Paper/patches/server/0185-Toggleable-player-crits-helps-mitigate-hacked-client.patch
Spottedleaf 046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00

19 Zeilen
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MiniDigger <admin@benndorf.dev>
Date: Sat, 10 Mar 2018 00:50:24 +0100
Subject: [PATCH] Toggleable player crits, helps mitigate hacked clients.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index b07b9949b144981a8c461fc68bf3c296fd278572..b8cddd5616522a6b0fd8d70620f3c3fffbf003dc 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1253,6 +1253,7 @@ public abstract class Player extends LivingEntity {
boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround && !this.onClimbable() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && target instanceof LivingEntity;
+ flag2 = flag2 && !level.paperConfig().entities.behavior.disablePlayerCrits; // Paper
flag2 = flag2 && !this.isSprinting();
if (flag2) {
f *= 1.5F;