13
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geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0096-EntityPathfindEvent.patch
Zach Brown 974b0afca9
Remove last bit of chunk exists region file fix
CraftBukkit removed their implementation that caused this issue,
switching to Mojang's implementation which doesn't appear to share it. I
already removed the important bit in the last upstream merge, this is
just unused and unnecessary now. So we remove it.
2017-04-29 05:27:31 -05:00

40 Zeilen
1.8 KiB
Diff

From 8b31a83fcf313a58a3d2657eb4a618fe27452a35 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 28 Mar 2016 21:22:26 -0400
Subject: [PATCH] EntityPathfindEvent
Fires when an Entity decides to start moving to a location.
diff --git a/src/main/java/net/minecraft/server/NavigationAbstract.java b/src/main/java/net/minecraft/server/NavigationAbstract.java
index 43b2be505..c0ef2400b 100644
--- a/src/main/java/net/minecraft/server/NavigationAbstract.java
+++ b/src/main/java/net/minecraft/server/NavigationAbstract.java
@@ -4,7 +4,7 @@ import javax.annotation.Nullable;
public abstract class NavigationAbstract {
- protected EntityInsentient a;
+ protected EntityInsentient a; public Entity getEntity() { return a; } // Paper - OBFHELPER
protected World b;
@Nullable
protected PathEntity c;
@@ -74,6 +74,7 @@ public abstract class NavigationAbstract {
} else if (this.c != null && !this.c.b() && blockposition.equals(this.q)) {
return this.c;
} else {
+ if (!new com.destroystokyo.paper.event.entity.EntityPathfindEvent(getEntity().getBukkitEntity(), MCUtil.toLocation(getEntity().world, blockposition), null).callEvent()) { return null; } // Paper
this.q = blockposition;
float f = this.h();
@@ -98,6 +99,7 @@ public abstract class NavigationAbstract {
if (this.c != null && !this.c.b() && blockposition.equals(this.q)) {
return this.c;
} else {
+ if (!new com.destroystokyo.paper.event.entity.EntityPathfindEvent(getEntity().getBukkitEntity(), MCUtil.toLocation(entity.world, blockposition), entity.getBukkitEntity()).callEvent()) { return null; } // Paper
this.q = blockposition;
float f = this.h();
--
2.12.2.windows.2