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geforkt von Mirrors/Paper
Paper/patches/server/0550-Significantly-improve-performance-of-the-end-generat.patch
Jake Potrebic ea0ec8c5a0
Updated Upstream (Bukkit/CraftBukkit) & more patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e9ce88b9 SPIGOT-6562: Add more specific sculk sensor event

CraftBukkit Changes:
d7ef1e91 SPIGOT-6558: Attempt to improve SkullMeta
e7a63287 SPIGOT-6562: Add more specific sculk sensor event
2021-06-15 21:12:14 -07:00

64 Zeilen
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SuperCoder7979 <25208576+SuperCoder7979@users.noreply.github.com>
Date: Tue, 3 Nov 2020 23:48:05 -0600
Subject: [PATCH] Significantly improve performance of the end generation
This patch implements a noise cache for the end which significantly reduces the computation time of generation. This results in about a 3x improvement.
Original code by SuperCoder7979 and Gegy in Lithium, licensed under LGPL-3.0 (Source: https://github.com/jellysquid3/lithium-fabric)
Co-authored-by: Gegy <gegy1000@gmail.com>
Co-authored-by: Dylan Xaldin <Puremin0rez515@gmail.com>
Co-authored-by: pop4959 <pop4959@gmail.com>
diff --git a/src/main/java/net/minecraft/world/level/biome/TheEndBiomeSource.java b/src/main/java/net/minecraft/world/level/biome/TheEndBiomeSource.java
index 9a64ab092ac8616ed8b9ea5c1e8677dda5c4333c..3f7c4e0938933705ac1bcb8dd676d018088a831a 100644
--- a/src/main/java/net/minecraft/world/level/biome/TheEndBiomeSource.java
+++ b/src/main/java/net/minecraft/world/level/biome/TheEndBiomeSource.java
@@ -28,6 +28,16 @@ public class TheEndBiomeSource extends BiomeSource {
private final Biome midlands;
private final Biome islands;
private final Biome barrens;
+ // Paper start
+ private static final class NoiseCache {
+ public long[] keys = new long[8192];
+ public float[] values = new float[8192];
+ public NoiseCache() {
+ java.util.Arrays.fill(keys, Long.MIN_VALUE);
+ }
+ }
+ private static final ThreadLocal<java.util.Map<SimplexNoise, NoiseCache>> noiseCache = ThreadLocal.withInitial(java.util.WeakHashMap::new);
+ // Paper end
public TheEndBiomeSource(Registry<Biome> biomeRegistry, long seed) {
this(biomeRegistry, seed, biomeRegistry.getOrThrow(Biomes.THE_END), biomeRegistry.getOrThrow(Biomes.END_HIGHLANDS), biomeRegistry.getOrThrow(Biomes.END_MIDLANDS), biomeRegistry.getOrThrow(Biomes.SMALL_END_ISLANDS), biomeRegistry.getOrThrow(Biomes.END_BARRENS));
@@ -87,12 +97,26 @@ public class TheEndBiomeSource extends BiomeSource {
float f = 100.0F - Mth.sqrt((long) i * (long) i + (long) j * (long) j) * 8.0F; // Paper - cast ints to long to avoid integer overflow
f = Mth.clamp(f, -100.0F, 80.0F);
+ NoiseCache cache = noiseCache.get().computeIfAbsent(simplexNoise, noiseKey -> new NoiseCache()); // Paper
for(int o = -12; o <= 12; ++o) {
for(int p = -12; p <= 12; ++p) {
long q = (long)(k + o);
long r = (long)(l + p);
- if (q * q + r * r > 4096L && simplexNoise.getValue((double)q, (double)r) < (double)-0.9F) {
- float g = (Mth.abs((float)q) * 3439.0F + Mth.abs((float)r) * 147.0F) % 13.0F + 9.0F;
+ // Paper start - Significantly improve end generation performance by using a noise cache
+ long key = net.minecraft.world.level.ChunkPos.asLong((int) q, (int) r);
+ int index = (int) it.unimi.dsi.fastutil.HashCommon.mix(key) & 8191;
+ float g = Float.MIN_VALUE;
+ if (cache.keys[index] == key) {
+ g = cache.values[index];
+ } else {
+ if (q * q + r * r > 4096L && simplexNoise.getValue((double)q, (double)r) < (double)-0.9F) {
+ g = (Mth.abs((float) q) * 3439.0F + Mth.abs((float) r) * 147.0F) % 13.0F + 9.0F;
+ }
+ cache.keys[index] = key;
+ cache.values[index] = g;
+ }
+ if (g != Float.MIN_VALUE) {
+ // Paper end
float h = (float)(m - o * 2);
float s = (float)(n - p * 2);
float t = 100.0F - Mth.sqrt(h * h + s * s) * g;