geforkt von Mirrors/Paper
ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
187 Zeilen
9.8 KiB
Diff
187 Zeilen
9.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 7 May 2020 19:17:36 -0400
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Subject: [PATCH] Fix Light Command
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This lets you run /paper fixlight <chunkRadius> (max 5) to automatically
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fix all light data in the chunks.
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diff --git a/src/main/java/io/papermc/paper/command/PaperCommand.java b/src/main/java/io/papermc/paper/command/PaperCommand.java
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index 395c43f6440c1e0e47919eef096ea8a8d552ccec..f44ab1d71210e84328661c0feb662989a5635b6d 100644
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--- a/src/main/java/io/papermc/paper/command/PaperCommand.java
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+++ b/src/main/java/io/papermc/paper/command/PaperCommand.java
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@@ -2,6 +2,7 @@ package io.papermc.paper.command;
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import io.papermc.paper.command.subcommands.ChunkDebugCommand;
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import io.papermc.paper.command.subcommands.EntityCommand;
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+import io.papermc.paper.command.subcommands.FixLightCommand;
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import io.papermc.paper.command.subcommands.HeapDumpCommand;
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import io.papermc.paper.command.subcommands.ReloadCommand;
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import io.papermc.paper.command.subcommands.VersionCommand;
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@@ -42,6 +43,7 @@ public final class PaperCommand extends Command {
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commands.put(Set.of("reload"), new ReloadCommand());
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commands.put(Set.of("version"), new VersionCommand());
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commands.put(Set.of("debug", "chunkinfo"), new ChunkDebugCommand());
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+ commands.put(Set.of("fixlight"), new FixLightCommand());
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return commands.entrySet().stream()
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.flatMap(entry -> entry.getKey().stream().map(s -> Map.entry(s, entry.getValue())))
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diff --git a/src/main/java/io/papermc/paper/command/subcommands/FixLightCommand.java b/src/main/java/io/papermc/paper/command/subcommands/FixLightCommand.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..190df802cb24aa360f6cf4d291e38b4b3fe4a2ac
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/command/subcommands/FixLightCommand.java
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@@ -0,0 +1,121 @@
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+package io.papermc.paper.command.subcommands;
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+
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+import io.papermc.paper.command.PaperSubcommand;
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+import java.util.ArrayDeque;
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+import java.util.Deque;
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+import net.minecraft.server.MCUtil;
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+import net.minecraft.server.MinecraftServer;
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+import net.minecraft.server.level.ChunkHolder;
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+import net.minecraft.server.level.ServerLevel;
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+import net.minecraft.server.level.ServerPlayer;
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+import net.minecraft.server.level.ThreadedLevelLightEngine;
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+import net.minecraft.world.level.ChunkPos;
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+import net.minecraft.world.level.chunk.LevelChunk;
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+import org.bukkit.command.CommandSender;
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+import org.bukkit.craftbukkit.entity.CraftPlayer;
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+import org.bukkit.entity.Player;
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+import org.checkerframework.checker.nullness.qual.NonNull;
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+import org.checkerframework.checker.nullness.qual.Nullable;
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+import org.checkerframework.framework.qual.DefaultQualifier;
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+
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+import static net.kyori.adventure.text.Component.text;
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+import static net.kyori.adventure.text.format.NamedTextColor.GREEN;
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+import static net.kyori.adventure.text.format.NamedTextColor.RED;
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+
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+@DefaultQualifier(NonNull.class)
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+public final class FixLightCommand implements PaperSubcommand {
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+ @Override
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+ public boolean execute(final CommandSender sender, final String subCommand, final String[] args) {
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+ this.doFixLight(sender, args);
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+ return true;
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+ }
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+
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+ private void doFixLight(final CommandSender sender, final String[] args) {
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+ if (!(sender instanceof Player)) {
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+ sender.sendMessage(text("Only players can use this command", RED));
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+ return;
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+ }
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+ @Nullable Runnable post = null;
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+ int radius = 2;
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+ if (args.length > 0) {
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+ try {
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+ final int parsed = Integer.parseInt(args[0]);
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+ if (parsed < 0) {
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+ sender.sendMessage(text("Radius cannot be negative!", RED));
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+ return;
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+ }
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+ final int maxRadius = 5;
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+ radius = Math.min(maxRadius, parsed);
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+ if (radius != parsed) {
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+ post = () -> sender.sendMessage(text("Radius '" + parsed + "' was not in the required range [0, " + maxRadius + "], it was lowered to the maximum (" + maxRadius + " chunks).", RED));
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+ }
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+ } catch (final Exception e) {
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+ sender.sendMessage(text("'" + args[0] + "' is not a valid number.", RED));
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+ return;
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+ }
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+ }
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+
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+ CraftPlayer player = (CraftPlayer) sender;
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+ ServerPlayer handle = player.getHandle();
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+ ServerLevel world = (ServerLevel) handle.level;
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+ ThreadedLevelLightEngine lightengine = world.getChunkSource().getLightEngine();
