geforkt von Mirrors/Paper
01a13871de
Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
61 Zeilen
2.8 KiB
Diff
61 Zeilen
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: ysl3000 <yannicklamprecht@live.de>
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Date: Sat, 24 Oct 2020 16:37:44 +0200
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Subject: [PATCH] living entity allow attribute registration
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diff --git a/src/main/java/net/minecraft/world/entity/ai/attributes/AttributeMap.java b/src/main/java/net/minecraft/world/entity/ai/attributes/AttributeMap.java
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index 4d2c02a1e1b4a8fad12894a7439ec7e53a67d97a..c770ee21b7b699522941f6a1584d532001c04082 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/attributes/AttributeMap.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/attributes/AttributeMap.java
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@@ -132,4 +132,12 @@ public class AttributeMap {
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}
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}
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+
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+ // Paper - start
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+ public void registerAttribute(Attribute attributeBase) {
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+ AttributeInstance attributeModifiable = new AttributeInstance(attributeBase, AttributeInstance::getAttribute);
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+ attributes.put(attributeBase, attributeModifiable);
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+ }
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+ // Paper - end
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+
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/attribute/CraftAttributeMap.java b/src/main/java/org/bukkit/craftbukkit/attribute/CraftAttributeMap.java
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index 46c313d581b9af6aa0a48f97ae3cc800a88535f2..07d700382fc356837045c46d320b7b69ad13af68 100644
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--- a/src/main/java/org/bukkit/craftbukkit/attribute/CraftAttributeMap.java
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+++ b/src/main/java/org/bukkit/craftbukkit/attribute/CraftAttributeMap.java
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@@ -38,6 +38,14 @@ public class CraftAttributeMap implements Attributable {
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return (nms == null) ? null : new CraftAttributeInstance(nms, attribute);
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}
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+ // Paper start
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+ @Override
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+ public void registerAttribute(Attribute attribute) {
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+ Preconditions.checkArgument(attribute != null, "attribute");
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+ handle.registerAttribute(CraftAttributeMap.toMinecraft(attribute));
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+ }
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+ // Paper end
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+
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public static net.minecraft.world.entity.ai.attributes.Attribute toMinecraft(Attribute attribute) {
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return net.minecraft.core.Registry.ATTRIBUTE.get(CraftNamespacedKey.toMinecraft(attribute.getKey()));
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index d16ea002ca558502be2f04528f0346d9aacff30f..1322f5a059743e7e2245ef2e25e9bffda138aa7c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -688,6 +688,13 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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return this.getHandle().craftAttributes.getAttribute(attribute);
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}
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+ // Paper start
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+ @Override
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+ public void registerAttribute(Attribute attribute) {
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+ getHandle().craftAttributes.registerAttribute(attribute);
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+ }
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+ // Paper end
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+
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@Override
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public void setAI(boolean ai) {
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if (this.getHandle() instanceof Mob) {
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