Paper/Spigot-Server-Patches/0228-WitchThrowPotionEvent.patch
Spottedleaf 2f782a6652 Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI
0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work
bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
2019-06-06 16:56:51 +01:00

34 Zeilen
1.8 KiB
Diff

From e5fab2bd7f7e915e618e7865a2e9f9ff56e09962 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 16 May 2018 20:44:58 -0400
Subject: [PATCH] WitchThrowPotionEvent
Fired when a witch throws a potion at a player
diff --git a/src/main/java/net/minecraft/server/EntityWitch.java b/src/main/java/net/minecraft/server/EntityWitch.java
index 8ae1a38a49..59339e529b 100644
--- a/src/main/java/net/minecraft/server/EntityWitch.java
+++ b/src/main/java/net/minecraft/server/EntityWitch.java
@@ -185,9 +185,16 @@ public class EntityWitch extends EntityRaider implements IRangedEntity {
potionregistry = Potions.WEAKNESS;
}
+ // Paper start
+ ItemStack potion = PotionUtil.a(new ItemStack(Items.SPLASH_POTION), potionregistry);
+ com.destroystokyo.paper.event.entity.WitchThrowPotionEvent event = new com.destroystokyo.paper.event.entity.WitchThrowPotionEvent((org.bukkit.entity.Witch) this.getBukkitEntity(), (org.bukkit.entity.LivingEntity) entityliving.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(potion));
+ if (!event.callEvent()) {
+ return;
+ }
+ potion = org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getPotion());
EntityPotion entitypotion = new EntityPotion(this.world, this);
-
- entitypotion.setItem(PotionUtil.a(new ItemStack(Items.SPLASH_POTION), potionregistry));
+ entitypotion.setItem(potion);
+ // Paper end
entitypotion.pitch -= -20.0F;
entitypotion.shoot(d0, d1 + (double) (f1 * 0.2F), d2, 0.75F, 8.0F);
this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_WITCH_THROW, this.getSoundCategory(), 1.0F, 0.8F + this.random.nextFloat() * 0.4F);
--
2.21.0