geforkt von Mirrors/Paper
2f782a6652
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:17543ecf
SPIGOT-5035: Error Using Virtual Merchant GUI0fc6922b
SPIGOT-5028: Villager#setVillagerExperience() doesn't workbdbdbe44
SPIGOT-5024: Fox error - Unknown target reason
73 Zeilen
3.0 KiB
Diff
73 Zeilen
3.0 KiB
Diff
From c4ebf33bd6863122ff5a3206d7c04096d30f6a6f Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 31 Mar 2019 22:02:24 -0700
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Subject: [PATCH] Allow login events to fire only after the server plugins are
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enabled
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Event threads will simply block until they're ready to accept.
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diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
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index 9e4bc24058..028c23dbe6 100644
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--- a/src/main/java/net/minecraft/server/LoginListener.java
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+++ b/src/main/java/net/minecraft/server/LoginListener.java
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@@ -285,6 +285,36 @@ public class LoginListener implements PacketLoginInListener {
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}
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}
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+ // Paper start - Delay async prelogin until plugins are ready
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+ private static volatile Object blockingLogins = new Object();
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+
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+ public static void checkStartupAndBlock() {
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+ final Object lock = LoginListener.blockingLogins;
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+ if (lock != null) {
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+ synchronized (lock) {
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+ for (;;) {
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+ if (LoginListener.blockingLogins == null) {
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+ return;
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+ }
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+ try {
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+ lock.wait();
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+ } catch (final InterruptedException ignore) {// handled by the if statement above
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+ Thread.currentThread().interrupt();
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ public static void allowLogins() {
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+ final Object lock = LoginListener.blockingLogins;
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+ synchronized (lock) {
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+ LoginListener.blockingLogins = null;
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+ lock.notifyAll();
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+ }
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+ }
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+ // Paper end
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+
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// Spigot start
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public class LoginHandler {
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@@ -295,6 +325,7 @@ public class LoginListener implements PacketLoginInListener {
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return;
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}
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// Paper end
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+ LoginListener.checkStartupAndBlock(); // Paper - Delay async login events until plugins are ready
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String playerName = i.getName();
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java.net.InetAddress address = ((java.net.InetSocketAddress) networkManager.getSocketAddress()).getAddress();
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java.util.UUID uniqueId = i.getId();
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index cbb4280631..ba68d7f833 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -462,6 +462,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// Paper end
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this.server.enablePlugins(org.bukkit.plugin.PluginLoadOrder.POSTWORLD);
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+ LoginListener.allowLogins(); // Paper - Allow logins once postworld
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this.server.getPluginManager().callEvent(new ServerLoadEvent(ServerLoadEvent.LoadType.STARTUP));
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// CraftBukkit end
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--
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2.21.0
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