, j, k, axisalignedbb, arraylist);
break;
case 5:
this.a(0.75F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
super.a(world, i, j, k, axisalignedbb, arraylist);
this.a(0.0F, 0.375F, 0.25F, 0.75F, 0.625F, 0.75F);
super.a(world, i, j, k, axisalignedbb, arraylist);
}
this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) {
int l = iblockaccess.getData(i, j, k);
switch (b(l)) {
case 0:
this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.25F, 1.0F);
break;
case 1:
this.a(0.0F, 0.75F, 0.0F, 1.0F, 1.0F, 1.0F);
break;
case 2:
this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.25F);
break;
case 3:
this.a(0.0F, 0.0F, 0.75F, 1.0F, 1.0F, 1.0F);
break;
case 4:
this.a(0.0F, 0.0F, 0.0F, 0.25F, 1.0F, 1.0F);
break;
case 5:
this.a(0.75F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
}
public void doPhysics(World world, int i, int j, int k, int l) {
int i1 = b(world.getData(i, j, k));
if (i1 > 5 || i1 < 0) return; // CraftBukkit - fixed a piston AIOOBE issue.
int j1 = world.getTypeId(i - Facing.b[i1], j - Facing.c[i1], k - Facing.d[i1]);
if (j1 != Block.PISTON.id && j1 != Block.PISTON_STICKY.id) {
world.setTypeId(i, j, k, 0);
} else {
Block.byId[j1].doPhysics(world, i - Facing.b[i1], j - Facing.c[i1], k - Facing.d[i1], l);
}
}
public static int b(int i) {
return i & 7;
}
}