geforkt von Mirrors/Paper
27c7749f42
- Re-removes Bukkit#getServerName - This was (hopefully?) only added back for Timings v2. It should be kept in that scope. - Intend to let PlayerViewDistance API slip. Given the scope of the changes in this area it seems best to let this slip past initial release. It can be re-added when there is additional time to focus on it and the changed systems it relies on. If it is fixed prior to release this is implemented as a single shim patch that can be dropped.
116 Zeilen
3.9 KiB
Diff
116 Zeilen
3.9 KiB
Diff
From b4534cdb384942daeea67ad698853dfd6749381f Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Mon, 29 Feb 2016 19:54:32 -0600
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Subject: [PATCH] Graduate bungeecord chat API from spigot subclasses
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Change Javadoc to be accurate
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diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
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index e4e1c980..3c76d5a8 100644
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--- a/src/main/java/org/bukkit/Bukkit.java
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+++ b/src/main/java/org/bukkit/Bukkit.java
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@@ -274,6 +274,26 @@ public final class Bukkit {
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return server.broadcastMessage(message);
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}
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+ // Paper start
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+ /**
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+ * Sends the component to all online players.
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+ *
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+ * @param component the component to send
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+ */
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+ public static void broadcast(@NotNull net.md_5.bungee.api.chat.BaseComponent component) {
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+ server.broadcast(component);
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+ }
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+
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+ /**
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+ * Sends an array of components as a single message to all online players.
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+ *
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+ * @param components the components to send
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+ */
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+ public static void broadcast(@NotNull net.md_5.bungee.api.chat.BaseComponent... components) {
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+ server.broadcast(components);
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+ }
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+ // Paper end
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+
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/**
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* Gets the name of the update folder. The update folder is used to safely
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* update plugins at the right moment on a plugin load.
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diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
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index f0850919..3359434b 100644
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--- a/src/main/java/org/bukkit/Server.java
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+++ b/src/main/java/org/bukkit/Server.java
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@@ -225,6 +225,26 @@ public interface Server extends PluginMessageRecipient {
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*/
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public int broadcastMessage(@NotNull String message);
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+ // Paper start
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+ /**
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+ * Sends the component to all online players.
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+ *
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+ * @param component the component to send
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+ */
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+ public default void broadcast(@NotNull net.md_5.bungee.api.chat.BaseComponent component) {
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+ spigot().broadcast(component);
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+ }
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+
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+ /**
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+ * Sends an array of components as a single message to all online players.
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+ *
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+ * @param components the components to send
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+ */
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+ public default void broadcast(@NotNull net.md_5.bungee.api.chat.BaseComponent... components) {
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+ spigot().broadcast(components);
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+ }
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+ // Paper end
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+
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/**
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* Gets the name of the update folder. The update folder is used to safely
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* update plugins at the right moment on a plugin load.
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 145c78c2..bc4ec3f2 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -421,6 +421,38 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*/
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public void sendMap(@NotNull MapView map);
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+ // Paper start
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+ /**
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+ * Sends the component to the player
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+ *
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+ * @param component the components to send
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+ */
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+ @Override
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+ public default void sendMessage(@NotNull net.md_5.bungee.api.chat.BaseComponent component) {
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+ spigot().sendMessage(component);
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+ }
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+
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+ /**
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+ * Sends an array of components as a single message to the player
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+ *
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+ * @param components the components to send
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+ */
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+ @Override
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+ public default void sendMessage(@NotNull net.md_5.bungee.api.chat.BaseComponent... components) {
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+ spigot().sendMessage(components);
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+ }
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+
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+ /**
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+ * Sends an array of components as a single message to the specified screen position of this player
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+ *
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+ * @param position the screen position
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+ * @param components the components to send
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+ */
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+ public default void sendMessage(net.md_5.bungee.api.ChatMessageType position, net.md_5.bungee.api.chat.BaseComponent... components) {
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+ spigot().sendMessage(position, components);
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+ }
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+ // Paper end
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+
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/**
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* Forces an update of the player's entire inventory.
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*
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--
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2.21.0
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