geforkt von Mirrors/Paper
70ce6ce831
This makes it easier for downstream projects (forks) to replace the version fetching system with their own. It is as simple as implementing an interface and overriding the default implementation of org.bukkit.UnsafeValues#getVersionFetcher() It also makes it easier for us to organize things like the version history feature. Lastly I have updated the paper implementation to check against the site API rather than against jenkins.
73 Zeilen
3.0 KiB
Diff
73 Zeilen
3.0 KiB
Diff
From b32b8d3116d036ba691bbf5526e0fb3a28b736fa Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 31 Mar 2019 22:02:24 -0700
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Subject: [PATCH] Allow login events to fire only after the server plugins are
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enabled
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Event threads will simply block until they're ready to accept.
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diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
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index 9e4bc2405..028c23dbe 100644
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--- a/src/main/java/net/minecraft/server/LoginListener.java
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+++ b/src/main/java/net/minecraft/server/LoginListener.java
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@@ -285,6 +285,36 @@ public class LoginListener implements PacketLoginInListener {
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}
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}
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+ // Paper start - Delay async prelogin until plugins are ready
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+ private static volatile Object blockingLogins = new Object();
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+
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+ public static void checkStartupAndBlock() {
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+ final Object lock = LoginListener.blockingLogins;
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+ if (lock != null) {
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+ synchronized (lock) {
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+ for (;;) {
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+ if (LoginListener.blockingLogins == null) {
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+ return;
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+ }
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+ try {
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+ lock.wait();
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+ } catch (final InterruptedException ignore) {// handled by the if statement above
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+ Thread.currentThread().interrupt();
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ public static void allowLogins() {
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+ final Object lock = LoginListener.blockingLogins;
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+ synchronized (lock) {
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+ LoginListener.blockingLogins = null;
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+ lock.notifyAll();
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+ }
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+ }
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+ // Paper end
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+
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// Spigot start
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public class LoginHandler {
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@@ -295,6 +325,7 @@ public class LoginListener implements PacketLoginInListener {
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return;
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}
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// Paper end
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+ LoginListener.checkStartupAndBlock(); // Paper - Delay async login events until plugins are ready
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String playerName = i.getName();
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java.net.InetAddress address = ((java.net.InetSocketAddress) networkManager.getSocketAddress()).getAddress();
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java.util.UUID uniqueId = i.getId();
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index cbb428063..ba68d7f83 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -462,6 +462,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// Paper end
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this.server.enablePlugins(org.bukkit.plugin.PluginLoadOrder.POSTWORLD);
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+ LoginListener.allowLogins(); // Paper - Allow logins once postworld
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this.server.getPluginManager().callEvent(new ServerLoadEvent(ServerLoadEvent.LoadType.STARTUP));
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// CraftBukkit end
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--
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2.21.0
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