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+
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+ net.minecraft.core.BlockPos center = MCUtil.toBlockPosition(player.getLocation());
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+ Deque<ChunkPos> queue = new ArrayDeque<>(MCUtil.getSpiralOutChunks(center, radius));
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+ updateLight(sender, world, lightengine, queue, post);
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+ }
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+
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+ private void updateLight(
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+ final CommandSender sender,
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+ final ServerLevel world,
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+ final ThreadedLevelLightEngine lightengine,
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+ final Deque<ChunkPos> queue,
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+ final @Nullable Runnable done
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+ ) {
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+ @Nullable ChunkPos coord = queue.poll();
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+ if (coord == null) {
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+ sender.sendMessage(text("All Chunks Light updated", GREEN));
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+ if (done != null) {
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+ done.run();
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+ }
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+ return;
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+ }
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+ world.getChunkSource().getChunkAtAsynchronously(coord.x, coord.z, false, false).whenCompleteAsync((either, ex) -> {
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+ if (ex != null) {
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+ sender.sendMessage(text("Error loading chunk " + coord, RED));
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+ updateLight(sender, world, lightengine, queue, done);
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+ return;
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+ }
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+ @Nullable LevelChunk chunk = (net.minecraft.world.level.chunk.LevelChunk) either.left().orElse(null);
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+ if (chunk == null) {
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+ updateLight(sender, world, lightengine, queue, done);
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+ return;
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+ }
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+ lightengine.setTaskPerBatch(world.paperConfig().misc.lightQueueSize + 16 * 256); // ensure full chunk can fit into queue
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+ sender.sendMessage(text("Updating Light " + coord));
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+ int cx = chunk.getPos().x << 4;
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+ int cz = chunk.getPos().z << 4;
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+ for (int y = 0; y < world.getHeight(); y++) {
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+ for (int x = 0; x < 16; x++) {
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+ for (int z = 0; z < 16; z++) {
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+ net.minecraft.core.BlockPos pos = new net.minecraft.core.BlockPos(cx + x, y, cz + z);
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+ lightengine.checkBlock(pos);
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+ }
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+ }
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+ }
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+ lightengine.tryScheduleUpdate();
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+ @Nullable ChunkHolder visibleChunk = world.getChunkSource().chunkMap.getVisibleChunkIfPresent(chunk.coordinateKey);
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+ if (visibleChunk != null) {
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+ world.getChunkSource().chunkMap.addLightTask(visibleChunk, () -> {
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+ MinecraftServer.getServer().processQueue.add(() -> {
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+ visibleChunk.broadcast(new net.minecraft.network.protocol.game.ClientboundLightUpdatePacket(chunk.getPos(), lightengine, null, null, true), false);
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+ updateLight(sender, world, lightengine, queue, done);
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+ });
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+ });
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+ } else {
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+ updateLight(sender, world, lightengine, queue, done);
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+ }
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+ lightengine.setTaskPerBatch(world.paperConfig().misc.lightQueueSize);
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+ }, MinecraftServer.getServer());
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 4b24e4d947e96ea0720f8f6bc33470e07c00310d..d60173b03baee4a66da1109795bf6a19737b8bd0 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -141,6 +141,12 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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private final ChunkTaskPriorityQueueSorter queueSorter;
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private final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> worldgenMailbox;
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public final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> mainThreadMailbox;
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+ // Paper start
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+ final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> mailboxLight;
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+ public void addLightTask(ChunkHolder playerchunk, Runnable run) {
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+ this.mailboxLight.tell(ChunkTaskPriorityQueueSorter.message(playerchunk, run));
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+ }
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+ // Paper end
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public final ChunkProgressListener progressListener;
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private final ChunkStatusUpdateListener chunkStatusListener;
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public final ChunkMap.ChunkDistanceManager distanceManager;
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@@ -284,11 +290,12 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.progressListener = worldGenerationProgressListener;
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this.chunkStatusListener = chunkStatusChangeListener;
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- ProcessorMailbox<Runnable> threadedmailbox1 = ProcessorMailbox.create(executor, "light");
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+ ProcessorMailbox<Runnable> lightthreaded; ProcessorMailbox<Runnable> threadedmailbox1 = lightthreaded = ProcessorMailbox.create(executor, "light"); // Paper
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this.queueSorter = new ChunkTaskPriorityQueueSorter(ImmutableList.of(threadedmailbox, mailbox, threadedmailbox1), executor, Integer.MAX_VALUE);
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this.worldgenMailbox = this.queueSorter.getProcessor(threadedmailbox, false);
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this.mainThreadMailbox = this.queueSorter.getProcessor(mailbox, false);
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+ this.mailboxLight = this.queueSorter.getProcessor(lightthreaded, false);// Paper
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this.lightEngine = new ThreadedLevelLightEngine(chunkProvider, this, this.level.dimensionType().hasSkyLight(), threadedmailbox1, this.queueSorter.getProcessor(threadedmailbox1, false));
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this.distanceManager = new ChunkMap.ChunkDistanceManager(executor, mainThreadExecutor);
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this.overworldDataStorage = persistentStateManagerFactory;
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