Paper/Spigot-Server-Patches/0379-Allow-login-events-to-fire-only-after-the-server-plu.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

73 Zeilen
3.0 KiB
Diff

From b32b8d3116d036ba691bbf5526e0fb3a28b736fa Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 31 Mar 2019 22:02:24 -0700
Subject: [PATCH] Allow login events to fire only after the server plugins are
enabled
Event threads will simply block until they're ready to accept.
diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
index 9e4bc2405..028c23dbe 100644
--- a/src/main/java/net/minecraft/server/LoginListener.java
+++ b/src/main/java/net/minecraft/server/LoginListener.java
@@ -285,6 +285,36 @@ public class LoginListener implements PacketLoginInListener {
}
}
+ // Paper start - Delay async prelogin until plugins are ready
+ private static volatile Object blockingLogins = new Object();
+
+ public static void checkStartupAndBlock() {
+ final Object lock = LoginListener.blockingLogins;
+ if (lock != null) {
+ synchronized (lock) {
+ for (;;) {
+ if (LoginListener.blockingLogins == null) {
+ return;
+ }
+ try {
+ lock.wait();
+ } catch (final InterruptedException ignore) {// handled by the if statement above
+ Thread.currentThread().interrupt();
+ }
+ }
+ }
+ }
+ }
+
+ public static void allowLogins() {
+ final Object lock = LoginListener.blockingLogins;
+ synchronized (lock) {
+ LoginListener.blockingLogins = null;
+ lock.notifyAll();
+ }
+ }
+ // Paper end
+
// Spigot start
public class LoginHandler {
@@ -295,6 +325,7 @@ public class LoginListener implements PacketLoginInListener {
return;
}
// Paper end
+ LoginListener.checkStartupAndBlock(); // Paper - Delay async login events until plugins are ready
String playerName = i.getName();
java.net.InetAddress address = ((java.net.InetSocketAddress) networkManager.getSocketAddress()).getAddress();
java.util.UUID uniqueId = i.getId();
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index cbb428063..ba68d7f83 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -462,6 +462,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
// Paper end
this.server.enablePlugins(org.bukkit.plugin.PluginLoadOrder.POSTWORLD);
+ LoginListener.allowLogins(); // Paper - Allow logins once postworld
this.server.getPluginManager().callEvent(new ServerLoadEvent(ServerLoadEvent.LoadType.STARTUP));
// CraftBukkit end
--
2.21.0