Paper/Spigot-Server-Patches/0351-Workaround-for-vehicle-tracking-issue-on-disconnect.patch
Shane Freeder 48b6bfe2a6
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c987938a SPIGOT-5180: Add Villager#sleep() and #wakeup() methods

CraftBukkit Changes:
7f33c6a2 SPIGOT-5196: Restore previous version behaviour regarding cancelled BlockBreakEvent
6a5fc902 Improve diff in EntityHanging
c98d61bf SPIGOT-4712: Allow spawning of upwards or downwards facing item frames
db971477 SPIGOT-5199: Fix NPE if setting the book of the ItemMeta of a lectern
b0ef3996 SPIGOT-4679 Fix black lines after book paragraphs
1215188f SPIGOT-5180: Add Villager#sleep() and #wakeup() methods
c03b2bef SPIGOT-4975: NPE on WorldGenStronghold When Using Multiple Worlds
65ea162c Ensure Bukkit data pack is always up to date
0b107b8d MC-157395, SPIGOT-5193: Small armor stands do not drop loot
6da0abca SPIGOT-5195: Player loot table does not drop when keepInventory is on
8b09d983 SPIGOT-5190: Superfluous EntityCombustEvent called when using fire aspect sword

Spigot Changes:
1981d553 SPIGOT-5198: Catch more bad async operations
6a14ca46 Rebuild patches
2019-07-23 20:17:32 +01:00

28 Zeilen
1.0 KiB
Diff

From 1e454ceca6edabaa552b773433802acbef6040cb Mon Sep 17 00:00:00 2001
From: connorhartley <vectrixu+gh@gmail.com>
Date: Mon, 7 Jan 2019 14:43:48 -0600
Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 75fddac7d..a191d6246 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -1285,6 +1285,13 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
public void n() {
this.ct = true;
this.ejectPassengers();
+
+ // Paper start - Workaround an issue where the vehicle doesn't track the passenger disconnection dismount.
+ if (this.isPassenger() && this.getVehicle() instanceof EntityPlayer) {
+ this.stopRiding();
+ }
+ // Paper end
+
if (this.isSleeping()) {
this.wakeup(true, false, false);
}
--
2.22.0