Paper/Spigot-Server-Patches/0140-Do-not-let-armorstands-drown.patch
Shane Freeder abca14ff96 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6f9fe1d9 #562: Add API to set equipment silently
bcddb754 SPIGOT-6256: Add method to check if the entity is in water

CraftBukkit Changes:
878b4375 #772: Add API to set equipment silently
22d7fcc9 SPIGOT-6256: Add method to check if the entity is in water
2020-12-21 07:56:22 +00:00

43 Zeilen
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sat, 18 Feb 2017 19:29:58 -0600
Subject: [PATCH] Do not let armorstands drown
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index 7f002225887f41829f85afcae021aff6cc3dfc9f..b0847b4e61e587a47fd209eb2ec3772d1486802d 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -837,5 +837,10 @@ public class EntityArmorStand extends EntityLiving {
super.move(moveType, vec3d);
}
}
+
+ @Override
+ public boolean canBreatheUnderwater() { // Skips a bit of damage handling code, probably a micro-optimization
+ return true;
+ }
// Paper end
}
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 8698cecf89ce509c2fc729e0e564c01e253e2b14..91d5dc2aac5cf487db1a52b4b471a4781178cc37 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -245,6 +245,7 @@ public abstract class EntityLiving extends Entity {
super.a(d0, flag, iblockdata, blockposition);
}
+ public boolean canBreatheUnderwater() { return this.cM(); } // Paper - OBFHELPER
public boolean cM() {
return this.getMonsterType() == EnumMonsterType.UNDEAD;
}
@@ -288,7 +289,7 @@ public abstract class EntityLiving extends Entity {
if (this.isAlive()) {
if (this.a((Tag) TagsFluid.WATER) && !this.world.getType(new BlockPosition(this.locX(), this.getHeadY(), this.locZ())).a(Blocks.BUBBLE_COLUMN)) {
- if (!this.cM() && !MobEffectUtil.c(this) && !flag1) {
+ if (!this.canBreatheUnderwater() && !MobEffectUtil.c(this) && !flag1) { // Paper - use OBFHELPER so it can be overridden
this.setAirTicks(this.l(this.getAirTicks()));
if (this.getAirTicks() == -20) {
this.setAirTicks(0);